Player Matchup

Jing Wei
Jing Wei
Jedi1551
Jing Wei
Level 28
God Stats
1W - 1L
1,264 SR
Queue Stats
99W - 77L
1,487 Elo+
Party 1
Neith
Neith
MrTerrigan
Neith
Level 28
God Stats
101W - 92L
1,554 SR
Queue Stats
495W - 538L
1,471 Elo+
Solo
Ymir
Ymir
Tenreiji
Ymir
Level 31
God Stats
5W - 6L
1,471 SR
Queue Stats
99W - 77L
1,487 Elo+
Party 1
Arachne
Arachne
Yoltres
Arachne
Level 6
God Stats
3W - 0L
1,786 SR
Queue Stats
30W - 20L
1,773 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
Level 105
God Stats
2W - 3L
1,302 SR
Queue Stats
379W - 237L
1,613 Elo+
Party 2
Team Averages
Level 40
1,475 SR
1,566 Elo+

VS

Team Averages
Level 22
1,491 SR
1,447 Elo+
Aphrodite
Aphrodite
Jessica00500
Aphrodite
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 20L
1,284 Elo+
Solo
Apollo
Apollo
OptimalAcorn922
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,523 Elo+
Solo
Poseidon
Poseidon
flaviouggeri75-d
Poseidon
Level 14
God Stats
2W - 2L
1,442 SR
Queue Stats
8W - 19L
1,360 Elo+
Solo
Loki
Loki
sonnyforsberg
Loki
Level 27
God Stats
3W - 9L
1,513 SR
Queue Stats
11W - 14L
1,534 Elo+
Solo
Sol
Sol
squallouf
Sol
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 23L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jedi1551
Jing Wei
11
2 / 0 / 4
6,694
609
3,714
4,873
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
13
7 / 0 / 4
7,917
720
7,482
4,505
1,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
2 / 1 / 3
6,312
574
2,721
10,095
4,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Yoltres
Arachne
12
7 / 2 / 5
7,213
656
6,117
9,209
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
13
7 / 4 / 7
7,535
685
8,102
7,539
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jessica00500
Aphrodite
9
0 / 4 / 2
5,753
523
1,965
7,511
2,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
2 / 1 / 0
5,864
533
5,921
8,206
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 11 / 1
4,261
387
1,077
6,832
1,139
8
0 / 5 / 1
4,760
433
895
5,194
1,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 5 / 0
6,359
578
5,142
8,594
2,722
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
25
Kills
6
7
Deaths
26
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Jedi1551
Jing Wei
2
0
4
4
L
Aphrodite
Jessica00500
Aphrodite
0
4
2
0.25
W
Neith
7
0
4
9
L
2
1
0
2
W
Ymir
2
1
3
3.5
W
Arachne
Yoltres
Arachne
7
2
5
4.75
L
0
11
1
0.05
L
0
5
1
0.1
L
4
5
0
0.8
W
Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,136
Damage
15,000
36,221
Taken
36,337
13,419
Mitigated
9,683
13,004
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Jedi1551
Jing Wei
3,714
2,421
0
3,040
4,873
1,277
0
374
4,499
0
34,741
L
Aphrodite
Jessica00500
Aphrodite
1,965
886
811
2,333
7,511
2,399
0
1,441
6,070
13,075
0
W
Neith
7,482
3,745
0
3,593
4,505
1,384
2,992
751
3,754
0
50,146
L
5,921
3,375
0
3,340
8,206
2,111
160
817
7,389
0
32,377
W
Ymir
2,721
186
0
1,000
10,095
4,060
0
2,921
7,174
18,047
0
W
Arachne
Yoltres
Arachne
6,117
3,542
0
3,804
9,209
4,167
0
1,079
8,130
0
36,495
L
1,077
220
0
0
6,832
1,139
66
3,058
3,774
5,920
0
L
895
145
0
0
5,194
1,312
0
1,159
4,035
0
16,850
L
5,142
1,023
0
2,705
8,594
2,722
0
4,348
4,246
32,729
0
W
Morgan Le Fay
xiXWill007Xix
Morgan Le Fay
8,102
1,010
0
1,567
7,539
2,531
216
3,340
4,199
41,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
26,997
333
Minions Killed
189
0
Camps Cleared
0
1,074,714
Distance Traveled
986,763
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,694
609
71
6
0
214,711
3
L
Aphrodite
5,753
523
22
2
0
189,611
3
W
Neith
7,917
720
105
10
0
180,409
4
L
Apollo
5,864
533
64
6
0
210,814
0
W
Ymir
6,312
574
31
3
0
223,489
0
W
Arachne
7,213
656
68
6
0
250,659
0
L
Poseidon
4,261
387
10
1
0
201,328
0
L
Loki
4,760
433
30
3
0
189,651
0
L
Sol
6,359
578
63
6
0
195,359
4
W
Morgan Le Fay
7,535
685
58
5
0
205,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role