Player Matchup

Hercules
Hercules
Bronze III
Ewanplayssmite
Hercules
Bronze III
Level 127
God Stats
0W - 2L
1,322 SR
Queue Stats
7W - 8L
1,362 MMR
Solo
Achilles
Achilles
Gold V
JABATOLOKO
Achilles
Gold V
Level 123
God Stats
15W - 13L
1,507 SR
Queue Stats
160W - 167L
1,351 MMR
Party 2
Scylla
Scylla
Silver II
Moiraine23
Scylla
Silver II
Level 150
God Stats
23W - 21L
1,614 SR
Queue Stats
69W - 61L
1,391 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Purduebeings
Danzaburou
Bronze III
Level 148
God Stats
2W - 8L
1,319 SR
Queue Stats
179W - 212L
1,375 MMR
Solo
Artio
Artio
Gold III
TypeZeЯo
Artio
Gold III
Level 141
God Stats
7W - 6L
1,506 SR
Queue Stats
51W - 52L
1,550 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,454 SR
1,406 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,540 SR
1,396 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
 
Morgan Le Fay
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver V
BarraBinBarraBas
Hou Yi
Silver V
Level 68
God Stats
1W - 0L
1,422 SR
Queue Stats
6W - 10L
1,203 MMR
Party 1
Nox
Nox
Bronze III
Dragon108109
Nox
Bronze III
Level 66
God Stats
1W - 2L
1,526 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Anubis
Anubis
Bronze III
Gekusivo
Anubis
Bronze III
Level 69
God Stats
1W - 0L
1,831 SR
Queue Stats
5W - 7L
1,322 MMR
Solo
Mercury
Mercury
Bronze III
KeTeMeT0
Mercury
Bronze III
Level 33
God Stats
1W - 1L
1,419 SR
Queue Stats
8W - 19L
1,555 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
4 / 1 / 1
7,039
414
5,549
11,073
5,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
JABATOLOKO
Achilles
13
3 / 6 / 1
7,990
470
8,777
13,517
6,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Moiraine23
Scylla
14
0 / 4 / 0
8,037
473
2,273
7,412
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Purduebeings
Danzaburou
14
0 / 3 / 3
8,445
497
5,339
10,255
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TypeZeЯo
Artio
16
1 / 4 / 1
9,115
536
9,497
16,014
15,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetEsetTsukuyomiTiamatAthena

VS

Bans
Guan YuAnhurApolloFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 0 / 5
10,406
612
10,806
5,220
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
8,230
484
5,375
9,754
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 1 / 5
8,419
495
4,164
10,160
6,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Gekusivo
Anubis
15
4 / 4 / 1
9,148
538
11,960
17,157
8,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Mercury
KeTeMeT0
Mercury
16
5 / 0 / 2
9,562
562
5,125
12,756
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
18
18
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
5
7.5
W
2
4
2
0.75
W
2
1
5
4.5
L
Hercules
4
1
1
4.5
W
Anubis
Gekusivo
Anubis
4
4
1
1.13
L
Achilles
JABATOLOKO
Achilles
3
6
1
0.58
W
Mercury
KeTeMeT0
Mercury
5
0
2
6
L
Scylla
Moiraine23
Scylla
0
4
0
0
L
Danzaburou
Purduebeings
Danzaburou
0
3
3
0.5
L
Artio
TypeZeЯo
Artio
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,435
Damage
37,430
58,271
Taken
55,047
34,071
Mitigated
23,516
14,117
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,806
1,188
0
1,643
5,220
2,336
108
980
4,108
80,023
0
W
5,375
1,797
0
1,001
9,754
2,515
0
145
9,609
0
52,197
W
4,164
529
391
2,791
10,160
6,005
138
1,119
8,941
15,575
0
L
Hercules
5,549
1,919
120
3,007
11,073
5,852
0
4,187
6,734
0
16,888
W
Anubis
Gekusivo
Anubis
11,960
2,006
0
10,300
17,157
8,032
528
8,805
7,796
56,961
0
L
Achilles
JABATOLOKO
Achilles
8,777
3,070
0
923
13,517
6,497
0
5,874
7,473
0
51,838
W
Mercury
KeTeMeT0
Mercury
5,125
2,456
0
4,784
12,756
4,628
0
245
12,475
0
63,078
L
Scylla
Moiraine23
Scylla
2,273
139
0
1,064
7,412
2,200
0
4,813
2,335
52,264
0
L
Danzaburou
Purduebeings
Danzaburou
5,339
1,890
0
4,694
10,255
3,901
847
797
9,422
0
44,806
L
Artio
TypeZeЯo
Artio
9,497
1,216
156
4,153
16,014
15,621
490
10,615
5,377
57,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,626
Gold Earned
45,765
419
Minions Killed
511
0
Camps Cleared
0
1,427,627
Distance Traveled
1,611,549
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,406
612
163
10
0
358,182
6
W
Hou Yi
8,230
484
90
5
0
312,852
3
W
Nox
8,419
495
19
1
0
326,502
2
L
Hercules
7,039
414
21
1
0
214,214
0
W
Anubis
9,148
538
114
7
0
258,013
3
L
Achilles
7,990
470
86
5
0
317,599
3
W
Mercury
9,562
562
125
7
0
356,000
5
L
Scylla
8,037
473
111
7
0
284,575
4
L
Danzaburou
8,445
497
85
5
0
289,640
6
L
Artio
9,115
536
116
7
0
321,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role