Player Matchup

Cupid
Cupid
AntimatterMist
Cupid
Level 43
God Stats
1W - 0L
1,517 SR
Queue Stats
143W - 122L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
BaWonkaDonk
Kukulkan
Level 85
God Stats
13W - 13L
1,583 SR
Queue Stats
248W - 231L
1,558 Elo+
Party 1
Ymir
Ymir
kljhjhljl
Ymir
Level 68
God Stats
5W - 3L
1,492 SR
Queue Stats
30W - 32L
1,500 Elo+
Solo
Team Averages
Level 65
1,531 SR
1,539 Elo+

VS

Team Averages
Level 112
1,659 SR
1,624 Elo+
Chang'e
Chang'e
Alex216
Chang'e
Level 105
God Stats
11W - 11L
1,723 SR
Queue Stats
941W - 780L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
GOLDLIGHTNING17
Sun Wukong
Level 124
God Stats
2W - 1L
1,739 SR
Queue Stats
102W - 89L
1,714 Elo+
Solo
Hou Yi
Hou Yi
SkooklyDookly
Hou Yi
Level 108
God Stats
6W - 9L
1,516 SR
Queue Stats
1,003W - 823L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 4
14,901
648
17,671
20,443
10,495
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BaWonkaDonk
Kukulkan
20
5 / 2 / 5
15,059
655
27,364
19,007
11,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
3 / 4 / 7
14,400
626
9,515
22,406
31,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alex216
Chang'e
17
2 / 6 / 7
13,086
569
9,263
18,801
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
GOLDLIGHTNING17
Sun Wukong
18
4 / 3 / 6
14,155
615
20,740
27,037
24,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 5 / 4
13,790
600
16,844
19,779
7,962
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
14
Kills
11
11
Deaths
14
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alex216
Chang'e
2
6
7
0.92
W
6
5
4
1.6
W
Kukulkan
BaWonkaDonk
Kukulkan
5
2
5
3.75
L
Sun Wukong
GOLDLIGHTNING17
Sun Wukong
4
3
6
2.33
L
5
5
4
1.4
W
Ymir
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,550
Damage
46,847
61,856
Taken
65,617
53,616
Mitigated
39,923
19,518
Healing
27,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alex216
Chang'e
9,263
548
6,979
8,904
18,801
7,497
0
13,582
5,219
32,287
0
W
17,671
11,975
413
8,365
20,443
10,495
1,058
2,251
18,192
0
71,511
W
Kukulkan
BaWonkaDonk
Kukulkan
27,364
2,569
695
8,745
19,007
11,872
869
3,993
15,014
114,151
0
L
Sun Wukong
GOLDLIGHTNING17
Sun Wukong
20,740
3,869
0
7,455
27,037
24,464
0
12,953
14,084
0
61,322
L
16,844
10,036
0
4,017
19,779
7,962
1,298
10,344
9,435
0
66,308
W
Ymir
9,515
1,123
0
1,300
22,406
31,249
788
3,019
19,387
56,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
41,031
302
Minions Killed
225
0
Camps Cleared
0
1,179,625
Distance Traveled
1,193,772
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,086
569
76
3
0
393,402
0
W
Cupid
14,901
648
92
4
0
392,629
2
W
Kukulkan
15,059
655
160
7
0
421,284
4
L
Sun Wukong
14,155
615
50
2
0
441,099
3
L
Hou Yi
13,790
600
99
4
0
359,271
0
W
Ymir
14,400
626
50
2
0
365,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role