Player Matchup

Ares
Ares
FARIFARI
Ares
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
153W - 150L
1,518 Elo+
Solo
Loki
Loki
Jkard
Loki
Level 25
God Stats
3W - 2L
1,403 SR
Queue Stats
14W - 31L
1,224 Elo+
Party 1
Persephone
Persephone
Waterlala
Persephone
Level 20
God Stats
7W - 0L
1,500 SR
Queue Stats
22W - 14L
1,336 Elo+
Solo
Danzaburou
Danzaburou
XLKingMerk
Danzaburou
Level 28
God Stats
3W - 0L
1,768 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
darealsuperman
Mulan
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,576 SR
1,416 Elo+

VS

Team Averages
Level 16
1,406 SR
1,393 Elo+
Geb
Geb
CosmicIce1655
Geb
Level 19
God Stats
12W - 9L
1,527 SR
Queue Stats
58W - 54L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IlPhantomll
Morgan Le Fay
Level 15
God Stats
1W - 1L
1,238 SR
Queue Stats
23W - 22L
1,213 Elo+
Solo
Thanatos
Thanatos
LilyCord
Thanatos
Level 25
God Stats
0W - 2L
1,375 SR
Queue Stats
20W - 25L
1,452 Elo+
Solo
Izanami
Izanami
Mafrius
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
SunriseDeepCry
Da Ji
Level 21
God Stats
9W - 14L
1,388 SR
Queue Stats
61W - 56L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 3 / 14
9,303
490
10,024
16,470
14,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Jkard
Loki
14
8 / 4 / 3
9,767
514
8,721
12,706
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
Waterlala
Persephone
15
2 / 3 / 8
9,661
508
8,269
12,277
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
XLKingMerk
Danzaburou
16
7 / 1 / 6
10,292
542
14,944
11,360
4,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 4 / 8
10,571
556
12,163
11,246
8,475
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,766
461
6,079
19,382
19,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
IlPhantomll
Morgan Le Fay
16
4 / 3 / 2
10,037
528
19,193
13,764
6,309
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LilyCord
Thanatos
14
10 / 4 / 2
10,108
532
9,323
14,361
5,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Mafrius
Izanami
11
0 / 9 / 3
7,853
413
3,777
11,364
3,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 2
7,334
386
5,990
14,008
5,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
24
Kills
15
15
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ares
1
3
14
2.67
L
Morgan Le Fay
IlPhantomll
Morgan Le Fay
4
3
2
1.67
W
Loki
Jkard
Loki
8
4
3
2.38
L
Thanatos
LilyCord
Thanatos
10
4
2
2.75
L
Izanami
Mafrius
Izanami
0
9
3
0.17
L
0
5
2
0.2
W
Persephone
Waterlala
Persephone
2
3
8
2
W
Danzaburou
XLKingMerk
Danzaburou
7
1
6
10
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,121
Damage
44,362
64,059
Taken
72,879
36,458
Mitigated
40,505
14,579
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,079
773
312
1,272
19,382
19,150
0
6,662
12,720
30,261
0
W
Ares
10,024
639
0
1,150
16,470
14,913
268
6,496
9,974
25,521
0
L
Morgan Le Fay
IlPhantomll
Morgan Le Fay
19,193
2,617
95
3,752
13,764
6,309
73
4,429
9,335
83,531
0
W
Loki
Jkard
Loki
8,721
3,350
0
3,528
12,706
4,450
595
1,733
10,973
0
45,867
L
Thanatos
LilyCord
Thanatos
9,323
3,204
0
10,515
14,361
5,890
0
928
13,433
0
48,716
L
Izanami
Mafrius
Izanami
3,777
2,771
0
735
11,364
3,976
979
3,201
8,163
0
31,866
L
5,990
644
0
1,956
14,008
5,180
0
3,623
10,385
0
30,320
W
Persephone
Waterlala
Persephone
8,269
513
0
3,906
12,277
4,304
789
8,340
3,934
57,717
0
W
Danzaburou
XLKingMerk
Danzaburou
14,944
8,096
604
4,263
11,360
4,316
4,019
6,037
5,323
0
55,685
W
12,163
3,270
0
1,128
11,246
8,475
844
2,785
8,461
0
55,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,594
Gold Earned
44,098
397
Minions Killed
350
0
Camps Cleared
0
1,748,818
Distance Traveled
1,703,391
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,766
461
37
2
0
345,498
2
W
Ares
9,303
490
26
1
0
351,242
9
L
Morgan Le Fay
10,037
528
126
7
0
338,201
4
W
Loki
9,767
514
69
4
0
349,573
2
L
Thanatos
10,108
532
64
3
0
379,592
0
L
Izanami
7,853
413
65
3
0
290,855
4
L
Da Ji
7,334
386
58
3
0
349,245
0
W
Persephone
9,661
508
111
6
0
351,114
2
W
Danzaburou
10,292
542
91
5
0
337,096
2
W
Mulan
10,571
556
100
5
0
359,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role