Player Matchup

Medusa
Medusa
Gold V
BingleBongup
Medusa
Gold V
Level 100
God Stats
4W - 8L
1,555 SR
Queue Stats
39W - 43L
1,534 MMR
Solo
Kali
Kali
Silver I
LingLingLingLing
Kali
Silver I
Level 86
God Stats
1W - 4L
1,230 SR
Queue Stats
54W - 63L
1,473 MMR
Solo
Sol
Sol
Gold IV
Operandi
Sol
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 170L
1,508 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
WockyySlush
Sun Wukong
Gold I
Level 137
God Stats
1W - 4L
1,419 SR
Queue Stats
192W - 188L
1,428 MMR
Solo
Chang'e
Chang'e
Bronze III
murdermouse
Chang'e
Bronze III
Level 67
God Stats
0W - 3L
1,303 SR
Queue Stats
10W - 14L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,401 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,536 SR
1,461 MMR
Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Gold V
IllmaticXVII
Bakasura
Gold V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
539W - 551L
1,292 MMR
Party 1
Ra
Ra
Gold II
K3NS31
Ra
Gold II
Level 151
God Stats
50W - 22L
1,715 SR
Queue Stats
441W - 443L
1,553 MMR
Party 1
Ymir
Ymir
Gold III
SACRO007
Ymir
Gold III
Level 141
God Stats
2W - 3L
1,340 SR
Queue Stats
42W - 37L
1,472 MMR
Party 2
Achilles
Achilles
Gold IV
inceptionEK
Achilles
Gold IV
Level 66
God Stats
10W - 11L
1,628 SR
Queue Stats
188W - 176L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 2 / 0
3,975
568
2,749
3,541
822
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 0
3,962
566
476
4,189
1,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 0
3,903
558
1,378
2,601
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WockyySlush
Sun Wukong
7
0 / 1 / 0
4,251
607
2,529
4,583
1,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
murdermouse
Chang'e
4
0 / 3 / 0
3,227
461
577
3,392
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
Morgan Le FayAthenaSobekGilgameshTiamat

VS

Bans
SetAresKing ArthurTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
1 / 0 / 4
4,703
672
1,541
3,226
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
IllmaticXVII
Bakasura
8
3 / 0 / 1
4,735
676
1,824
3,646
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
9
1 / 0 / 2
4,847
692
1,230
1,763
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
6
3 / 0 / 4
4,572
653
1,936
3,609
1,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
inceptionEK
Achilles
8
1 / 0 / 0
4,345
621
2,550
4,235
2,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
9
9
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
4
3
L
Medusa
0
2
0
0
W
Bakasura
IllmaticXVII
Bakasura
3
0
1
3.5
W
Ra
1
0
2
2
L
0
2
0
0
L
0
1
0
0
W
Ymir
3
0
4
5
L
Sun Wukong
WockyySlush
Sun Wukong
0
1
0
0
W
Achilles
inceptionEK
Achilles
1
0
0
1
L
Chang'e
murdermouse
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,709
Damage
9,081
18,306
Taken
16,479
4,602
Mitigated
7,224
4,205
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
1,541
446
172
1,141
3,226
896
0
267
2,959
0
18,443
L
Medusa
2,749
464
0
718
3,541
822
0
997
2,544
0
18,778
W
Bakasura
IllmaticXVII
Bakasura
1,824
1,231
0
1,902
3,646
1,307
0
802
2,790
0
19,655
W
Ra
1,230
214
187
1,022
1,763
509
0
709
1,033
26,209
0
L
476
316
0
331
4,189
1,101
0
446
3,710
0
17,329
L
1,378
388
0
848
2,601
571
0
847
1,550
18,786
0
W
Ymir
1,936
805
0
965
3,609
1,995
0
362
3,247
9,700
0
L
Sun Wukong
WockyySlush
Sun Wukong
2,529
389
0
1,162
4,583
1,518
0
0
4,583
0
21,927
W
Achilles
inceptionEK
Achilles
2,550
233
0
2,582
4,235
2,517
0
0
4,235
0
18,796
L
Chang'e
murdermouse
Chang'e
577
0
120
1,026
3,392
590
0
806
2,534
7,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,318
Gold Earned
23,202
193
Minions Killed
216
0
Camps Cleared
0
642,001
Distance Traveled
662,296
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
4,703
672
43
6
0
111,100
0
L
Medusa
3,975
568
43
6
0
124,810
2
W
Bakasura
4,735
676
53
8
0
159,837
1
W
Ra
4,847
692
67
10
0
132,510
3
L
Kali
3,962
566
42
6
0
135,570
2
L
Sol
3,903
558
45
6
0
140,618
3
W
Ymir
4,572
653
16
2
0
132,415
4
L
Sun Wukong
4,251
607
49
7
0
148,990
0
W
Achilles
4,345
621
37
5
0
126,434
2
L
Chang'e
3,227
461
14
2
0
92,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role