Player Matchup

Ymir
Ymir
 
Ymir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
K0bart
Anubis
Level 26
God Stats
4W - 3L
1,911 SR
Queue Stats
117W - 118L
1,583 Elo+
Solo
Apollo
Apollo
NosoyArkail
Apollo
Level 15
God Stats
0W - 3L
1,301 SR
Queue Stats
14W - 9L
1,628 Elo+
Party 3
Mercury
Mercury
StRiCtLy32
Mercury
Level 23
God Stats
0W - 3L
1,268 SR
Queue Stats
30W - 29L
1,661 Elo+
Party 2
Artemis
Artemis
theormstonat8r
Artemis
Level 26
God Stats
3W - 1L
1,818 SR
Queue Stats
41W - 42L
1,626 Elo+
Party 2
Team Averages
Level 21
1,559 SR
1,599 Elo+

VS

Team Averages
Level 28
1,665 SR
1,658 Elo+
Geb
Geb
DrezXs
Geb
Level 22
God Stats
2W - 1L
1,488 SR
Queue Stats
5W - 3L
1,588 Elo+
Solo
Mulan
Mulan
Ichibi1907
Mulan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 21L
1,697 Elo+
Party 1
Chiron
Chiron
MCGulasch
Chiron
Level 28
God Stats
8W - 0L
2,010 SR
Queue Stats
82W - 47L
1,707 Elo+
Solo
Tsukuyomi
Tsukuyomi
lKataner
Tsukuyomi
Level 28
God Stats
15W - 13L
1,617 SR
Queue Stats
62W - 49L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yunus54637
Morgan Le Fay
Level 29
God Stats
6W - 5L
1,712 SR
Queue Stats
273W - 244L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 6 / 2
7,860
437
4,132
18,623
17,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
K0bart
Anubis
14
7 / 8 / 0
9,086
505
11,782
15,506
7,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
14
1 / 5 / 1
8,837
491
10,481
14,139
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
StRiCtLy32
Mercury
13
2 / 8 / 3
8,469
471
5,271
14,637
5,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 11 / 3
7,359
409
9,898
14,615
3,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
DrezXs
Geb
15
3 / 1 / 16
10,106
561
4,197
13,019
13,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
17
6 / 1 / 4
12,076
671
12,130
18,938
22,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
MCGulasch
Chiron
18
13 / 3 / 9
11,253
625
18,796
13,405
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
lKataner
Tsukuyomi
15
3 / 5 / 10
9,675
538
9,399
12,240
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
yunus54637
Morgan Le Fay
17
13 / 2 / 9
11,172
621
20,910
13,965
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
86
10
Kills
38
38
Deaths
12
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
2
0.17
W
Geb
DrezXs
Geb
3
1
16
11
W
Mulan
6
1
4
8
L
Anubis
K0bart
Anubis
7
8
0
0.88
W
Chiron
MCGulasch
Chiron
13
3
9
5.83
L
Apollo
1
5
1
0.3
L
Mercury
StRiCtLy32
Mercury
2
8
3
0.44
W
Tsukuyomi
lKataner
Tsukuyomi
3
5
10
1.6
L
0
11
3
0.14
W
Morgan Le Fay
yunus54637
Morgan Le Fay
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,564
Damage
65,432
77,520
Taken
71,567
39,391
Mitigated
53,490
11,546
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,132
396
0
1,000
18,623
17,337
0
6,079
12,544
15,121
0
W
Geb
DrezXs
Geb
4,197
556
260
1,464
13,019
13,387
1,224
3,700
9,319
9,455
0
W
Mulan
12,130
2,446
0
5,684
18,938
22,725
193
1,484
17,454
0
63,911
L
Anubis
K0bart
Anubis
11,782
22
0
4,391
15,506
7,642
0
7,452
7,929
49,426
0
W
Chiron
MCGulasch
Chiron
18,796
10,221
1,635
4,997
13,405
5,607
7,213
2,354
11,051
0
85,414
L
Apollo
10,481
6,534
0
3,182
14,139
4,944
1,104
2,768
11,371
0
53,939
L
Mercury
StRiCtLy32
Mercury
5,271
1,424
0
1,702
14,637
5,820
0
5,934
8,675
0
44,058
W
Tsukuyomi
lKataner
Tsukuyomi
9,399
1,548
0
2,754
12,240
4,539
292
3,286
8,954
0
55,757
L
9,898
5,740
0
1,271
14,615
3,648
46
2,874
11,741
0
41,090
W
Morgan Le Fay
yunus54637
Morgan Le Fay
20,910
1,237
0
4,999
13,965
7,232
772
5,150
8,815
82,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,611
Gold Earned
54,282
383
Minions Killed
500
0
Camps Cleared
0
1,582,990
Distance Traveled
1,764,201
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,860
437
22
1
0
320,633
4
W
Geb
10,106
561
6
0
0
362,017
3
W
Mulan
12,076
671
125
7
0
346,546
2
L
Anubis
9,086
505
102
6
0
290,499
4
W
Chiron
11,253
625
148
8
0
325,260
3
L
Apollo
8,837
491
111
6
0
327,964
6
L
Mercury
8,469
471
89
5
0
352,788
5
W
Tsukuyomi
9,675
538
96
5
0
376,364
0
L
Artemis
7,359
409
59
3
0
291,106
3
W
Morgan Le Fay
11,172
621
125
7
0
354,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role