Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DanTheDancer
Janus
Level 160
God Stats
5W - 8L
1,441 SR
Queue Stats
236W - 142L
1,602 Elo+
Party 1
Yemoja
Yemoja
Silffe
Yemoja
Level 146
God Stats
5W - 2L
1,536 SR
Queue Stats
87W - 64L
1,573 Elo+
Party 1
Team Averages
Level 155
1,492 SR
1,558 Elo+

VS

Team Averages
Level 82
1,454 SR
1,414 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Henrique841
Morgan Le Fay
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 49L
1,386 Elo+
Solo
Mercury
Mercury
SuspeitoKirud
Mercury
Level 58
God Stats
0W - 1L
1,363 SR
Queue Stats
19W - 28L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 1 / 7
8,279
828
7,985
6,611
1,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
10 / 1 / 6
8,615
862
9,827
6,794
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Silffe
Yemoja
10
2 / 1 / 10
7,135
714
1,611
4,848
4,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 0 / 1
7,286
729
3,361
6,640
6,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Henrique841
Morgan Le Fay
9
1 / 8 / 2
6,638
664
2,966
8,002
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
9
0 / 9 / 2
6,097
610
3,161
10,464
3,349
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
3
3
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
7
8.5
L
Guan Yu
 
Guan Yu
2
0
1
2.5
W
10
1
6
13
L
Morgan Le Fay
Henrique841
Morgan Le Fay
1
8
2
0.25
W
Yemoja
Silffe
Yemoja
2
1
10
7
L
Mercury
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,423
Damage
9,488
18,253
Taken
25,106
7,499
Mitigated
12,106
8,157
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,985
4,250
443
2,666
6,611
1,814
1,230
1,023
5,588
0
31,886
L
Guan Yu
 
Guan Yu
3,361
533
385
2,403
6,640
6,278
0
2,075
4,565
0
17,711
W
9,827
799
80
1,017
6,794
1,517
400
859
5,935
34,398
0
L
Morgan Le Fay
Henrique841
Morgan Le Fay
2,966
108
0
56
8,002
2,479
0
4,402
3,600
15,899
0
W
Yemoja
Silffe
Yemoja
1,611
428
3,029
922
4,848
4,168
582
1,084
3,764
6,467
0
L
Mercury
3,161
1,152
0
632
10,464
3,349
0
4,961
5,503
0
16,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
20,021
120
Minions Killed
83
0
Camps Cleared
0
518,896
Distance Traveled
536,984
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,279
828
56
6
0
176,050
2
L
Guan Yu
7,286
729
29
3
0
220,860
0
W
Janus
8,615
862
54
5
0
194,568
2
L
Morgan Le Fay
6,638
664
29
3
0
127,634
1
W
Yemoja
7,135
714
10
1
0
148,278
0
L
Mercury
6,097
610
25
3
0
188,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role