Player Matchup

Vulcan
Vulcan
Silver IV
CxEroo
Vulcan
Silver IV
Level 69
God Stats
2W - 3L
1,531 SR
Queue Stats
71W - 93L
928 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze II
CxSelim
Tsukuyomi
Bronze II
Level 67
God Stats
2W - 2L
1,298 SR
Queue Stats
44W - 64L
839 MMR
Party 2
King Arthur
King Arthur
Silver II
Eldo m8
King Arthur
Silver II
Level 86
God Stats
7W - 12L
1,540 SR
Queue Stats
81W - 99L
949 MMR
Solo
Skadi
Skadi
Silver V
N-I-N-A-F-O-X
Skadi
Silver V
Level 89
God Stats
1W - 4L
1,181 SR
Queue Stats
10W - 30L
815 MMR
Solo
Sobek
Sobek
Silver IV
TFS_L01N3R
Sobek
Silver IV
Level 69
God Stats
5W - 8L
1,572 SR
Queue Stats
202W - 211L
788 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,424 SR
864 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 84
1,512 SR
866 MMR
Horus
Horus
Silver II
ASR-08
Horus
Silver II
Level 85
God Stats
18W - 8L
1,617 SR
Queue Stats
79W - 83L
980 MMR
Party 1
Thanatos
Thanatos
Silver V
Clac-_-
Thanatos
Silver V
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
962 MMR
Solo
Scylla
Scylla
Gold IV
DaniiDG7
Scylla
Gold IV
Level 128
God Stats
17W - 17L
1,560 SR
Queue Stats
77W - 86L
918 MMR
Solo
Chang'e
Chang'e
Silver III
SirVitalik
Chang'e
Silver III
Level 70
God Stats
90W - 41L
1,629 SR
Queue Stats
301W - 299L
874 MMR
Solo
Chiron
Chiron
Silver V
TELELETRE
Chiron
Silver V
Level 85
God Stats
11W - 7L
1,256 SR
Queue Stats
93W - 104L
596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CxEroo
Vulcan
16
3 / 7 / 6
10,608
461
23,127
13,038
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
CxSelim
Tsukuyomi
17
8 / 9 / 2
11,200
487
16,586
20,720
7,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Eldo m8
King Arthur
14
3 / 12 / 6
9,187
399
13,930
29,566
17,942
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 10 / 4
9,687
421
9,644
15,584
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
14
1 / 10 / 11
10,725
466
7,981
26,846
29,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Cu ChulainnAthenaMorgan Le FayGilgameshPersephone

VS

Bans
ArachneAwilixCthulhuDanzaburouNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ASR-08
Horus
18
5 / 1 / 33
13,787
599
11,926
29,470
42,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Clac-_-
Thanatos
18
7 / 7 / 14
12,519
544
12,352
24,246
12,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
DaniiDG7
Scylla
20
12 / 1 / 21
13,031
567
22,168
16,202
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
SirVitalik
Chang'e
17
4 / 5 / 18
11,343
493
13,830
20,376
10,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TELELETRE
Chiron
19
20 / 3 / 10
14,046
611
25,376
19,252
9,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
144
17
Kills
48
48
Deaths
17
29
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Horus
ASR-08
Horus
5
1
33
21.5
W
Thanatos
Clac-_-
Thanatos
7
7
14
2
L
Vulcan
CxEroo
Vulcan
3
7
6
0.86
L
Tsukuyomi
CxSelim
Tsukuyomi
8
9
2
1
W
Scylla
DaniiDG7
Scylla
12
1
21
22.5
L
King Arthur
Eldo m8
King Arthur
3
12
6
0.5
L
2
10
4
0.4
W
Chang'e
SirVitalik
Chang'e
4
5
18
2.6
W
Chiron
TELELETRE
Chiron
20
3
10
8.33
L
Sobek
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,268
Damage
85,652
105,754
Taken
109,546
65,041
Mitigated
82,644
14,005
Healing
58,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ASR-08
Horus
11,926
4,643
4,840
7,780
29,470
42,812
408
6,512
22,676
0
34,748
W
Thanatos
Clac-_-
Thanatos
12,352
3,759
375
16,634
24,246
12,224
546
4,995
19,067
0
76,808
L
Vulcan
CxEroo
Vulcan
23,127
6,397
0
1,332
13,038
4,983
0
6,120
6,918
59,772
0
L
Tsukuyomi
CxSelim
Tsukuyomi
16,586
4,445
0
2,224
20,720
7,312
0
6,901
13,819
0
80,235
W
Scylla
DaniiDG7
Scylla
22,168
2,705
624
5,070
16,202
8,247
2,243
5,243
10,615
96,327
0
L
King Arthur
Eldo m8
King Arthur
13,930
1,235
0
6,579
29,566
17,942
0
9,603
19,963
0
38,489
L
9,644
4,232
359
1,313
15,584
5,475
0
4,540
11,044
0
37,163
W
Chang'e
SirVitalik
Chang'e
13,830
507
5,803
9,569
20,376
10,194
2,613
5,187
15,077
68,270
0
W
Chiron
TELELETRE
Chiron
25,376
13,828
2,348
5,928
19,252
9,167
5,612
7,921
10,975
0
95,661
L
Sobek
7,981
757
0
2,198
26,846
29,329
0
8,834
18,012
25,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,407
Gold Earned
64,726
339
Minions Killed
533
0
Camps Cleared
0
1,931,371
Distance Traveled
2,040,963
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,787
599
37
2
0
450,483
0
W
Thanatos
12,519
544
118
5
0
421,543
2
L
Vulcan
10,608
461
81
4
0
428,082
1
L
Tsukuyomi
11,200
487
121
5
0
392,645
4
W
Scylla
13,031
567
124
5
0
402,137
2
L
King Arthur
9,187
399
52
2
0
366,607
0
L
Skadi
9,687
421
55
2
0
309,796
10
W
Chang'e
11,343
493
108
5
0
367,754
0
W
Chiron
14,046
611
146
6
0
399,046
0
L
Sobek
10,725
466
30
1
0
434,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role