Player Matchup

Kumbhakarna
Kumbhakarna
AmishPorkchop
Kumbhakarna
Level 23
God Stats
22W - 11L
1,768 SR
Queue Stats
64W - 51L
1,616 Elo+
Party 1
Merlin
Merlin
Badcatflash
Merlin
Level 4
God Stats
2W - 1L
1,537 SR
Queue Stats
6W - 4L
1,319 Elo+
Solo
Arachne
Arachne
ClueSolver
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Neg0visk
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,210 Elo+
Solo
Hou Yi
Hou Yi
sir pacoloco
Hou Yi
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 49L
1,673 Elo+
Party 1
Team Averages
Level 14
1,561 SR
1,474 Elo+

VS

Team Averages
Level 18
1,447 SR
1,346 Elo+
Janus
Janus
Got_No_Honor4U
Janus
Level 27
God Stats
2W - 3L
1,528 SR
Queue Stats
24W - 24L
1,465 Elo+
Party 2
Jormungandr
Jormungandr
ResidentEvilFan0
Jormungandr
Level 3
God Stats
2W - 4L
1,463 SR
Queue Stats
27W - 30L
1,304 Elo+
Solo
Ymir
Ymir
ShxneZy
Ymir
Level 27
God Stats
14W - 16L
1,556 SR
Queue Stats
30W - 41L
1,363 Elo+
Party 2
Fenrir
Fenrir
YT_HaveMercy
Fenrir
Level 29
God Stats
18W - 18L
1,448 SR
Queue Stats
56W - 56L
1,393 Elo+
Party 2
Izanami
Izanami
young-crib6
Izanami
Level 3
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AmishPorkchop
Kumbhakarna
20
4 / 3 / 17
15,535
518
5,314
24,683
38,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
17
2 / 11 / 8
11,614
387
2,017
12,770
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ClueSolver
Arachne
20
18 / 5 / 12
15,736
525
24,708
25,539
10,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Neg0visk
Kukulkan
18
2 / 11 / 4
13,168
439
6,614
19,743
7,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
20
21 / 2 / 6
19,296
643
49,461
28,191
13,624
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 3
15,341
511
8,096
16,155
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
ResidentEvilFan0
Jormungandr
16
4 / 15 / 5
14,127
471
12,612
38,884
43,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
ShxneZy
Ymir
19
3 / 4 / 12
13,397
447
15,471
25,466
27,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
20
15 / 6 / 5
14,629
488
20,814
27,467
15,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
young-crib6
Izanami
13
0 / 14 / 5
10,388
346
2,160
19,348
6,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
58
47
Kills
28
32
Deaths
48
47
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AmishPorkchop
Kumbhakarna
4
3
17
4.17
W
Merlin
2
11
8
0.55
W
Arachne
ClueSolver
Arachne
18
5
12
4.8
L
6
9
3
0.83
W
Kukulkan
Neg0visk
Kukulkan
2
11
4
0.36
L
Jormungandr
ResidentEvilFan0
Jormungandr
4
15
5
0.43
L
Ymir
ShxneZy
Ymir
3
4
12
2.25
L
Fenrir
15
6
5
2.92
W
Hou Yi
21
2
6
12
L
Izanami
young-crib6
Izanami
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,114
Damage
59,153
110,926
Taken
127,320
74,377
Mitigated
99,538
34,715
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AmishPorkchop
Kumbhakarna
5,314
890
0
4,149
24,683
38,272
1,506
7,617
16,854
32,280
0
W
Merlin
2,017
624
0
0
12,770
4,408
871
4,391
8,345
24,799
0
W
Arachne
ClueSolver
Arachne
24,708
16,877
0
7,885
25,539
10,254
1,993
11,721
13,568
0
82,441
L
8,096
476
0
1,761
16,155
6,832
7,632
133
16,022
93,065
0
W
Kukulkan
Neg0visk
Kukulkan
6,614
1,060
0
1,714
19,743
7,819
840
6,707
13,002
89,367
0
L
Jormungandr
ResidentEvilFan0
Jormungandr
12,612
3,855
0
1,940
38,884
43,765
561
4,720
34,164
57,282
0
L
Ymir
ShxneZy
Ymir
15,471
1,340
224
3,991
25,466
27,147
1,150
3,778
21,688
53,833
0
L
Fenrir
20,814
7,386
160
4,292
27,467
15,380
4,131
2,282
25,185
0
95,267
W
Hou Yi
49,461
37,783
0
20,967
28,191
13,624
13,253
5,043
22,978
0
219,288
L
Izanami
young-crib6
Izanami
2,160
1,411
0
250
19,348
6,414
62
3,032
16,316
0
20,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,349
Gold Earned
67,882
596
Minions Killed
506
0
Camps Cleared
0
2,397,048
Distance Traveled
2,299,700
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,535
518
41
1
0
510,009
0
W
Merlin
11,614
387
36
1
0
404,019
1
W
Arachne
15,736
525
109
4
0
598,662
0
L
Janus
15,341
511
177
6
0
435,890
0
W
Kukulkan
13,168
439
134
4
0
424,092
0
L
Jormungandr
14,127
471
48
2
0
418,636
2
L
Ymir
13,397
447
90
3
0
494,521
7
L
Fenrir
14,629
488
149
5
0
527,254
3
W
Hou Yi
19,296
643
276
9
0
460,266
1
L
Izanami
10,388
346
42
1
0
423,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role