Player Matchup

Susano
Susano
Iluvmelbatoast
Susano
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
304W - 466L
1,355 Elo+
Solo
Medusa
Medusa
JadedMiniCat
Medusa
Level 68
God Stats
7W - 6L
1,416 SR
Queue Stats
112W - 108L
1,389 Elo+
Solo
Scylla
Scylla
Sterben0
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Solo
Team Averages
Level 74
1,472 SR
1,382 Elo+

VS

Team Averages
Level 75
1,520 SR
1,532 Elo+
Baron Samedi
Baron Samedi
Carter LMBH
Baron Samedi
Level 88
God Stats
73W - 56L
1,561 SR
Queue Stats
164W - 177L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Mandalorian1717
Gilgamesh
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,651 Elo+
Solo
Nemesis
Nemesis
dinvaren
Nemesis
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 12 / 8
13,256
631
8,749
21,177
14,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
17
4 / 8 / 10
12,647
602
20,690
20,741
8,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Sterben0
Scylla
19
9 / 5 / 10
14,846
707
28,000
20,039
7,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carter LMBH
Baron Samedi
20
16 / 3 / 6
16,255
774
30,223
22,160
12,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Mandalorian1717
Gilgamesh
18
4 / 5 / 14
14,708
700
13,280
29,395
28,717
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
dinvaren
Nemesis
17
5 / 11 / 10
13,671
651
10,679
21,215
8,242
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
19
Kills
25
25
Deaths
19
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carter LMBH
Baron Samedi
16
3
6
6.33
L
6
12
8
0.83
L
Medusa
4
8
10
1.13
W
Gilgamesh
Mandalorian1717
Gilgamesh
4
5
14
2.2
L
Scylla
Sterben0
Scylla
9
5
10
2.8
W
Nemesis
dinvaren
Nemesis
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,439
Damage
54,182
61,957
Taken
72,770
30,575
Mitigated
49,107
6,031
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carter LMBH
Baron Samedi
30,223
881
1,919
12,565
22,160
12,148
1,186
9,192
12,968
92,337
0
L
8,749
1,781
0
1,236
21,177
14,652
0
10,769
10,408
0
19,186
L
Medusa
20,690
7,516
0
2,639
20,741
8,419
1,146
8,912
11,829
0
53,956
W
Gilgamesh
Mandalorian1717
Gilgamesh
13,280
2,330
0
279
29,395
28,717
642
10,053
19,342
0
34,887
L
Scylla
Sterben0
Scylla
28,000
2,307
0
2,156
20,039
7,504
457
10,542
9,497
78,208
0
W
Nemesis
dinvaren
Nemesis
10,679
3,648
0
2,646
21,215
8,242
354
8,755
12,460
0
47,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
44,634
201
Minions Killed
221
0
Camps Cleared
0
952,980
Distance Traveled
1,094,465
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,255
774
124
6
0
349,143
1
L
Susano
13,256
631
18
1
0
284,076
2
L
Medusa
12,647
602
67
3
0
333,146
4
W
Gilgamesh
14,708
700
42
2
0
391,648
2
L
Scylla
14,846
707
116
6
0
335,758
4
W
Nemesis
13,671
651
55
3
0
353,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role