Player Matchup

Rama
Rama
ChristianG97
Rama
Level 20
God Stats
0W - 2L
1,786 SR
Queue Stats
60W - 36L
1,738 Elo+
Solo
Kumbhakarna
Kumbhakarna
Juxceifer
Kumbhakarna
Level 24
God Stats
1W - 1L
1,785 SR
Queue Stats
70W - 35L
1,653 Elo+
Party 1
Pele
Pele
PoggerHogger
Pele
Level 28
God Stats
30W - 26L
1,698 SR
Queue Stats
121W - 128L
1,579 Elo+
Party 1
Anubis
Anubis
RainbowKR
Anubis
Level 23
God Stats
11W - 14L
1,631 SR
Queue Stats
144W - 172L
1,531 Elo+
Solo
Hun Batz
Hun Batz
魔道圣君
Hun Batz
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,615 Elo+
Solo
Team Averages
Level 21
1,680 SR
1,623 Elo+

VS

Team Averages
Level 22
1,664 SR
1,728 Elo+
Thor
Thor
FierceLion26947
Thor
Level 29
God Stats
4W - 2L
1,822 SR
Queue Stats
64W - 56L
1,706 Elo+
Party 2
Fenrir
Fenrir
MauricioAlt
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
2,061 Elo+
Solo
Anubis
Anubis
Sevvro
Anubis
Level 25
God Stats
8W - 14L
1,419 SR
Queue Stats
112W - 109L
1,570 Elo+
Solo
Ra
Ra
SmileATW
Ra
Level 29
God Stats
3W - 1L
1,815 SR
Queue Stats
219W - 215L
1,599 Elo+
Solo
Neith
Neith
zynful1
Neith
Level 8
God Stats
9W - 5L
1,763 SR
Queue Stats
131W - 118L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
8,402
646
7,005
9,880
2,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Juxceifer
Kumbhakarna
8
1 / 3 / 7
5,719
440
1,823
10,158
9,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 5
6,587
507
3,890
9,105
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
RainbowKR
Anubis
10
3 / 5 / 2
6,492
499
5,061
7,719
3,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
魔道圣君
Hun Batz
8
1 / 6 / 3
5,684
437
1,968
7,575
2,317
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
6,036
464
2,260
8,033
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
15
6 / 2 / 1
8,720
671
7,095
11,037
4,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Sevvro
Anubis
13
5 / 1 / 8
7,788
599
7,569
7,366
3,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 6
9,139
703
10,171
5,089
2,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
zynful1
Neith
11
5 / 2 / 3
6,917
532
4,690
3,243
657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
12
Kills
22
22
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
0
6
5
0.42
L
Kumbhakarna
Juxceifer
Kumbhakarna
1
3
7
1.5
W
Fenrir
6
2
1
3.25
L
2
5
5
0.9
L
Anubis
RainbowKR
Anubis
3
5
2
0.8
W
Anubis
Sevvro
Anubis
5
1
8
9
W
6
1
6
9
W
Neith
zynful1
Neith
5
2
3
3.25
L
Hun Batz
魔道圣君
Hun Batz
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
31,785
44,437
Taken
34,768
20,978
Mitigated
13,772
10,071
Healing
15,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,005
5,680
0
5,168
9,880
2,999
0
1,632
8,248
0
55,674
W
2,260
671
0
1,411
8,033
2,614
1,594
743
7,290
0
16,592
L
Kumbhakarna
Juxceifer
Kumbhakarna
1,823
584
0
720
10,158
9,088
0
4,666
5,492
6,483
0
W
Fenrir
7,095
2,486
0
5,176
11,037
4,252
0
1,670
9,367
0
62,887
L
3,890
1,596
0
1,812
9,105
3,345
0
2,634
6,471
0
34,283
L
Anubis
RainbowKR
Anubis
5,061
124
0
1,827
7,719
3,229
0
4,260
3,459
31,996
0
W
Anubis
Sevvro
Anubis
7,569
340
0
4,169
7,366
3,795
1,004
2,812
4,554
50,034
0
W
10,171
1,166
1,030
2,930
5,089
2,454
0
754
4,335
60,424
0
W
Neith
zynful1
Neith
4,690
2,414
0
445
3,243
657
641
1,122
2,121
0
25,542
L
Hun Batz
魔道圣君
Hun Batz
1,968
749
0
544
7,575
2,317
0
4,548
3,027
0
14,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,884
Gold Earned
38,600
242
Minions Killed
391
0
Camps Cleared
0
1,158,736
Distance Traveled
1,305,970
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,402
646
93
7
0
225,640
6
W
Thor
6,036
464
29
2
0
251,016
1
L
Kumbhakarna
5,719
440
7
1
0
225,844
6
W
Fenrir
8,720
671
105
8
0
288,415
5
L
Pele
6,587
507
58
4
0
251,573
1
L
Anubis
6,492
499
54
4
0
234,992
3
W
Anubis
7,788
599
86
7
0
249,270
4
W
Ra
9,139
703
130
10
0
269,740
2
W
Neith
6,917
532
41
3
0
247,529
0
L
Hun Batz
5,684
437
30
2
0
220,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role