Player Matchup

Da Ji
Da Ji
MiRain
Da Ji
Level 145
God Stats
3W - 0L
1,517 SR
Queue Stats
46W - 30L
1,562 Elo+
Party 2
Tiamat
Tiamat
WeezG
Tiamat
Level 79
God Stats
4W - 1L
1,599 SR
Queue Stats
77W - 70L
1,536 Elo+
Solo
Sol
Sol
Yolky
Sol
Level 122
God Stats
13W - 3L
1,702 SR
Queue Stats
42W - 23L
1,582 Elo+
Party 2
Cernunnos
Cernunnos
ЕбенаПиздена
Cernunnos
Level 135
God Stats
1W - 0L
1,687 SR
Queue Stats
12W - 27L
1,357 Elo+
Solo
Team Averages
Level 120
1,626 SR
1,509 Elo+

VS

Team Averages
Level 91
1,544 SR
1,466 Elo+
Ra
Ra
Aslepius
Ra
Level 158
God Stats
26W - 4L
1,968 SR
Queue Stats
108W - 58L
1,829 Elo+
Solo
Loki
Loki
B01in
Loki
Level 20
God Stats
0W - 1L
1,305 SR
Queue Stats
9W - 12L
1,353 Elo+
Solo
Tyr
Tyr
mariogonsol052
Tyr
Level 89
God Stats
0W - 1L
1,435 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 1
Hou Yi
Hou Yi
modrix20
Hou Yi
Level 97
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 2L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MiRain
Da Ji
17
11 / 5 / 2
11,184
1,017
11,652
11,512
5,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
WeezG
Tiamat
16
5 / 4 / 4
10,372
943
11,292
9,641
11,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
Yolky
Sol
17
8 / 1 / 11
11,509
1,046
16,761
9,272
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 4
9,276
843
4,588
7,936
4,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 3
9,072
825
5,757
12,018
3,888
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
B01in
Loki
15
3 / 7 / 3
9,024
820
3,229
10,043
3,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 5 / 5
10,423
948
6,026
13,649
12,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
modrix20
Hou Yi
15
3 / 6 / 4
9,216
838
6,495
13,117
3,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
25
Kills
14
14
Deaths
25
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
L
Loki
B01in
Loki
3
7
3
0.64
W
Da Ji
MiRain
Da Ji
11
5
2
2.4
W
Tiamat
WeezG
Tiamat
5
4
4
1.75
W
Sol
Yolky
Sol
8
1
11
13.5
L
6
5
5
1.7
L
Hou Yi
modrix20
Hou Yi
3
6
4
0.83
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,293
Damage
21,507
38,361
Taken
48,827
24,367
Mitigated
23,388
9,616
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,757
846
584
2,682
12,018
3,888
150
7,952
3,607
33,042
0
L
Loki
B01in
Loki
3,229
492
0
0
10,043
3,069
0
5,383
4,446
0
22,647
W
Da Ji
MiRain
Da Ji
11,652
3,255
0
1,726
11,512
5,087
1,579
1,870
9,188
0
32,134
W
Tiamat
WeezG
Tiamat
11,292
840
0
1,756
9,641
11,462
357
2,957
6,684
33,375
0
W
Sol
Yolky
Sol
16,761
4,399
0
5,255
9,272
3,738
4,629
1,171
8,101
48,331
0
L
6,026
268
0
2,157
13,649
12,642
130
6,463
6,755
0
18,586
L
Hou Yi
modrix20
Hou Yi
6,495
2,984
294
1,013
13,117
3,789
322
7,212
5,551
0
23,314
W
4,588
2,204
0
879
7,936
4,080
1,612
140
7,796
0
30,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
37,735
212
Minions Killed
175
14
Camps Cleared
7
835,028
Distance Traveled
762,865
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,072
825
66
6
2
195,871
2
L
Loki
9,024
820
42
4
3
185,632
0
W
Da Ji
11,184
1,017
45
4
6
216,364
2
W
Tiamat
10,372
943
51
5
4
189,542
0
W
Sol
11,509
1,046
65
6
1
240,030
1
L
Tyr
10,423
948
25
2
0
217,855
2
L
Hou Yi
9,216
838
42
4
2
163,507
2
W
Cernunnos
9,276
843
51
5
3
189,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role