Player Matchup

Achilles
Achilles
Grandmaster
Chefjjs
Achilles
Grandmaster
Level 156
God Stats
86W - 47L
1,787 SR
Queue Stats
594W - 529L
2,803 MMR
Party 2
Artio
Artio
Masters
Dashboarřd
Artio
Masters
Level 160
God Stats
109W - 92L
1,679 SR
Queue Stats
1,434W - 1,370L
2,667 MMR
Party 1
Chernobog
Chernobog
Masters
Dëst
Chernobog
Masters
Level 160
God Stats
11W - 3L
1,827 SR
Queue Stats
126W - 87L
2,620 MMR
Party 2
Discordia
Discordia
Grandmaster
WindAndTheRain
Discordia
Grandmaster
Level 160
God Stats
2W - 2L
1,806 SR
Queue Stats
193W - 205L
2,701 MMR
Party 1
Da Ji
Da Ji
Masters
xjor
Da Ji
Masters
Level 141
God Stats
6W - 5L
1,375 SR
Queue Stats
370W - 328L
2,748 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 155
1,695 SR
2,708 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 115
1,536 SR
2,004 MMR
Nu Wa
Nu Wa
Grandmaster
 
Nu Wa
Grandmaster
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Grandmaster
 
Apollo
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
King Arthur
King Arthur
Masters
Heeed
King Arthur
Masters
Level 158
God Stats
30W - 30L
1,628 SR
Queue Stats
212W - 142L
2,701 MMR
Solo
Ao Kuang
Ao Kuang
Grandmaster
MoscowMuIe
Ao Kuang
Grandmaster
Level 88
God Stats
17W - 28L
1,550 SR
Queue Stats
239W - 210L
2,817 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chefjjs
Achilles
6
0 / 0 / 0
3,522
704
179
917
255
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
0 / 0 / 2
3,410
682
1,142
3,002
811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Dëst
Chernobog
6
1 / 0 / 1
3,402
680
1,677
2,532
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
WindAndTheRain
Discordia
6
1 / 1 / 0
3,442
688
921
1,663
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
xjor
Da Ji
6
2 / 0 / 1
3,865
773
2,025
2,694
896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaMorgan Le FayGilgameshTiamatPersephone

VS

Bans
LokiSobekThe MorriganAresRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 0
3,246
649
700
1,991
620
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
 
Apollo
5
1 / 1 / 0
3,216
643
2,546
2,687
442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
 
Fenrir
4
0 / 1 / 0
2,962
592
1,182
3,710
946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Heeed
King Arthur
1
0 / 0 / 0
2,406
481
0
0
0
Ao Kuang
MoscowMuIe
Ao Kuang
6
0 / 1 / 0
3,393
679
1,275
2,072
456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Apollo
 
Apollo
1
1
0
1
L
Fenrir
 
Fenrir
0
1
0
0
W
Achilles
Chefjjs
Achilles
0
0
0
0
W
0
0
2
1
W
Chernobog
Dëst
Chernobog
1
0
1
1.5
L
King Arthur
Heeed
King Arthur
0
0
0
0
L
Ao Kuang
MoscowMuIe
Ao Kuang
0
1
0
0
W
Discordia
WindAndTheRain
Discordia
1
1
0
1
W
Da Ji
xjor
Da Ji
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,944
Damage
5,703
10,808
Taken
10,460
2,807
Mitigated
2,464
4,132
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
700
89
0
698
1,991
620
0
41
1,950
14,176
0
L
Apollo
 
Apollo
2,546
1,371
0
1,344
2,687
442
0
385
2,302
0
13,020
L
Fenrir
 
Fenrir
1,182
510
0
1,269
3,710
946
0
1,409
2,301
0
3,688
W
Achilles
Chefjjs
Achilles
179
70
0
454
917
255
0
192
725
0
14,956
W
1,142
145
83
1,280
3,002
811
0
91
2,850
5,798
0
W
Chernobog
Dëst
Chernobog
1,677
1,270
0
1,473
2,532
443
0
87
2,304
0
18,017
L
King Arthur
Heeed
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
MoscowMuIe
Ao Kuang
1,275
345
0
359
2,072
456
0
228
1,844
12,490
0
W
Discordia
WindAndTheRain
Discordia
921
39
0
250
1,663
402
0
603
1,060
14,235
0
W
Da Ji
xjor
Da Ji
2,025
864
0
592
2,694
896
0
1,002
1,692
0
14,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,641
Gold Earned
15,223
147
Minions Killed
93
0
Camps Cleared
0
498,364
Distance Traveled
393,661
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,246
649
33
7
0
77,175
2
L
Apollo
3,216
643
22
4
0
93,226
1
L
Fenrir
2,962
592
9
2
0
101,254
1
W
Achilles
3,522
704
43
9
0
115,167
1
W
Artio
3,410
682
9
2
0
98,916
1
W
Chernobog
3,402
680
34
7
0
91,323
1
L
King Arthur
2,406
481
0
0
0
18,835
0
L
Ao Kuang
3,393
679
29
6
0
103,171
1
W
Discordia
3,442
688
34
7
0
89,823
1
W
Da Ji
3,865
773
27
5
0
103,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role