Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Climbatize
Thoth
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 29L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
Nattoushkaya
Jormungandr
Level 160
God Stats
4W - 3L
1,472 SR
Queue Stats
63W - 77L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
SliserReidez
Cthulhu
Level 100
God Stats
19W - 18L
1,550 SR
Queue Stats
594W - 603L
1,397 Elo+
Solo
Apollo
Apollo
seaman71707
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,345 Elo+
Solo
Team Averages
Level 92
1,504 SR
1,422 Elo+

VS

Team Averages
Level 65
1,568 SR
1,495 Elo+
Yemoja
Yemoja
StrawberrySodaa
Yemoja
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
453W - 462L
1,459 Elo+
Solo
Danzaburou
Danzaburou
aerio_On
Danzaburou
Level 102
God Stats
8W - 7L
1,491 SR
Queue Stats
604W - 614L
1,501 Elo+
Solo
Izanami
Izanami
liltyskie
Izanami
Level 28
God Stats
7W - 0L
1,829 SR
Queue Stats
70W - 49L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
tysken90
Zhong Kui
Level 64
God Stats
5W - 2L
1,815 SR
Queue Stats
122W - 95L
1,493 Elo+
Party 2
Khepri
Khepri
xHonokaAiri
Khepri
Level 105
God Stats
5W - 1L
1,204 SR
Queue Stats
148W - 137L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
0 / 4 / 4
9,350
623
6,039
14,897
7,372
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thoth
17
2 / 3 / 2
9,871
658
14,160
13,801
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Nattoushkaya
Jormungandr
18
1 / 4 / 4
9,936
662
10,971
19,404
20,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SliserReidez
Cthulhu
17
3 / 4 / 3
11,058
737
18,428
16,226
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
14
0 / 7 / 3
8,769
585
9,032
16,804
7,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
10,674
712
9,611
10,986
8,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
aerio_On
Danzaburou
17
3 / 1 / 16
11,056
737
17,304
11,551
6,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
liltyskie
Izanami
20
10 / 1 / 7
12,412
827
22,347
11,165
5,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
tysken90
Zhong Kui
19
3 / 1 / 13
11,158
744
15,701
17,028
15,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
2 / 2 / 15
10,247
683
7,801
18,613
22,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
6
Kills
22
22
Deaths
6
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
0
4
4
0.5
L
Thoth
2
3
2
1
L
Jormungandr
Nattoushkaya
Jormungandr
1
4
4
0.75
L
Cthulhu
SliserReidez
Cthulhu
3
4
3
1.13
W
4
1
13
10.5
W
Danzaburou
aerio_On
Danzaburou
3
1
16
11
W
Izanami
liltyskie
Izanami
10
1
7
13.5
L
Apollo
0
7
3
0.21
W
Zhong Kui
tysken90
Zhong Kui
3
1
13
9.5
W
Khepri
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,630
Damage
72,764
81,132
Taken
69,343
57,939
Mitigated
59,117
24,054
Healing
46,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,039
605
0
4,624
14,897
7,372
948
5,959
8,938
0
14,517
L
Thoth
14,160
589
2,012
2,530
13,801
6,228
586
5,472
8,329
32,006
0
L
Jormungandr
Nattoushkaya
Jormungandr
10,971
1,205
1,976
2,363
19,404
20,362
167
7,617
11,787
25,455
0
L
Cthulhu
SliserReidez
Cthulhu
18,428
146
3,643
2,762
16,226
16,666
0
6,051
10,175
31,508
0
W
9,611
1,494
19,968
4,324
10,986
8,709
979
7,604
3,382
15,692
0
W
Danzaburou
aerio_On
Danzaburou
17,304
4,458
3,270
3,175
11,551
6,148
1,696
8,126
3,425
0
37,615
W
Izanami
liltyskie
Izanami
22,347
13,474
1,483
2,510
11,165
5,686
1,920
7,213
3,952
0
49,688
L
Apollo
9,032
5,116
593
3,551
16,804
7,311
0
8,014
8,790
0
23,657
W
Zhong Kui
tysken90
Zhong Kui
15,701
2,900
2,719
4,208
17,028
15,810
684
9,288
7,740
38,681
0
W
Khepri
7,801
485
2,476
1,922
18,613
22,764
317
11,328
7,285
15,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,984
Gold Earned
55,547
161
Minions Killed
175
0
Camps Cleared
0
1,292,497
Distance Traveled
1,439,480
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,350
623
23
2
0
287,836
0
L
Thoth
9,871
658
49
3
0
250,511
1
L
Jormungandr
9,936
662
38
3
0
251,194
1
L
Cthulhu
11,058
737
19
1
0
253,643
4
W
Yemoja
10,674
712
10
1
0
285,539
2
W
Danzaburou
11,056
737
34
2
0
296,626
2
W
Izanami
12,412
827
70
5
0
255,554
0
L
Apollo
8,769
585
32
2
0
249,313
0
W
Zhong Kui
11,158
744
40
3
0
296,381
1
W
Khepri
10,247
683
21
1
0
305,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role