Player Matchup

Chaac
Chaac
Majo150
Chaac
Level 140
God Stats
2W - 1L
1,720 SR
Queue Stats
94W - 122L
1,486 Elo+
Party 1
Olorun
Olorun
Ragnartjie
Olorun
Level 89
God Stats
2W - 3L
1,143 SR
Queue Stats
452W - 430L
1,429 Elo+
Solo
Tiamat
Tiamat
SkeIe--
Tiamat
Level 145
God Stats
5W - 0L
1,690 SR
Queue Stats
290W - 292L
1,456 Elo+
Solo
Medusa
Medusa
Usuzzzzz
Medusa
Level 106
God Stats
1W - 2L
1,660 SR
Queue Stats
155W - 130L
1,536 Elo+
Solo
Vamana
Vamana
warcraft0915
Vamana
Level 91
God Stats
3W - 1L
1,325 SR
Queue Stats
110W - 123L
1,487 Elo+
Party 1
Team Averages
Level 114
1,508 SR
1,479 Elo+

VS

Team Averages
Level 110
1,492 SR
1,489 Elo+
Vulcan
Vulcan
HUNbiggHUN
Vulcan
Level 68
God Stats
4W - 5L
1,503 SR
Queue Stats
234W - 238L
1,428 Elo+
Solo
Skadi
Skadi
Priver
Skadi
Level 121
God Stats
3W - 4L
1,777 SR
Queue Stats
309W - 336L
1,561 Elo+
Solo
Tiamat
Tiamat
SandCastle
Tiamat
Level 120
God Stats
2W - 4L
1,250 SR
Queue Stats
311W - 328L
1,506 Elo+
Solo
Khepri
Khepri
bubaaa
Khepri
Level 160
God Stats
3W - 4L
1,749 SR
Queue Stats
364W - 382L
1,448 Elo+
Solo
He Bo
He Bo
eqonomics-
He Bo
Level 81
God Stats
0W - 3L
1,183 SR
Queue Stats
106W - 108L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Majo150
Chaac
16
2 / 4 / 16
10,180
679
12,970
21,542
22,301
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Ragnartjie
Olorun
19
5 / 3 / 18
11,798
787
11,567
14,451
5,169
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
SkeIe--
Tiamat
20
23 / 3 / 9
14,675
978
23,089
17,020
12,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Usuzzzzz
Medusa
17
8 / 5 / 11
11,734
782
11,802
13,303
4,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
18
3 / 6 / 15
11,176
745
11,023
25,438
27,089
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HUNbiggHUN
Vulcan
19
4 / 6 / 9
10,560
704
18,030
9,587
3,934
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Priver
Skadi
16
2 / 11 / 13
9,529
635
12,625
15,577
5,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
SandCastle
Tiamat
17
1 / 6 / 14
9,778
652
7,610
14,071
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
bubaaa
Khepri
17
6 / 9 / 8
11,027
735
9,575
21,912
23,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
17
7 / 9 / 9
10,812
721
14,792
13,771
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
73
41
Kills
20
21
Deaths
41
69
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vulcan
HUNbiggHUN
Vulcan
4
6
9
1.42
W
Chaac
Majo150
Chaac
2
4
16
2.5
L
Skadi
Priver
Skadi
2
11
13
0.77
W
Olorun
Ragnartjie
Olorun
5
3
18
4.67
L
Tiamat
SandCastle
Tiamat
1
6
14
1.33
W
Tiamat
SkeIe--
Tiamat
23
3
9
9.17
W
Medusa
Usuzzzzz
Medusa
8
5
11
2.7
L
Khepri
bubaaa
Khepri
6
9
8
1.11
L
He Bo
7
9
9
1.28
W
Vamana
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,451
Damage
62,632
91,754
Taken
74,918
72,432
Mitigated
46,467
44,649
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
HUNbiggHUN
Vulcan
18,030
9,655
290
563
9,587
3,934
0
4,981
4,454
35,530
0
W
Chaac
Majo150
Chaac
12,970
1,313
4,424
7,502
21,542
22,301
410
9,687
11,855
0
24,750
L
Skadi
Priver
Skadi
12,625
5,550
576
905
15,577
5,390
0
10,063
5,384
0
27,792
W
Olorun
Ragnartjie
Olorun
11,567
5,885
4,116
6,094
14,451
5,169
2,047
10,489
3,962
28,241
0
L
Tiamat
SandCastle
Tiamat
7,610
781
140
3,132
14,071
8,599
0
6,760
7,192
23,945
0
W
Tiamat
SkeIe--
Tiamat
23,089
3,024
42
6,336
17,020
12,988
1,070
7,706
9,314
52,076
0
W
Medusa
Usuzzzzz
Medusa
11,802
5,958
1,430
3,001
13,303
4,885
1,446
8,487
4,816
0
25,794
L
Khepri
bubaaa
Khepri
9,575
991
1,669
1,600
21,912
23,437
0
8,350
13,145
17,383
0
L
He Bo
14,792
771
592
1,982
13,771
5,107
0
3,618
10,087
27,898
0
W
Vamana
11,023
5,818
2,783
8,921
25,438
27,089
872
13,638
11,800
0
24,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,563
Gold Earned
51,706
172
Minions Killed
145
0
Camps Cleared
0
1,426,682
Distance Traveled
1,154,741
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,560
704
45
3
0
277,970
1
W
Chaac
10,180
679
21
1
0
315,961
4
L
Skadi
9,529
635
19
1
0
206,021
1
W
Olorun
11,798
787
44
3
0
287,585
0
L
Tiamat
9,778
652
43
3
0
264,611
0
W
Tiamat
14,675
978
60
4
0
281,336
0
W
Medusa
11,734
782
33
2
0
258,668
0
L
Khepri
11,027
735
10
1
0
210,228
1
L
He Bo
10,812
721
28
2
0
195,911
2
W
Vamana
11,176
745
14
1
0
283,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role