Player Matchup

Geb
Geb
GoldDragonXYEMP
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,220 Elo+
Solo
Nemesis
Nemesis
JustKraze1
Nemesis
Level 2
God Stats
0W - 5L
1,239 SR
Queue Stats
0W - 5L
1,231 Elo+
Party 1
Discordia
Discordia
Shadowrouge6469
Discordia
Level 8
God Stats
0W - 3L
1,741 SR
Queue Stats
73W - 84L
1,429 Elo+
Party 1
Sol
Sol
SpikedPack
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,425 Elo+
Party 1
Jormungandr
Jormungandr
cyberdragokingx
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,277 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,316 Elo+

VS

Team Averages
Level 10
1,512 SR
1,296 Elo+
Hou Yi
Hou Yi
Picasso P4467
Hou Yi
Level 18
God Stats
9W - 13L
1,346 SR
Queue Stats
9W - 14L
1,286 Elo+
Solo
Cthulhu
Cthulhu
mortal105escolta
Cthulhu
Level 5
God Stats
2W - 1L
1,668 SR
Queue Stats
2W - 5L
1,175 Elo+
Solo
Jormungandr
Jormungandr
muggiemuggy
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,171 Elo+
Solo
Izanami
Izanami
natzu1230
Izanami
Level 15
God Stats
17W - 7L
1,548 SR
Queue Stats
19W - 18L
1,360 Elo+
Solo
Nemesis
Nemesis
wetmuffin102
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 10
11,755
904
2,845
16,454
20,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
JustKraze1
Nemesis
19
6 / 12 / 8
13,076
1,006
19,600
24,920
12,462
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Shadowrouge6469
Discordia
19
3 / 10 / 8
12,681
975
19,336
22,263
11,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 5 / 12
12,965
997
11,389
18,697
7,557
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
cyberdragokingx
Jormungandr
19
9 / 5 / 6
13,701
1,054
15,334
25,561
39,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 8
13,148
1,011
15,417
13,980
5,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
1 / 3 / 27
12,964
997
15,931
17,959
22,496
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
muggiemuggy
Jormungandr
20
4 / 3 / 28
14,336
1,103
14,150
18,625
22,091
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
natzu1230
Izanami
20
26 / 3 / 7
18,823
1,448
41,609
13,179
5,108
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
wetmuffin102
Nemesis
19
0 / 7 / 14
11,845
911
9,189
15,922
6,475
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
21
Kills
37
37
Deaths
23
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
0
5
10
1
L
Nemesis
JustKraze1
Nemesis
6
12
8
0.83
W
6
7
8
1.43
L
Discordia
Shadowrouge6469
Discordia
3
10
8
0.7
L
3
5
12
1.8
L
Jormungandr
cyberdragokingx
Jormungandr
9
5
6
2.4
W
1
3
27
4.83
W
Jormungandr
muggiemuggy
Jormungandr
4
3
28
6
W
Izanami
natzu1230
Izanami
26
3
7
9.83
W
Nemesis
wetmuffin102
Nemesis
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,504
Damage
96,296
107,895
Taken
79,665
91,201
Mitigated
61,525
6,492
Healing
1,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,845
1,055
0
0
16,454
20,280
0
4,945
11,509
9,583
0
L
Nemesis
JustKraze1
Nemesis
19,600
10,403
0
976
24,920
12,462
0
7,576
17,344
0
42,454
W
15,417
8,737
0
0
13,980
5,355
0
10,227
3,753
0
34,947
L
Discordia
Shadowrouge6469
Discordia
19,336
4,862
0
3,140
22,263
11,094
0
7,631
14,632
31,059
0
L
11,389
2,417
226
2,150
18,697
7,557
0
3,188
15,509
31,802
0
L
Jormungandr
cyberdragokingx
Jormungandr
15,334
3,852
0
0
25,561
39,808
0
6,741
18,820
35,370
0
W
15,931
1,799
118
0
17,959
22,496
0
9,698
8,261
28,436
0
W
Jormungandr
muggiemuggy
Jormungandr
14,150
7,269
0
0
18,625
22,091
0
10,955
6,423
29,995
0
W
Izanami
natzu1230
Izanami
41,609
36,826
0
0
13,179
5,108
0
9,071
4,108
0
88,520
W
Nemesis
wetmuffin102
Nemesis
9,189
5,158
0
913
15,922
6,475
0
8,953
6,139
0
14,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,178
Gold Earned
71,116
184
Minions Killed
232
4
Camps Cleared
8
1,243,192
Distance Traveled
1,161,262
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,755
904
17
1
0
225,881
0
L
Nemesis
13,076
1,006
57
4
1
285,191
0
W
Hou Yi
13,148
1,011
40
3
2
179,639
0
L
Discordia
12,681
975
22
2
2
225,546
0
L
Sol
12,965
997
45
3
0
254,068
1
L
Jormungandr
13,701
1,054
43
3
1
252,506
0
W
Cthulhu
12,964
997
33
3
0
279,880
0
W
Jormungandr
14,336
1,103
35
3
0
246,568
0
W
Izanami
18,823
1,448
116
9
3
218,470
0
W
Nemesis
11,845
911
8
1
3
236,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role