Player Matchup

Izanami
Izanami
L1FE ALTO
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Lucas r6322
Bellona
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
847 Elo+
Solo
Anubis
Anubis
Mickymouse69162
Anubis
Level 18
God Stats
1W - 3L
1,294 SR
Queue Stats
4W - 12L
1,243 Elo+
Solo
Susano
Susano
TonyLaidAnEgg
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 154L
1,298 Elo+
Solo
Jing Wei
Jing Wei
bigcoke35
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,804 Elo+
Solo
Team Averages
Level 10
1,459 SR
1,338 Elo+

VS

Team Averages
Level 17
1,455 SR
1,288 Elo+
Fenrir
Fenrir
Bitonimus
Fenrir
Level 27
God Stats
9W - 8L
1,609 SR
Queue Stats
116W - 109L
1,624 Elo+
Solo
Vulcan
Vulcan
Dream Leeroy
Vulcan
Level 18
God Stats
3W - 2L
1,217 SR
Queue Stats
65W - 51L
1,467 Elo+
Solo
Neith
Neith
GameWarrioR254
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,224 Elo+
Solo
Kukulkan
Kukulkan
Rage20gamefm
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
847 Elo+
Solo
Apollo
Apollo
TerryLigma
Apollo
Level 22
God Stats
21W - 23L
1,449 SR
Queue Stats
100W - 127L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L1FE ALTO
Izanami
15
1 / 18 / 6
10,175
407
2,021
20,825
5,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
Lucas r6322
Bellona
12
0 / 14 / 3
8,596
344
788
22,327
14,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 7 / 4
14,365
575
22,626
18,890
8,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 7 / 5
12,803
512
13,592
22,383
12,053
Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
bigcoke35
Jing Wei
16
4 / 10 / 1
10,988
440
9,777
16,975
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bitonimus
Fenrir
20
17 / 1 / 9
15,637
625
18,061
18,730
13,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
20
10 / 1 / 10
14,638
586
16,221
9,900
5,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 5 / 9
12,242
490
9,723
12,023
2,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Rage20gamefm
Kukulkan
12
2 / 18 / 4
9,780
391
4,272
16,674
4,656
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
TerryLigma
Apollo
20
15 / 7 / 8
14,897
596
20,327
23,239
7,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
90
29
Kills
50
56
Deaths
32
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bitonimus
Fenrir
17
1
9
21.5
W
Vulcan
10
1
10
15
W
6
5
9
2.1
L
Izanami
L1FE ALTO
Izanami
1
18
6
0.22
L
Bellona
Lucas r6322
Bellona
0
14
3
0.11
L
15
7
4
2.43
W
Kukulkan
Rage20gamefm
Kukulkan
2
18
4
0.22
W
Apollo
TerryLigma
Apollo
15
7
8
2.71
L
9
7
5
1.64
L
Jing Wei
bigcoke35
Jing Wei
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,804
Damage
68,604
101,400
Taken
80,566
46,125
Mitigated
33,364
12,533
Healing
20,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bitonimus
Fenrir
18,061
3,592
0
6,001
18,730
13,671
1,243
3,932
14,798
0
119,162
W
Vulcan
16,221
6,083
0
2,098
9,900
5,016
450
2,614
7,286
113,170
0
W
9,723
4,515
0
3,094
12,023
2,464
3,506
5,158
6,865
0
53,297
L
Izanami
L1FE ALTO
Izanami
2,021
1,400
0
211
20,825
5,635
678
6,024
14,718
0
36,043
L
Bellona
Lucas r6322
Bellona
788
711
0
4,398
22,327
14,003
0
2,179
20,148
0
25,828
L
22,626
1,379
0
4,450
18,890
8,747
0
7,128
11,722
74,591
0
W
Kukulkan
Rage20gamefm
Kukulkan
4,272
987
0
70
16,674
4,656
1,710
4,329
12,345
28,791
0
W
Apollo
TerryLigma
Apollo
20,327
14,644
0
9,052
23,239
7,557
11,822
6,593
16,646
0
87,523
L
13,592
2,732
116
1,567
22,383
12,053
0
4,170
18,154
0
92,473
L
Jing Wei
bigcoke35
Jing Wei
9,777
7,743
0
1,791
16,975
5,687
2,528
992
15,983
0
46,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,927
Gold Earned
67,194
424
Minions Killed
614
0
Camps Cleared
0
1,994,069
Distance Traveled
2,140,336
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,637
625
155
6
0
491,205
1
W
Vulcan
14,638
586
154
6
0
486,410
5
W
Neith
12,242
490
99
4
0
382,474
0
L
Izanami
10,175
407
54
2
0
376,631
1
L
Bellona
8,596
344
47
2
0
397,113
6
L
Anubis
14,365
575
120
5
0
381,389
1
W
Kukulkan
9,780
391
46
2
0
378,447
0
W
Apollo
14,897
596
160
6
0
401,800
1
L
Susano
12,803
512
124
5
0
441,667
5
L
Jing Wei
10,988
440
79
3
0
397,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role