Player Matchup

Danzaburou
Danzaburou
D1ZZ33 M3L0NZ x
Danzaburou
Level 11
God Stats
66W - 38L
1,610 SR
Queue Stats
97W - 57L
1,347 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ItzEtomi_
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 39L
1,383 Elo+
Party 2
Fenrir
Fenrir
MistXBounce
Fenrir
Level 34
God Stats
3W - 0L
1,739 SR
Queue Stats
22W - 12L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
amari-m2000
Morgan Le Fay
Level 27
God Stats
10W - 4L
1,403 SR
Queue Stats
108W - 118L
1,376 Elo+
Party 2
Anubis
Anubis
xRyanBev
Anubis
Level 25
God Stats
43W - 15L
1,682 SR
Queue Stats
82W - 43L
1,445 Elo+
Party 1
Team Averages
Level 25
1,587 SR
1,422 Elo+

VS

Team Averages
Level 16
1,565 SR
1,477 Elo+
Merlin
Merlin
JMB1989
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Bellona
Bellona
LeXaMm92
Bellona
Level 14
God Stats
22W - 21L
1,705 SR
Queue Stats
210W - 193L
1,460 Elo+
Solo
Ra
Ra
XEMN12
Ra
Level 8
God Stats
5W - 4L
1,533 SR
Queue Stats
6W - 6L
1,529 Elo+
Solo
Neith
Neith
high220voltage
Neith
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Agni
Agni
reaper_flexel
Agni
Level 21
God Stats
4W - 7L
1,589 SR
Queue Stats
35W - 40L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D1ZZ33 M3L0NZ x
Danzaburou
20
5 / 3 / 21
15,245
1,089
23,115
17,790
7,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
ItzEtomi_
Tsukuyomi
20
4 / 4 / 15
13,335
953
5,785
13,854
5,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
20
17 / 14 / 14
16,523
1,180
33,046
23,915
11,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
amari-m2000
Morgan Le Fay
20
9 / 2 / 16
14,423
1,030
16,203
15,754
6,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
xRyanBev
Anubis
20
9 / 7 / 22
15,975
1,141
24,533
23,599
13,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JMB1989
Merlin
20
1 / 6 / 13
13,265
948
9,750
13,080
4,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
LeXaMm92
Bellona
20
9 / 11 / 12
15,876
1,134
22,720
35,814
25,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
4 / 10 / 18
14,414
1,030
23,649
21,555
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 8 / 12
14,002
1,000
10,639
17,399
4,852
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
10 / 9 / 11
15,374
1,098
20,353
18,229
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
96
44
Kills
30
30
Deaths
44
88
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D1ZZ33 M3L0NZ x
Danzaburou
5
3
21
5.17
W
Tsukuyomi
ItzEtomi_
Tsukuyomi
4
4
15
2.88
L
Merlin
JMB1989
Merlin
1
6
13
1.25
L
Bellona
LeXaMm92
Bellona
9
11
12
1.36
W
Fenrir
17
14
14
1.71
L
Ra
4
10
18
1.3
W
Morgan Le Fay
amari-m2000
Morgan Le Fay
9
2
16
8.5
L
6
8
12
1.5
L
10
9
11
1.72
W
Anubis
xRyanBev
Anubis
9
7
22
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,682
Damage
87,111
94,912
Taken
106,077
45,437
Mitigated
46,376
16,062
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D1ZZ33 M3L0NZ x
Danzaburou
23,115
9,663
0
3,508
17,790
7,667
0
10,122
7,668
0
71,960
W
Tsukuyomi
ItzEtomi_
Tsukuyomi
5,785
1,893
0
69
13,854
5,801
0
9,334
4,520
0
17,178
L
Merlin
JMB1989
Merlin
9,750
1,254
0
0
13,080
4,417
0
5,618
7,462
38,746
0
L
Bellona
LeXaMm92
Bellona
22,720
10,603
0
3,802
35,814
25,173
0
12,851
22,963
0
51,365
W
Fenrir
33,046
10,276
0
1,458
23,915
11,865
0
12,983
10,932
0
42,732
L
Ra
23,649
639
617
882
21,555
6,717
0
7,681
13,874
54,837
0
W
Morgan Le Fay
amari-m2000
Morgan Le Fay
16,203
578
0
887
15,754
6,768
0
10,183
5,571
27,467
0
L
10,639
4,512
0
577
17,399
4,852
0
8,222
9,177
0
19,392
L
20,353
2,661
0
380
18,229
5,217
0
6,364
11,865
34,641
0
W
Anubis
xRyanBev
Anubis
24,533
767
0
10,140
23,599
13,336
0
11,130
12,469
48,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,501
Gold Earned
72,931
227
Minions Killed
260
10
Camps Cleared
6
1,268,077
Distance Traveled
1,184,395
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,245
1,089
98
7
1
266,392
0
W
Tsukuyomi
13,335
953
20
1
1
258,717
0
L
Merlin
13,265
948
74
5
2
213,390
0
L
Bellona
15,876
1,134
66
5
2
242,279
0
W
Fenrir
16,523
1,180
16
1
5
238,871
2
L
Ra
14,414
1,030
77
6
1
279,159
0
W
Morgan Le Fay
14,423
1,030
20
1
1
270,301
0
L
Neith
14,002
1,000
15
1
0
221,673
0
L
Agni
15,374
1,098
28
2
1
227,894
0
W
Anubis
15,975
1,141
73
5
2
233,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role