Player Matchup

Freya
Freya
ELEMENT_OF_BLOOD
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 243L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
El_RulhaS
Morgan Le Fay
Level 29
God Stats
7W - 15L
1,361 SR
Queue Stats
61W - 99L
1,298 Elo+
Party 1
Horus
Horus
Reshiram_03
Horus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 80L
1,372 Elo+
Party 1
Team Averages
Level 59
1,454 SR
1,349 Elo+

VS

Team Averages
Level 100
1,566 SR
1,412 Elo+
Guan Yu
Guan Yu
BaBBYDj
Guan Yu
Level 22
God Stats
3W - 1L
1,676 SR
Queue Stats
7W - 11L
1,281 Elo+
Solo
Janus
Janus
Cholkar
Janus
Level 159
God Stats
4W - 3L
1,535 SR
Queue Stats
58W - 50L
1,531 Elo+
Party 2
Neith
Neith
kimim4r0fur4x
Neith
Level 119
God Stats
1W - 0L
1,485 SR
Queue Stats
14W - 21L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
8,489
531
5,522
19,102
7,104
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
El_RulhaS
Morgan Le Fay
15
3 / 6 / 1
10,680
668
13,748
14,329
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 3
10,755
672
10,191
23,100
28,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BaBBYDj
Guan Yu
14
2 / 0 / 11
10,231
639
6,817
14,898
12,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Cholkar
Janus
16
12 / 2 / 3
11,968
748
21,337
10,609
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 3 / 12
11,340
709
18,477
14,413
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BaBBYDj
Guan Yu
2
0
11
7.5
W
Janus
Cholkar
Janus
12
2
3
6.75
L
0
10
2
0.1
L
Morgan Le Fay
El_RulhaS
Morgan Le Fay
3
6
1
0.58
L
2
2
3
1.75
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,461
Damage
46,631
56,531
Taken
39,920
41,025
Mitigated
22,221
15,576
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BaBBYDj
Guan Yu
6,817
899
3,069
4,567
14,898
12,642
209
7,182
7,716
0
20,257
W
Janus
Cholkar
Janus
21,337
770
1,098
1,741
10,609
3,688
725
4,812
5,797
60,479
0
L
5,522
2,260
0
2,782
19,102
7,104
0
9,524
9,578
20,899
0
L
Morgan Le Fay
El_RulhaS
Morgan Le Fay
13,748
1,128
0
3,371
14,329
5,402
0
5,840
8,489
55,822
0
L
10,191
3,528
1,097
8,326
23,100
28,519
0
5,973
17,127
0
27,914
W
18,477
8,491
1,338
5,944
14,413
5,891
1,477
7,276
7,137
0
56,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,924
Gold Earned
33,539
122
Minions Killed
176
0
Camps Cleared
0
786,143
Distance Traveled
897,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,231
639
21
1
0
336,166
0
W
Janus
11,968
748
70
4
0
299,275
1
L
Freya
8,489
531
36
2
0
219,631
0
L
Morgan Le Fay
10,680
668
65
4
0
256,910
0
L
Horus
10,755
672
21
1
0
309,602
0
W
Neith
11,340
709
85
5
0
261,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role