Player Matchup

Sol
Sol
 
Sol
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Grav1nco
Medusa
Level 138
God Stats
4W - 2L
1,411 SR
Queue Stats
91W - 100L
1,438 Elo+
Party 1
Athena
Athena
Saharju
Athena
Level 120
God Stats
6W - 6L
1,451 SR
Queue Stats
61W - 71L
1,430 Elo+
Party 1
Team Averages
Level 118
1,454 SR
1,456 Elo+

VS

Team Averages
Level 59
1,473 SR
1,393 Elo+
Mulan
Mulan
DB4U2NV
Mulan
Level 60
God Stats
3W - 4L
1,647 SR
Queue Stats
60W - 102L
1,394 Elo+
Party 2
Thor
Thor
Sertin-
Thor
Level 69
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 6L
1,483 Elo+
Solo
Nu Wa
Nu Wa
xKaiyon
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 82L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 3 / 4
8,262
826
8,183
8,632
2,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Grav1nco
Medusa
12
3 / 4 / 4
8,175
818
6,769
8,682
2,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
Saharju
Athena
12
3 / 3 / 4
8,766
877
3,134
9,299
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DB4U2NV
Mulan
12
5 / 1 / 4
8,388
839
6,283
10,341
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
Sertin-
Thor
6
0 / 1 / 4
6,018
602
602
2,577
803
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
xKaiyon
Nu Wa
12
5 / 7 / 5
8,099
810
6,823
9,695
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
9
Kills
10
10
Deaths
9
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
3
4
1.67
L
Mulan
DB4U2NV
Mulan
5
1
4
7
W
Medusa
Grav1nco
Medusa
3
4
4
1.25
W
Athena
Saharju
Athena
3
3
4
1.67
L
Thor
Sertin-
Thor
0
1
4
2
L
Nu Wa
xKaiyon
Nu Wa
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,086
Damage
13,708
26,613
Taken
22,613
13,602
Mitigated
14,523
5,642
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,183
2,473
0
3,043
8,632
2,304
1,013
1,794
6,716
27,270
0
L
Mulan
DB4U2NV
Mulan
6,283
1,240
0
2,414
10,341
10,267
0
4,647
5,694
0
15,305
W
Medusa
Grav1nco
Medusa
6,769
2,047
0
1,289
8,682
2,477
1,256
3,034
5,437
0
34,660
W
Athena
Saharju
Athena
3,134
598
0
1,310
9,299
8,821
205
1,995
6,906
9,080
0
L
Thor
Sertin-
Thor
602
208
0
0
2,577
803
0
1,770
807
0
1,281
L
Nu Wa
xKaiyon
Nu Wa
6,823
1,521
0
124
9,695
3,453
0
4,900
4,795
28,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
22,505
114
Minions Killed
54
0
Camps Cleared
0
579,213
Distance Traveled
365,384
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,262
826
50
5
0
196,082
1
L
Mulan
8,388
839
22
2
0
194,235
2
W
Medusa
8,175
818
51
5
0
184,962
1
W
Athena
8,766
877
13
1
0
198,169
0
L
Thor
6,018
602
2
0
0
27,924
0
L
Nu Wa
8,099
810
30
3
0
143,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role