Player Matchup

Izanami
Izanami
AlphaOmegaSid
Izanami
Level 28
God Stats
1W - 4L
1,280 SR
Queue Stats
286W - 304L
1,392 Elo+
Party 4
Ares
Ares
KoBbILiNa
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,683 Elo+
Solo
Raijin
Raijin
ilikehuman
Raijin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
989 Elo+
Party 3
Ratatoskr
Ratatoskr
pasterz69
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,081 Elo+
Party 3
Agni
Agni
tryingmyluck
Agni
Level 29
God Stats
6W - 11L
1,467 SR
Queue Stats
128W - 184L
1,267 Elo+
Party 4
Team Averages
Level 17
1,449 SR
1,283 Elo+

VS

Team Averages
Level 35
1,458 SR
1,383 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AreKidd
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,272 Elo+
Party 2
Bellona
Bellona
CrOwLy04
Bellona
Level 3
God Stats
4W - 3L
1,283 SR
Queue Stats
5W - 6L
1,222 Elo+
Party 1
Danzaburou
Danzaburou
ProManning
Danzaburou
Level 35
God Stats
97W - 94L
1,507 SR
Queue Stats
98W - 101L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 1 / 1
5,506
551
2,344
4,804
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
3
0 / 1 / 0
3,605
361
244
1,282
236
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
ilikehuman
Raijin
7
0 / 4 / 0
4,298
430
2,687
5,452
2,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
pasterz69
Ratatoskr
8
0 / 2 / 0
4,797
480
505
5,270
1,359
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,292
529
1,186
4,789
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 2
5,844
584
4,573
2,447
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
 
Ao Kuang
10
3 / 0 / 2
5,844
584
2,660
4,329
1,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
AreKidd
Jormungandr
8
0 / 2 / 2
5,450
545
1,510
4,189
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
CrOwLy04
Bellona
10
3 / 0 / 1
5,835
584
2,400
5,161
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ProManning
Danzaburou
9
2 / 1 / 0
5,755
576
3,269
4,146
1,192
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Ao Kuang
 
Ao Kuang
3
0
2
4
L
Izanami
2
1
1
2.5
W
Jormungandr
AreKidd
Jormungandr
0
2
2
0.5
W
Bellona
CrOwLy04
Bellona
3
0
1
3.5
L
Ares
0
1
0
0
W
Danzaburou
ProManning
Danzaburou
2
1
0
2
L
Raijin
ilikehuman
Raijin
0
4
0
0
L
Ratatoskr
pasterz69
Ratatoskr
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,966
Damage
14,412
21,597
Taken
20,272
6,921
Mitigated
8,172
4,248
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,573
659
0
354
2,447
644
396
1,148
1,299
24,975
0
W
Ao Kuang
 
Ao Kuang
2,660
918
0
1,656
4,329
1,184
46
527
3,802
27,533
0
L
Izanami
2,344
1,760
0
1,198
4,804
1,363
0
1,327
3,457
0
29,936
W
Jormungandr
AreKidd
Jormungandr
1,510
282
0
255
4,189
1,929
184
349
3,840
12,772
0
W
Bellona
CrOwLy04
Bellona
2,400
918
0
3,095
5,161
3,223
1,297
1,989
3,172
0
19,008
L
Ares
244
54
0
20
1,282
236
0
149
1,113
736
0
W
Danzaburou
ProManning
Danzaburou
3,269
1,086
0
2,209
4,146
1,192
580
396
3,750
0
25,966
L
Raijin
ilikehuman
Raijin
2,687
790
0
1,174
5,452
2,707
580
2,383
2,955
13,881
0
L
Ratatoskr
pasterz69
Ratatoskr
505
141
0
155
5,270
1,359
106
1,387
3,787
0
23,186
L
1,186
93
0
1,701
4,789
1,256
0
2,857
1,542
24,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
28,728
187
Minions Killed
216
0
Camps Cleared
0
742,224
Distance Traveled
883,999
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,844
584
50
5
0
172,933
1
W
Ao Kuang
5,844
584
56
6
0
196,740
4
L
Izanami
5,506
551
68
7
0
155,219
1
W
Jormungandr
5,450
545
23
2
0
182,457
2
W
Bellona
5,835
584
47
5
0
161,051
0
L
Ares
3,605
361
4
0
0
78,673
1
W
Danzaburou
5,755
576
40
4
0
170,818
1
L
Raijin
4,298
430
12
1
0
160,313
0
L
Ratatoskr
4,797
480
54
5
0
180,787
2
L
Agni
5,292
529
49
5
0
167,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role