Player Matchup

Sol
Sol
CherryBombSol_
Sol
Level 20
God Stats
11W - 9L
1,588 SR
Queue Stats
33W - 20L
1,594 Elo+
Party 3
Baron Samedi
Baron Samedi
DertyFloop
Baron Samedi
Level 76
God Stats
5W - 5L
1,510 SR
Queue Stats
275W - 271L
1,507 Elo+
Party 3
Hachiman
Hachiman
DrME9672
Hachiman
Level 23
God Stats
15W - 22L
1,528 SR
Queue Stats
237W - 192L
1,599 Elo+
Party 2
Pele
Pele
Jaudat_5
Pele
Level 118
God Stats
3W - 7L
1,320 SR
Queue Stats
419W - 372L
1,601 Elo+
Party 2
Sun Wukong
Sun Wukong
Kiblahh
Sun Wukong
Level 108
God Stats
28W - 15L
1,686 SR
Queue Stats
433W - 442L
1,526 Elo+
Party 3
Team Averages
Level 69
1,526 SR
1,566 Elo+

VS

Team Averages
Level 65
1,672 SR
1,613 Elo+
Ra
Ra
BikerGaBZz
Ra
Level 25
God Stats
21W - 19L
1,563 SR
Queue Stats
120W - 86L
1,546 Elo+
Party 4
Heimdallr
Heimdallr
GodlyUchiha
Heimdallr
Level 64
God Stats
56W - 18L
1,761 SR
Queue Stats
155W - 83L
1,654 Elo+
Party 1
Ymir
Ymir
Judiz_
Ymir
Level 69
God Stats
13W - 7L
1,695 SR
Queue Stats
189W - 185L
1,531 Elo+
Party 4
Gilgamesh
Gilgamesh
MrMysticGhxst_
Gilgamesh
Level 120
God Stats
8W - 4L
1,591 SR
Queue Stats
175W - 94L
1,643 Elo+
Party 1
The Morrigan
The Morrigan
Wxlfzinoo
The Morrigan
Level 46
God Stats
41W - 14L
1,750 SR
Queue Stats
93W - 44L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 2
12,631
574
17,483
16,192
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
DertyFloop
Baron Samedi
10
1 / 3 / 2
7,815
355
4,184
8,284
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
DrME9672
Hachiman
18
2 / 2 / 2
10,455
475
8,853
16,761
5,830
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
1 / 4 / 5
10,986
499
6,533
19,028
6,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Kiblahh
Sun Wukong
17
3 / 3 / 1
10,987
499
11,593
21,402
18,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 4
10,769
490
8,477
15,039
5,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
GodlyUchiha
Heimdallr
20
5 / 1 / 1
13,083
595
11,614
14,604
6,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
Judiz_
Ymir
17
2 / 2 / 9
9,883
449
9,190
14,166
13,467
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
MrMysticGhxst_
Gilgamesh
20
5 / 0 / 4
11,905
541
15,805
18,128
15,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Wxlfzinoo
The Morrigan
18
2 / 3 / 9
11,118
505
9,997
8,818
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
13
Kills
17
17
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
7
4
0.71
L
6
5
2
1.4
L
Baron Samedi
DertyFloop
Baron Samedi
1
3
2
0.67
L
Hachiman
DrME9672
Hachiman
2
2
2
1.5
W
Heimdallr
GodlyUchiha
Heimdallr
5
1
1
5.5
L
Pele
1
4
5
0.88
W
Ymir
Judiz_
Ymir
2
2
9
3.25
L
Sun Wukong
Kiblahh
Sun Wukong
3
3
1
1.17
W
Gilgamesh
MrMysticGhxst_
Gilgamesh
5
0
4
7
W
The Morrigan
Wxlfzinoo
The Morrigan
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,646
Damage
55,083
81,667
Taken
70,755
41,776
Mitigated
44,785
34,117
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,477
326
1,883
3,326
15,039
5,916
0
7,824
7,169
62,604
0
L
17,483
3,424
0
6,616
16,192
5,751
3,036
9,253
6,741
103,581
0
L
Baron Samedi
DertyFloop
Baron Samedi
4,184
99
325
1,659
8,284
4,405
0
1,413
6,855
28,419
0
L
Hachiman
DrME9672
Hachiman
8,853
3,937
0
9,055
16,761
5,830
0
3,454
13,291
0
89,430
W
Heimdallr
GodlyUchiha
Heimdallr
11,614
8,526
0
4,959
14,604
6,290
582
2,428
11,957
0
131,954
L
Pele
6,533
1,156
0
7,607
19,028
6,995
0
7,197
11,703
0
86,896
W
Ymir
Judiz_
Ymir
9,190
1,727
210
340
14,166
13,467
205
4,835
9,149
40,475
0
L
Sun Wukong
Kiblahh
Sun Wukong
11,593
1,425
0
8,855
21,402
18,795
0
4,731
16,579
465
71,090
W
Gilgamesh
MrMysticGhxst_
Gilgamesh
15,805
3,426
0
4,472
18,128
15,817
487
4,507
13,573
0
83,340
W
The Morrigan
Wxlfzinoo
The Morrigan
9,997
1,392
148
1,169
8,818
3,295
644
2,356
6,416
70,900
3,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,874
Gold Earned
56,758
656
Minions Killed
672
0
Camps Cleared
0
1,904,585
Distance Traveled
2,195,941
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,769
490
141
6
0
414,141
3
L
Sol
12,631
574
185
8
0
394,888
5
L
Baron Samedi
7,815
355
50
2
0
246,092
3
L
Hachiman
10,455
475
134
6
0
390,713
5
W
Heimdallr
13,083
595
238
11
0
426,737
4
L
Pele
10,986
499
144
7
0
444,368
4
W
Ymir
9,883
449
37
2
0
431,509
10
L
Sun Wukong
10,987
499
143
7
0
428,524
5
W
Gilgamesh
11,905
541
133
6
0
460,829
2
W
The Morrigan
11,118
505
123
6
0
462,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role