Player Matchup

Kukulkan
Kukulkan
DvilP_2
Kukulkan
Level 6
God Stats
0W - 2L
1,423 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 1
Apollo
Apollo
HottestDloyded
Apollo
Level 16
God Stats
2W - 3L
1,193 SR
Queue Stats
83W - 108L
1,165 Elo+
Solo
Thanatos
Thanatos
Life_Is_KrizixX_
Thanatos
Level 20
God Stats
8W - 4L
1,799 SR
Queue Stats
189W - 161L
1,404 Elo+
Party 1
Thor
Thor
MagicJerry
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
punchmaster11
Hachiman
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,483 SR
1,355 Elo+

VS

Team Averages
Level 15
1,485 SR
1,378 Elo+
Fenrir
Fenrir
A Nerdy Dwarf
Fenrir
Level 22
God Stats
1W - 2L
1,368 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cupid
Cupid
Maximus205703
Cupid
Level 20
God Stats
7W - 4L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Papy_X_Lust
Morgan Le Fay
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
StillArmadillo
Kuzenbo
Level 14
God Stats
2W - 0L
1,745 SR
Queue Stats
3W - 7L
1,136 Elo+
Party 2
Sun Wukong
Sun Wukong
abaddon2000
Sun Wukong
Level 17
God Stats
22W - 17L
1,314 SR
Queue Stats
29W - 28L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DvilP_2
Kukulkan
9
0 / 8 / 1
5,702
356
3,346
7,482
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 3 / 0
7,066
442
5,775
9,447
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 5 / 0
7,708
482
4,597
13,300
4,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 11 / 0
4,967
310
1,553
10,553
5,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
punchmaster11
Hachiman
7
0 / 7 / 1
5,435
340
2,462
6,926
1,786
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 4
9,000
563
5,868
3,140
3,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 2 / 3
7,120
445
4,164
6,180
1,705
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Papy_X_Lust
Morgan Le Fay
15
9 / 2 / 11
9,488
593
12,132
8,120
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 4
9,127
570
4,200
6,784
6,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
abaddon2000
Sun Wukong
13
5 / 4 / 11
8,662
541
4,620
10,376
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
7
Kills
31
34
Deaths
8
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
Kukulkan
DvilP_2
Kukulkan
0
8
1
0.06
L
2
3
0
0.67
L
5
5
0
1
L
0
11
0
0
W
2
2
3
1.75
W
Morgan Le Fay
Papy_X_Lust
Morgan Le Fay
9
2
11
7.25
W
5
0
4
7
W
Sun Wukong
abaddon2000
Sun Wukong
5
4
11
2.63
L
Hachiman
punchmaster11
Hachiman
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
30,984
47,708
Taken
34,600
18,045
Mitigated
18,686
12,156
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,868
780
0
486
3,140
3,121
290
285
2,855
0
13,797
L
Kukulkan
DvilP_2
Kukulkan
3,346
972
0
14
7,482
3,346
34
4,650
2,832
18,155
2,801
L
5,775
2,429
0
2,296
9,447
3,045
0
2,412
7,035
0
35,452
L
4,597
1,552
0
8,882
13,300
4,717
0
2,866
10,434
0
44,097
L
1,553
484
0
0
10,553
5,151
115
3,222
7,331
0
10,057
W
4,164
2,784
50
1,475
6,180
1,705
374
0
6,180
0
19,555
W
Morgan Le Fay
Papy_X_Lust
Morgan Le Fay
12,132
548
15
2,384
8,120
2,802
2,285
1,172
6,948
53,873
0
W
4,200
1,290
0
1,672
6,784
6,742
442
36
6,748
29,604
0
W
Sun Wukong
abaddon2000
Sun Wukong
4,620
1,144
0
3,334
10,376
4,316
2,515
1,529
8,847
0
35,113
L
Hachiman
punchmaster11
Hachiman
2,462
984
0
964
6,926
1,786
150
3,182
3,744
0
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
43,397
230
Minions Killed
254
0
Camps Cleared
0
1,221,451
Distance Traveled
1,413,654
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,000
563
25
2
0
327,096
5
L
Kukulkan
5,702
356
38
2
0
216,958
0
L
Apollo
7,066
442
74
5
0
287,412
1
L
Thanatos
7,708
482
86
5
0
290,795
0
L
Thor
4,967
310
8
1
0
228,771
0
W
Cupid
7,120
445
38
2
0
216,629
0
W
Morgan Le Fay
9,488
593
88
6
0
275,286
2
W
Kuzenbo
9,127
570
41
3
0
299,787
1
W
Sun Wukong
8,662
541
62
4
0
294,856
0
L
Hachiman
5,435
340
24
2
0
197,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role