Player Matchup

Jing Wei
Jing Wei
M4THZNLS
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Merlin
Merlin
Miacrafr
Merlin
Level 4
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Loki
Loki
Renan__Ta__PE
Loki
Level 6
God Stats
0W - 1L
1,161 SR
Queue Stats
5W - 13L
1,439 Elo+
Solo
Amaterasu
Amaterasu
StarkHome
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,548 Elo+
Solo
Cerberus
Cerberus
dark-wolf-168
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Team Averages
Level 12
1,473 SR
1,399 Elo+

VS

Team Averages
Level 16
1,512 SR
1,402 Elo+
Bellona
Bellona
Kusanagi_Blood
Bellona
Level 26
God Stats
49W - 36L
1,482 SR
Queue Stats
79W - 65L
1,470 Elo+
Solo
Loki
Loki
LND_K4DU
Loki
Level 7
God Stats
21W - 29L
1,580 SR
Queue Stats
39W - 53L
1,507 Elo+
Party 2
Olorun
Olorun
XERACUDEGORDO
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,481 Elo+
Party 2
Fenrir
Fenrir
bielburro
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 2
Cerberus
Cerberus
mvtheuzo
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
M4THZNLS
Jing Wei
9
1 / 5 / 0
6,028
431
4,193
7,947
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Miacrafr
Merlin
13
1 / 6 / 2
7,183
513
5,543
8,077
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,696
407
1,886
8,335
2,608
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
StarkHome
Amaterasu
14
5 / 3 / 1
8,594
614
10,478
13,715
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
dark-wolf-168
Cerberus
10
1 / 5 / 3
6,869
491
2,997
10,637
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
8,051
575
7,984
10,725
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
11
5 / 2 / 3
7,249
518
9,626
8,169
2,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 2 / 4
8,979
641
4,386
8,713
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
bielburro
Fenrir
14
11 / 2 / 4
9,377
670
8,701
9,235
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
mvtheuzo
Cerberus
11
2 / 1 / 6
7,373
527
3,563
8,940
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
24
24
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Loki
5
2
3
3.25
L
Jing Wei
M4THZNLS
Jing Wei
1
5
0
0.2
L
Merlin
Miacrafr
Merlin
1
6
2
0.33
L
0
5
0
0
L
Amaterasu
StarkHome
Amaterasu
5
3
1
1.83
W
3
2
4
2.5
W
Fenrir
bielburro
Fenrir
11
2
4
6.5
L
Cerberus
dark-wolf-168
Cerberus
1
5
3
0.5
W
Cerberus
mvtheuzo
Cerberus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
34,260
48,711
Taken
45,782
19,262
Mitigated
22,456
10,341
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,984
4,634
0
5,991
10,725
6,985
166
255
10,450
0
40,991
W
Loki
9,626
1,665
0
0
8,169
2,471
349
2,124
5,994
0
33,986
L
Jing Wei
M4THZNLS
Jing Wei
4,193
2,818
0
959
7,947
1,654
0
1,062
6,885
0
22,608
L
Merlin
Miacrafr
Merlin
5,543
553
0
677
8,077
2,691
270
2,533
5,544
43,575
0
L
1,886
475
0
1,867
8,335
2,608
0
1,612
6,723
0
30,014
L
Amaterasu
StarkHome
Amaterasu
10,478
6,251
0
5,800
13,715
7,546
0
641
13,074
0
48,745
W
4,386
1,236
100
5,230
8,713
3,158
2,767
2,420
5,970
59,309
0
W
Fenrir
bielburro
Fenrir
8,701
3,592
0
1,124
9,235
3,825
0
1,651
7,462
0
57,708
L
Cerberus
dark-wolf-168
Cerberus
2,997
221
0
1,038
10,637
4,763
0
2,101
8,536
10,346
0
W
Cerberus
mvtheuzo
Cerberus
3,563
391
0
2,821
8,940
6,017
0
1,574
7,366
18,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,370
Gold Earned
41,029
297
Minions Killed
387
0
Camps Cleared
0
1,219,807
Distance Traveled
1,300,393
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,051
575
83
6
0
226,611
2
W
Loki
7,249
518
41
3
0
278,604
0
L
Jing Wei
6,028
431
41
3
0
182,576
1
L
Merlin
7,183
513
91
7
0
233,721
2
L
Loki
5,696
407
51
4
0
275,748
6
L
Amaterasu
8,594
614
93
7
0
281,038
4
W
Olorun
8,979
641
115
8
0
238,260
0
W
Fenrir
9,377
670
99
7
0
313,105
0
L
Cerberus
6,869
491
21
2
0
246,724
0
W
Cerberus
7,373
527
49
4
0
243,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role