Player Matchup

Persephone
Persephone
 
Persephone
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
dmv jussssst
Medusa
Level 64
God Stats
4W - 3L
1,646 SR
Queue Stats
15W - 14L
1,401 Elo+
Solo
Sol
Sol
xemzi
Sol
Level 67
God Stats
2W - 1L
1,473 SR
Queue Stats
81W - 82L
1,523 Elo+
Solo
Team Averages
Level 71
1,540 SR
1,475 Elo+

VS

Team Averages
Level 88
1,536 SR
1,341 Elo+
Chaac
Chaac
DrCome69
Chaac
Level 110
God Stats
10W - 14L
1,424 SR
Queue Stats
395W - 483L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StraitThugRL
Ah Muzen Cab
Level 48
God Stats
13W - 6L
1,633 SR
Queue Stats
41W - 43L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SyoSage
Morgan Le Fay
Level 107
God Stats
1W - 1L
1,550 SR
Queue Stats
30W - 38L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 6 / 6
9,441
674
8,728
9,195
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
4 / 5 / 1
9,462
676
7,249
13,301
4,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
xemzi
Sol
13
3 / 5 / 3
9,759
697
8,495
13,269
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DrCome69
Chaac
15
2 / 2 / 11
9,967
712
10,816
12,159
9,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
StraitThugRL
Ah Muzen Cab
15
4 / 2 / 11
10,168
726
7,774
9,654
3,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morgan Le Fay
SyoSage
Morgan Le Fay
15
10 / 4 / 3
11,048
789
11,290
12,871
5,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
8
Kills
16
16
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
6
6
0.67
W
Chaac
DrCome69
Chaac
2
2
11
3.75
W
Ah Muzen Cab
StraitThugRL
Ah Muzen Cab
4
2
11
4.75
W
Morgan Le Fay
SyoSage
Morgan Le Fay
10
4
3
2.88
L
Medusa
4
5
1
0.9
L
Sol
xemzi
Sol
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,472
Damage
29,880
35,765
Taken
34,684
10,778
Mitigated
18,512
5,865
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,728
375
0
714
9,195
2,620
0
3,261
5,928
25,184
0
W
Chaac
DrCome69
Chaac
10,816
843
0
2,540
12,159
9,320
487
4,967
7,110
0
43,053
W
Ah Muzen Cab
StraitThugRL
Ah Muzen Cab
7,774
3,695
255
3,979
9,654
3,421
1,632
4,360
5,126
0
33,895
W
Morgan Le Fay
SyoSage
Morgan Le Fay
11,290
1,335
0
3,993
12,871
5,771
448
7,400
5,225
41,592
0
L
Medusa
7,249
3,294
0
2,865
13,301
4,233
0
4,239
9,062
0
42,147
L
Sol
xemzi
Sol
8,495
869
0
2,286
13,269
3,925
0
3,787
9,482
30,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
31,183
180
Minions Killed
189
0
Camps Cleared
0
670,128
Distance Traveled
773,268
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,441
674
45
3
0
214,540
0
W
Chaac
9,967
712
58
4
0
286,310
2
W
Ah Muzen Cab
10,168
726
61
4
0
257,629
0
W
Morgan Le Fay
11,048
789
70
5
0
229,329
1
L
Medusa
9,462
676
88
6
0
219,510
1
L
Sol
9,759
697
47
3
0
236,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role