Player Matchup

Thanatos
Thanatos
Cnk20081049
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,240 Elo+
Solo
Ares
Ares
Duck1620
Ares
Level 17
God Stats
3W - 2L
1,499 SR
Queue Stats
51W - 48L
1,395 Elo+
Solo
Jing Wei
Jing Wei
Geffron
Jing Wei
Level 18
God Stats
11W - 8L
1,591 SR
Queue Stats
27W - 27L
1,469 Elo+
Solo
Loki
Loki
devious_binks
Loki
Level 14
God Stats
8W - 12L
1,780 SR
Queue Stats
291W - 324L
1,306 Elo+
Solo
Bakasura
Bakasura
well_lever
Bakasura
Level 8
God Stats
6W - 4L
1,510 SR
Queue Stats
15W - 20L
1,282 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,339 Elo+

VS

Team Averages
Level 11
1,528 SR
1,307 Elo+
Fenrir
Fenrir
Bloodmoon 66
Fenrir
Level 11
God Stats
1W - 4L
1,549 SR
Queue Stats
17W - 27L
1,193 Elo+
Solo
Izanami
Izanami
Blue0413
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 56L
1,209 Elo+
Solo
Thor
Thor
JayJayJoJo8721
Thor
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ntagonize
Danzaburou
Level 16
God Stats
11W - 18L
1,367 SR
Queue Stats
38W - 51L
1,335 Elo+
Solo
Cthulhu
Cthulhu
mimae_player
Cthulhu
Level 7
God Stats
0W - 1L
1,724 SR
Queue Stats
6W - 8L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cnk20081049
Thanatos
19
4 / 8 / 11
13,202
880
7,526
13,609
7,105
Ares
20
5 / 6 / 20
14,610
974
12,204
23,260
53,417
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Geffron
Jing Wei
20
10 / 4 / 12
15,187
1,012
28,644
21,394
12,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 13
14,715
981
22,504
18,882
9,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
well_lever
Bakasura
20
6 / 13 / 9
14,779
985
16,147
23,926
14,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
6 / 8 / 16
15,852
1,057
20,462
35,399
20,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Blue0413
Izanami
20
9 / 5 / 10
15,057
1,004
19,590
17,918
7,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
1 / 13 / 14
13,479
899
5,927
20,878
8,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ntagonize
Danzaburou
20
22 / 4 / 7
19,749
1,317
41,814
18,521
7,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
mimae_player
Cthulhu
18
0 / 3 / 7
11,444
763
331
5,136
3,827
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
92
33
Kills
38
38
Deaths
33
65
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
8
16
1.75
L
Izanami
Blue0413
Izanami
9
5
10
2.8
W
Thanatos
Cnk20081049
Thanatos
4
8
11
1.19
W
Ares
5
6
20
2.5
W
Jing Wei
Geffron
Jing Wei
10
4
12
4
L
1
13
14
0.62
L
Danzaburou
Ntagonize
Danzaburou
22
4
7
6.38
W
8
7
13
2.07
L
Cthulhu
mimae_player
Cthulhu
0
3
7
1.17
W
Bakasura
well_lever
Bakasura
6
13
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,025
Damage
88,124
101,071
Taken
97,852
96,333
Mitigated
47,073
14,768
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
20,462
7,344
0
9,067
35,399
20,013
0
2,208
32,941
340
51,733
L
Izanami
Blue0413
Izanami
19,590
11,759
0
974
17,918
7,383
0
2,077
15,301
0
44,906
W
Thanatos
Cnk20081049
Thanatos
7,526
2,600
0
3,782
13,609
7,105
0
0
13,609
0
20,065
W
Ares
12,204
3,373
0
0
23,260
53,417
0
38
23,222
20,493
0
W
Jing Wei
Geffron
Jing Wei
28,644
27,526
0
8,289
21,394
12,165
0
0
21,394
0
47,348
L
5,927
2,918
0
0
20,878
8,411
0
2,954
17,229
0
10,223
L
Danzaburou
Ntagonize
Danzaburou
41,814
30,605
0
2,470
18,521
7,439
0
4,283
13,864
0
74,649
W
22,504
8,285
0
0
18,882
9,549
0
75
18,807
0
39,126
L
Cthulhu
mimae_player
Cthulhu
331
331
0
0
5,136
3,827
0
682
4,103
2,206
0
W
Bakasura
well_lever
Bakasura
16,147
9,371
0
2,697
23,926
14,097
0
218
23,708
0
54,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,493
Gold Earned
75,581
237
Minions Killed
204
0
Camps Cleared
5
1,175,956
Distance Traveled
1,111,584
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,852
1,057
64
4
0
267,139
0
L
Izanami
15,057
1,004
53
4
0
270,992
0
W
Thanatos
13,202
880
21
1
0
189,985
0
W
Ares
14,610
974
18
1
0
236,421
0
W
Jing Wei
15,187
1,012
58
4
0
234,668
1
L
Thor
13,479
899
13
1
1
233,476
0
L
Danzaburou
19,749
1,317
72
5
4
255,849
1
W
Loki
14,715
981
33
2
0
267,729
3
L
Cthulhu
11,444
763
2
0
0
84,128
0
W
Bakasura
14,779
985
107
7
0
247,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role