Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Celalis
Ymir
Level 157
God Stats
2W - 1L
1,584 SR
Queue Stats
74W - 53L
1,607 Elo+
Party 2
Chaac
Chaac
TigaL
Chaac
Level 152
God Stats
3W - 3L
1,595 SR
Queue Stats
441W - 265L
1,676 Elo+
Party 2
Anubis
Anubis
verzil
Anubis
Level 159
God Stats
3W - 1L
1,774 SR
Queue Stats
191W - 126L
1,672 Elo+
Party 2
Cabrakan
Cabrakan
warotas
Cabrakan
Level 155
God Stats
6W - 4L
1,863 SR
Queue Stats
305W - 193L
1,627 Elo+
Party 2
Team Averages
Level 147
1,663 SR
1,616 Elo+

VS

Team Averages
Level 146
1,618 SR
1,657 Elo+
Morgan Le Fay
Morgan Le Fay
Arabella
Morgan Le Fay
Level 158
God Stats
11W - 2L
2,054 SR
Queue Stats
197W - 103L
1,720 Elo+
Party 1
Cerberus
Cerberus
BMTreecko
Cerberus
Level 160
God Stats
3W - 0L
1,534 SR
Queue Stats
60W - 54L
1,614 Elo+
Solo
Cthulhu
Cthulhu
ThaHellblazer
Cthulhu
Level 143
God Stats
21W - 8L
1,742 SR
Queue Stats
704W - 709L
1,579 Elo+
Solo
Jing Wei
Jing Wei
lordofthegods5
Jing Wei
Level 158
God Stats
2W - 2L
1,262 SR
Queue Stats
122W - 44L
1,742 Elo+
Party 1
The Morrigan
The Morrigan
xRegenRex
The Morrigan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 68L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 5 / 7
10,986
845
13,451
15,281
10,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Celalis
Ymir
16
1 / 3 / 9
8,802
677
5,578
12,069
13,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
TigaL
Chaac
16
2 / 3 / 8
8,920
686
19,867
21,241
15,029
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
verzil
Anubis
18
5 / 5 / 6
10,273
790
14,193
13,832
9,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
warotas
Cabrakan
15
1 / 5 / 8
9,571
736
4,220
14,724
16,854
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arabella
Morgan Le Fay
18
7 / 3 / 13
11,129
856
16,990
10,186
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
BMTreecko
Cerberus
18
4 / 2 / 14
10,722
825
11,728
24,513
19,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cthulhu
17
2 / 3 / 14
9,772
752
12,616
18,072
17,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
17
3 / 2 / 14
10,216
786
19,393
10,641
4,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
xRegenRex
The Morrigan
17
5 / 5 / 11
10,468
805
8,688
8,881
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
14
Kills
21
21
Deaths
15
38
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
5
7
1.7
W
Morgan Le Fay
Arabella
Morgan Le Fay
7
3
13
4.5
W
Cerberus
BMTreecko
Cerberus
4
2
14
5.5
L
Ymir
Celalis
Ymir
1
3
9
1.83
W
Cthulhu
2
3
14
3
L
Chaac
TigaL
Chaac
2
3
8
2
W
Jing Wei
3
2
14
5
L
Anubis
verzil
Anubis
5
5
6
1.6
L
Cabrakan
warotas
Cabrakan
1
5
8
1
W
The Morrigan
xRegenRex
The Morrigan
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,309
Damage
69,415
77,147
Taken
72,293
64,513
Mitigated
49,694
29,566
Healing
32,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,451
2,081
721
4,252
15,281
10,298
286
11,383
3,898
33,278
0
W
Morgan Le Fay
Arabella
Morgan Le Fay
16,990
630
1,158
3,168
10,186
4,726
399
4,456
5,730
33,562
0
W
Cerberus
BMTreecko
Cerberus
11,728
1,057
0
10,718
24,513
19,486
710
11,989
12,524
23,885
0
L
Ymir
Celalis
Ymir
5,578
491
0
2,313
12,069
13,186
0
8,305
3,764
13,092
0
W
Cthulhu
12,616
721
5,220
7,367
18,072
17,908
503
10,445
7,627
22,276
0
L
Chaac
TigaL
Chaac
19,867
2,592
3,899
9,642
21,241
15,029
0
10,015
11,226
0
38,012
W
Jing Wei
19,393
8,646
1,032
2,431
10,641
4,291
1,738
4,993
5,648
0
39,146
L
Anubis
verzil
Anubis
14,193
1,144
233
6,369
13,832
9,146
168
10,453
3,379
32,277
0
L
Cabrakan
warotas
Cabrakan
4,220
610
1,160
977
14,724
16,854
0
8,816
5,908
7,403
0
W
The Morrigan
xRegenRex
The Morrigan
8,688
899
259
1,156
8,881
3,283
912
5,559
3,322
17,792
1,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,552
Gold Earned
52,307
157
Minions Killed
139
0
Camps Cleared
0
1,255,912
Distance Traveled
1,225,901
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,986
845
52
4
0
231,525
4
W
Morgan Le Fay
11,129
856
34
3
0
258,982
1
W
Cerberus
10,722
825
25
2
0
251,767
4
L
Ymir
8,802
677
22
2
0
248,188
0
W
Cthulhu
9,772
752
14
1
0
258,734
3
L
Chaac
8,920
686
29
2
0
289,721
4
W
Jing Wei
10,216
786
39
3
0
235,303
1
L
Anubis
10,273
790
45
3
0
215,273
2
L
Cabrakan
9,571
736
9
1
0
271,205
1
W
The Morrigan
10,468
805
27
2
0
221,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role