Player Matchup

Athena
Athena
BroBangMe69
Athena
Level 27
God Stats
9W - 6L
1,692 SR
Queue Stats
21W - 26L
1,490 Elo+
Solo
Hercules
Hercules
Ntrax02
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,243 Elo+
Solo
Tsukuyomi
Tsukuyomi
Predaderped
Tsukuyomi
Level 28
God Stats
6W - 4L
1,717 SR
Queue Stats
18W - 27L
1,479 Elo+
Solo
Anubis
Anubis
SambartaBanerjee
Anubis
Level 29
God Stats
4W - 7L
1,495 SR
Queue Stats
374W - 448L
1,441 Elo+
Solo
Artemis
Artemis
ThimbleBear
Artemis
Level 25
God Stats
19W - 29L
1,472 SR
Queue Stats
116W - 135L
1,609 Elo+
Solo
Team Averages
Level 23
1,575 SR
1,452 Elo+

VS

Team Averages
Level 20
1,562 SR
1,568 Elo+
Tyr
Tyr
ButteredCornn
Tyr
Level 14
God Stats
6W - 3L
1,728 SR
Queue Stats
10W - 4L
1,710 Elo+
Solo
Thanatos
Thanatos
Funkypotomus
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,524 Elo+
Solo
Ymir
Ymir
Pillr
Ymir
Level 27
God Stats
6W - 9L
1,591 SR
Queue Stats
42W - 34L
1,568 Elo+
Party 1
Thoth
Thoth
Vissel
Thoth
Level 28
God Stats
1W - 0L
1,368 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
WatIsThisGarbage
Rama
Level 17
God Stats
20W - 12L
1,622 SR
Queue Stats
37W - 33L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 2
6,535
436
3,304
10,373
5,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Ntrax02
Hercules
11
0 / 8 / 0
6,229
415
3,265
8,363
3,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Predaderped
Tsukuyomi
12
2 / 5 / 1
7,085
472
5,684
11,429
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 5 / 3
7,666
511
7,471
12,218
7,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ThimbleBear
Artemis
11
1 / 3 / 0
6,368
425
5,557
6,994
2,144
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
16 / 0 / 4
11,140
743
16,435
11,322
7,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Funkypotomus
Thanatos
12
0 / 3 / 3
7,542
503
2,450
10,912
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Pillr
Ymir
12
0 / 1 / 5
7,955
530
3,483
9,129
5,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Vissel
Thoth
13
2 / 1 / 3
7,961
531
5,211
4,286
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 0
8,181
545
6,550
11,402
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
23
23
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
2
0.5
W
16
0
4
18
W
Thanatos
Funkypotomus
Thanatos
0
3
3
0.5
L
Hercules
Ntrax02
Hercules
0
8
0
0
W
Ymir
Pillr
Ymir
0
1
5
2.5
L
Tsukuyomi
Predaderped
Tsukuyomi
2
5
1
0.5
L
3
5
3
0.9
L
Artemis
ThimbleBear
Artemis
1
3
0
0.33
W
Thoth
Vissel
Thoth
2
1
3
3.5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,281
Damage
34,129
49,377
Taken
47,051
21,496
Mitigated
20,699
10,632
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,304
389
0
420
10,373
5,414
0
2,447
7,660
12,558
0
W
16,435
4,528
0
7,336
11,322
7,926
1,359
1,009
10,223
0
62,070
W
Thanatos
Funkypotomus
Thanatos
2,450
758
0
9,654
10,912
3,131
0
2,982
7,930
0
35,916
L
Hercules
Ntrax02
Hercules
3,265
1,670
0
310
8,363
3,078
526
0
8,363
0
19,065
W
Ymir
Pillr
Ymir
3,483
853
0
1,570
9,129
5,510
261
2,189
6,419
19,648
0
L
Tsukuyomi
Predaderped
Tsukuyomi
5,684
2,254
0
3,886
11,429
3,766
0
803
10,626
0
45,286
L
7,471
438
98
4,872
12,218
7,094
0
4,877
7,341
46,968
0
L
Artemis
ThimbleBear
Artemis
5,557
1,790
0
1,046
6,994
2,144
0
263
6,693
0
38,090
W
Thoth
Vissel
Thoth
5,211
532
0
0
4,286
900
1,122
2,686
1,600
34,876
0
W
6,550
5,141
0
7,607
11,402
3,232
496
1,452
9,884
0
55,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
42,779
309
Minions Killed
371
0
Camps Cleared
0
1,292,206
Distance Traveled
1,327,445
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,535
436
21
1
0
287,445
3
W
Tyr
11,140
743
113
8
0
326,540
1
W
Thanatos
7,542
503
79
5
0
250,238
2
L
Hercules
6,229
415
40
3
0
245,309
2
W
Ymir
7,955
530
23
2
0
269,858
4
L
Tsukuyomi
7,085
472
87
6
0
278,073
3
L
Anubis
7,666
511
90
6
0
231,665
1
L
Artemis
6,368
425
71
5
0
249,714
6
W
Thoth
7,961
531
73
5
0
253,704
0
W
Rama
8,181
545
83
6
0
227,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role