Player Matchup

Guan Yu
Guan Yu
Bormoly
Guan Yu
Level 136
God Stats
2W - 1L
1,538 SR
Queue Stats
68W - 73L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
GEZOHNIDAS
Gilgamesh
Level 117
God Stats
9W - 15L
1,353 SR
Queue Stats
245W - 343L
1,417 Elo+
Solo
Hel
Hel
davimol999
Hel
Level 128
God Stats
1W - 0L
1,252 SR
Queue Stats
144W - 136L
1,489 Elo+
Party 2
Team Averages
Level 127
1,381 SR
1,464 Elo+

VS

Team Averages
Level 92
1,582 SR
1,540 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Dukano
Horus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 69L
1,519 Elo+
Party 1
Bakasura
Bakasura
los2105
Bakasura
Level 99
God Stats
0W - 1L
1,745 SR
Queue Stats
360W - 316L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bormoly
Guan Yu
14
2 / 3 / 11
10,331
689
9,537
20,835
21,695
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
GEZOHNIDAS
Gilgamesh
14
7 / 0 / 7
10,953
730
11,053
13,090
11,203
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 1 / 6
10,477
698
12,393
10,956
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 5 / 3
8,669
578
11,703
10,468
4,250
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Dukano
Horus
12
1 / 3 / 2
9,149
610
5,747
17,447
19,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
los2105
Bakasura
12
2 / 6 / 2
8,944
596
8,643
14,307
7,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
4
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
3
0.5
W
Guan Yu
Bormoly
Guan Yu
2
3
11
2.5
L
Horus
Dukano
Horus
1
3
2
0.67
W
Gilgamesh
GEZOHNIDAS
Gilgamesh
7
0
7
10.5
W
5
1
6
8
L
Bakasura
los2105
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
26,093
44,881
Taken
42,222
36,372
Mitigated
31,288
29,519
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
11,703
3,173
180
503
10,468
4,250
0
3,051
7,417
38,582
5,199
W
Guan Yu
Bormoly
Guan Yu
9,537
1,531
4,704
8,042
20,835
21,695
954
4,814
15,354
0
30,242
L
Horus
Dukano
Horus
5,747
1,904
875
3,995
17,447
19,821
0
4,927
12,520
0
16,327
W
Gilgamesh
GEZOHNIDAS
Gilgamesh
11,053
3,266
0
384
13,090
11,203
503
2,241
10,048
0
39,377
W
12,393
247
10,370
6,019
10,956
3,474
435
2,147
8,512
53,811
0
L
Bakasura
los2105
Bakasura
8,643
5,439
0
2,801
14,307
7,217
0
4,415
9,892
0
20,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
26,762
164
Minions Killed
121
0
Camps Cleared
0
901,425
Distance Traveled
835,734
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,669
578
54
4
0
252,185
8
W
Guan Yu
10,331
689
32
2
0
304,403
3
L
Horus
9,149
610
16
1
0
302,647
3
W
Gilgamesh
10,953
730
49
3
0
297,585
3
W
Hel
10,477
698
83
6
0
299,437
1
L
Bakasura
8,944
596
51
3
0
280,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role