Player Matchup

Anubis
Anubis
BEEFMrNoodles
Anubis
Level 37
God Stats
1W - 1L
1,194 SR
Queue Stats
5W - 2L
1,741 Elo+
Solo
Bastet
Bastet
EdibleBleach-_-
Bastet
Level 75
God Stats
13W - 15L
1,509 SR
Queue Stats
288W - 279L
1,429 Elo+
Solo
Camazotz
Camazotz
Nunyabinis1021
Camazotz
Level 82
God Stats
7W - 5L
1,536 SR
Queue Stats
319W - 286L
1,457 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 85
God Stats
650W - 697L
1,435 SR
Queue Stats
761W - 875L
1,329 Elo+
Solo
Apollo
Apollo
tygetarose
Apollo
Level 63
God Stats
0W - 2L
1,145 SR
Queue Stats
8W - 11L
1,603 Elo+
Solo
Team Averages
Level 68
1,364 SR
1,512 Elo+

VS

Team Averages
Level 94
1,527 SR
1,485 Elo+
Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bandito_Derito
Hou Yi
Level 67
God Stats
23W - 19L
1,534 SR
Queue Stats
450W - 463L
1,467 Elo+
Solo
Chang'e
Chang'e
DeShaun_G
Chang'e
Level 107
God Stats
5W - 4L
1,613 SR
Queue Stats
332W - 335L
1,444 Elo+
Solo
Fenrir
Fenrir
Ryaaa_ox
Fenrir
Level 104
God Stats
30W - 48L
1,415 SR
Queue Stats
892W - 979L
1,436 Elo+
Solo
Osiris
Osiris
SullyKin
Osiris
Level 39
God Stats
9W - 4L
1,572 SR
Queue Stats
282W - 229L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 7
9,741
443
12,133
15,602
18,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 9 / 2
10,431
474
16,301
17,485
9,876
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
19
6 / 4 / 3
11,777
535
10,085
21,950
8,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 2
8,927
406
7,093
12,781
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
tygetarose
Apollo
17
2 / 8 / 2
10,814
492
6,617
19,962
8,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
1 / 3 / 11
9,502
432
9,148
15,812
12,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 2 / 5
12,110
550
14,032
11,517
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
DeShaun_G
Chang'e
19
6 / 2 / 9
11,508
523
13,811
13,072
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Ryaaa_ox
Fenrir
17
7 / 3 / 6
11,477
522
5,973
15,395
5,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
SullyKin
Osiris
18
11 / 3 / 6
12,351
561
18,637
21,140
18,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
13
Kills
31
31
Deaths
13
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
3
11
2.17
L
2
4
7
1.38
W
6
2
5
4.25
W
Chang'e
DeShaun_G
Chang'e
6
2
9
5.25
L
2
9
2
0.33
L
Camazotz
6
4
3
1.88
W
Fenrir
Ryaaa_ox
Fenrir
7
3
6
3.33
W
Osiris
SullyKin
Osiris
11
3
6
4.67
L
1
6
2
0.33
L
Apollo
tygetarose
Apollo
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,229
Damage
61,601
87,780
Taken
76,936
49,219
Mitigated
46,337
22,809
Healing
28,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,148
816
592
4,507
15,812
12,714
240
5,860
9,952
47,743
0
L
12,133
1,230
27
3,722
15,602
18,055
0
4,832
10,591
52,740
0
W
14,032
6,822
0
2,996
11,517
5,232
1,247
1,725
9,719
0
90,342
W
Chang'e
DeShaun_G
Chang'e
13,811
467
6,209
6,826
13,072
4,132
27
4,559
8,513
62,958
0
L
16,301
3,730
0
250
17,485
9,876
493
4,805
12,500
0
67,409
L
Camazotz
10,085
2,273
0
9,245
21,950
8,726
0
4,467
17,219
0
91,713
W
Fenrir
Ryaaa_ox
Fenrir
5,973
1,332
0
1,210
15,395
5,832
166
5,051
10,265
0
53,084
W
Osiris
SullyKin
Osiris
18,637
6,859
0
6,559
21,140
18,427
0
1,879
19,261
1,501
68,203
L
7,093
2,338
358
3,083
12,781
4,438
403
4,634
7,897
50,218
0
L
Apollo
tygetarose
Apollo
6,617
2,350
130
5,994
19,962
8,124
166
4,833
15,013
0
68,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
56,948
553
Minions Killed
499
0
Camps Cleared
0
1,953,288
Distance Traveled
2,089,257
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,502
432
79
4
0
349,141
3
L
Anubis
9,741
443
71
3
0
291,217
4
W
Hou Yi
12,110
550
133
6
0
415,000
4
W
Chang'e
11,508
523
97
4
0
439,723
8
L
Bastet
10,431
474
114
5
0
422,976
3
L
Camazotz
11,777
535
148
7
0
462,886
2
W
Fenrir
11,477
522
90
4
0
461,885
4
W
Osiris
12,351
561
100
5
0
423,508
6
L
Freya
8,927
406
93
4
0
378,861
3
L
Apollo
10,814
492
127
6
0
397,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role