Player Matchup

Olorun
Olorun
ImStillStanden
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 129L
864 Elo+
Party 3
Hercules
Hercules
KgbJones1997
Hercules
Level 4
God Stats
1W - 8L
1,149 SR
Queue Stats
137W - 125L
864 Elo+
Party 3
Neith
Neith
RGXxReaperxX89
Neith
Level 27
God Stats
11W - 8L
1,385 SR
Queue Stats
61W - 86L
1,144 Elo+
Party 1
Da Ji
Da Ji
RGxGrimReaper94
Da Ji
Level 28
God Stats
0W - 2L
1,258 SR
Queue Stats
54W - 87L
1,154 Elo+
Party 1
Thor
Thor
TokioJones
Thor
Level 21
God Stats
2W - 3L
1,270 SR
Queue Stats
38W - 48L
1,304 Elo+
Solo
Team Averages
Level 17
1,312 SR
1,066 Elo+

VS

Team Averages
Level 22
1,481 SR
1,284 Elo+
Ratatoskr
Ratatoskr
DC_ERNJR
Ratatoskr
Level 16
God Stats
11W - 11L
1,502 SR
Queue Stats
21W - 30L
1,186 Elo+
Party 2
Sol
Sol
DriftSantiago
Sol
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,296 Elo+
Solo
Kali
Kali
Operation-Freak
Kali
Level 27
God Stats
4W - 1L
1,633 SR
Queue Stats
26W - 22L
1,362 Elo+
Party 2
Merlin
Merlin
drjoost
Merlin
Level 26
God Stats
3W - 6L
1,233 SR
Queue Stats
34W - 55L
1,251 Elo+
Solo
Izanami
Izanami
zRyuuzetsu
Izanami
Level 29
God Stats
47W - 35L
1,537 SR
Queue Stats
58W - 62L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 4
6,008
376
3,101
9,367
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
KgbJones1997
Hercules
8
2 / 7 / 5
6,153
385
4,205
10,062
7,294
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
4 / 3 / 4
7,135
446
5,710
8,410
2,430
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
1 / 4 / 4
6,302
394
5,598
9,094
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 5 / 3
7,206
450
7,174
12,763
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DC_ERNJR
Ratatoskr
14
2 / 2 / 4
8,691
543
2,431
7,158
2,318
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 8 / 8
6,809
426
5,403
9,872
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
13 / 1 / 1
9,890
618
10,783
8,767
3,511
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
drjoost
Merlin
12
4 / 1 / 8
8,035
502
8,384
7,946
2,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
zRyuuzetsu
Izanami
15
5 / 1 / 3
9,192
575
8,318
9,407
3,226
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
25
26
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DC_ERNJR
Ratatoskr
2
2
4
2
W
1
8
8
0.63
L
1
7
4
0.43
L
Hercules
KgbJones1997
Hercules
2
7
5
0.64
W
13
1
1
13.5
L
4
3
4
2
L
1
4
4
0.75
L
4
5
3
1.1
W
Merlin
drjoost
Merlin
4
1
8
8
W
Izanami
zRyuuzetsu
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
35,319
49,696
Taken
43,150
20,963
Mitigated
13,747
9,206
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DC_ERNJR
Ratatoskr
2,431
1,126
0
378
7,158
2,318
1,577
610
6,548
0
45,911
W
5,403
1,144
0
1,480
9,872
2,269
1,745
517
9,355
17,562
0
L
3,101
1,876
399
1,780
9,367
2,767
336
1,165
8,020
18,213
0
L
Hercules
KgbJones1997
Hercules
4,205
1,820
0
984
10,062
7,294
49
1,779
8,194
0
15,630
W
10,783
7,895
216
5,042
8,767
3,511
734
502
8,265
0
33,463
L
5,710
1,837
0
1,121
8,410
2,430
429
2,918
5,164
0
25,658
L
5,598
1,054
0
331
9,094
3,221
66
3,879
5,057
0
19,710
L
7,174
770
0
4,591
12,763
5,251
0
3,127
9,474
0
34,316
W
Merlin
drjoost
Merlin
8,384
718
0
668
7,946
2,423
302
379
7,567
28,970
0
W
Izanami
zRyuuzetsu
Izanami
8,318
5,869
209
951
9,407
3,226
2,681
1,093
8,314
0
65,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
42,617
195
Minions Killed
358
0
Camps Cleared
0
1,305,097
Distance Traveled
1,479,057
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,691
543
103
6
0
323,691
2
W
Sol
6,809
426
22
1
0
278,971
3
L
Olorun
6,008
376
37
2
0
199,636
0
L
Hercules
6,153
385
17
1
0
249,167
2
W
Kali
9,890
618
54
3
0
285,408
0
L
Neith
7,135
446
43
3
0
256,977
0
L
Da Ji
6,302
394
37
2
0
291,385
0
L
Thor
7,206
450
61
4
0
307,932
1
W
Merlin
8,035
502
49
3
0
284,067
0
W
Izanami
9,192
575
130
8
0
306,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role