Player Matchup

Artio
Artio
Glitter-Gunnerr0
Artio
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,500 Elo+
Solo
Hel
Hel
JAGG3RB0MB
Hel
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 265L
1,379 Elo+
Party 1
Hercules
Hercules
ProjectPat000
Hercules
Level 26
God Stats
3W - 4L
1,605 SR
Queue Stats
156W - 162L
1,450 Elo+
Party 1
Team Averages
Level 53
1,535 SR
1,443 Elo+

VS

Team Averages
Level 76
1,576 SR
1,550 Elo+
Discordia
Discordia
PoyoPaii
Discordia
Level 28
God Stats
4W - 1L
1,682 SR
Queue Stats
8W - 3L
1,696 Elo+
Party 2
Sylvanus
Sylvanus
THIC_OogieBoogie
Sylvanus
Level 105
God Stats
14W - 7L
1,331 SR
Queue Stats
92W - 87L
1,462 Elo+
Party 2
Scylla
Scylla
baby_boi_zans
Scylla
Level 96
God Stats
29W - 15L
1,717 SR
Queue Stats
119W - 113L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,079
545
1,670
14,174
14,564
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 0
7,947
611
6,510
11,426
6,202
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ProjectPat000
Hercules
12
0 / 4 / 1
7,332
564
5,426
11,175
8,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PoyoPaii
Discordia
13
5 / 0 / 8
9,256
712
10,234
7,316
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 12
8,587
661
5,035
7,836
7,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
8 / 1 / 6
9,787
753
13,497
5,508
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
4
0
0.25
W
Discordia
PoyoPaii
Discordia
5
0
8
9
L
Hercules
ProjectPat000
Hercules
0
4
1
0.13
W
1
0
12
7
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
28,766
36,775
Taken
20,660
29,761
Mitigated
12,803
12,173
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,670
128
176
1,577
14,174
14,564
0
10,968
2,708
8,912
0
L
6,510
583
3,989
5,108
11,426
6,202
0
9,006
2,190
33,112
0
W
Discordia
PoyoPaii
Discordia
10,234
924
0
1,650
7,316
2,896
554
3,968
3,348
25,108
0
L
Hercules
ProjectPat000
Hercules
5,426
1,277
0
1,323
11,175
8,995
0
7,878
3,111
0
22,792
W
5,035
2,311
1,496
4,216
7,836
7,492
556
2,522
5,314
23,816
0
W
13,497
2,407
0
250
5,508
2,415
1,024
1,690
3,818
32,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,358
Gold Earned
27,630
105
Minions Killed
126
0
Camps Cleared
0
637,799
Distance Traveled
645,704
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,079
545
11
1
0
199,206
0
L
Hel
7,947
611
55
4
0
194,117
1
W
Discordia
9,256
712
26
2
0
232,516
3
L
Hercules
7,332
564
39
3
0
244,476
2
W
Sylvanus
8,587
661
34
3
0
193,772
1
W
Scylla
9,787
753
66
5
0
219,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role