Player Matchup

Kali
Kali
 
Kali
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Lorkuser
Heimdallr
Level 25
God Stats
3W - 2L
1,933 SR
Queue Stats
28W - 28L
1,451 Elo+
Party 2
Merlin
Merlin
Syren73
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 154L
1,398 Elo+
Party 3
Nike
Nike
jalaamo42
Nike
Level 99
God Stats
3W - 1L
1,748 SR
Queue Stats
186W - 216L
1,412 Elo+
Party 3
Awilix
Awilix
posho2002
Awilix
Level 121
God Stats
25W - 29L
1,376 SR
Queue Stats
801W - 909L
1,362 Elo+
Party 3
Team Averages
Level 66
1,611 SR
1,425 Elo+

VS

Team Averages
Level 45
1,202 SR
1,083 Elo+
Ra
Ra
Abasek
Ra
Level 89
God Stats
4W - 6L
1,251 SR
Queue Stats
51W - 45L
1,610 Elo+
Solo
Amaterasu
Amaterasu
Bulthor
Amaterasu
Level 55
God Stats
0W - 3L
1,230 SR
Queue Stats
9W - 18L
1,039 Elo+
Party 1
Neith
Neith
KnifeMaster24
Neith
Level 14
God Stats
0W - 3L
1,130 SR
Queue Stats
1W - 6L
894 Elo+
Party 1
Da Ji
Da Ji
Snujs
Da Ji
Level 48
God Stats
2W - 7L
1,297 SR
Queue Stats
10W - 20L
966 Elo+
Party 1
Aphrodite
Aphrodite
Sofubae
Aphrodite
Level 19
God Stats
0W - 6L
1,103 SR
Queue Stats
2W - 11L
907 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
8 / 1 / 4
8,968
690
5,105
10,221
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Lorkuser
Heimdallr
13
4 / 1 / 3
7,787
599
9,337
6,956
3,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Syren73
Merlin
12
3 / 5 / 4
7,343
565
7,066
7,996
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
11
1 / 1 / 8
7,308
562
4,111
10,035
4,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
posho2002
Awilix
14
6 / 1 / 4
8,534
656
10,532
7,178
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
4 / 3 / 1
7,652
589
7,293
9,092
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Bulthor
Amaterasu
10
0 / 5 / 1
5,747
442
2,475
11,701
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 1
5,122
394
4,011
7,527
1,918
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Snujs
Da Ji
10
4 / 5 / 0
6,732
518
5,888
9,721
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Sofubae
Aphrodite
9
0 / 5 / 1
5,802
446
2,378
11,064
3,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
22
Kills
8
9
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
1
4
10
L
Ra
4
3
1
1.5
L
Amaterasu
Bulthor
Amaterasu
0
5
1
0.1
L
0
4
1
0.13
W
Heimdallr
Lorkuser
Heimdallr
4
1
3
5.5
L
Da Ji
Snujs
Da Ji
4
5
0
0.8
L
Aphrodite
Sofubae
Aphrodite
0
5
1
0.1
W
Merlin
Syren73
Merlin
3
5
4
1
W
Nike
1
1
8
5
W
Awilix
posho2002
Awilix
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
22,045
42,386
Taken
49,105
18,341
Mitigated
21,407
10,997
Healing
16,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,105
2,835
0
6,197
10,221
4,431
379
2,045
8,006
0
43,748
L
Ra
7,293
547
438
3,524
9,092
3,176
364
3,296
5,428
50,731
0
L
Amaterasu
Bulthor
Amaterasu
2,475
1,081
0
4,023
11,701
6,013
128
0
11,701
0
24,968
L
4,011
1,371
0
1,304
7,527
1,918
0
947
6,501
0
17,410
W
Heimdallr
Lorkuser
Heimdallr
9,337
3,731
0
731
6,956
3,004
2,424
1,388
5,568
0
52,972
L
Da Ji
Snujs
Da Ji
5,888
1,325
0
1,951
9,721
6,851
0
1,272
8,320
0
32,885
L
Aphrodite
Sofubae
Aphrodite
2,378
621
2,060
3,357
11,064
3,449
0
918
10,086
19,812
0
W
Merlin
Syren73
Merlin
7,066
768
0
775
7,996
2,399
234
3,862
3,974
36,858
0
W
Nike
4,111
160
0
1,240
10,035
4,074
46
1,741
8,214
0
13,778
W
Awilix
posho2002
Awilix
10,532
4,056
0
2,054
7,178
4,433
36
346
6,792
0
47,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,940
Gold Earned
31,055
329
Minions Killed
276
0
Camps Cleared
0
1,302,941
Distance Traveled
1,255,902
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,968
690
82
6
0
263,887
0
L
Ra
7,652
589
114
9
0
262,382
2
L
Amaterasu
5,747
442
44
3
0
246,510
0
L
Neith
5,122
394
34
3
0
249,663
1
W
Heimdallr
7,787
599
89
7
0
236,330
0
L
Da Ji
6,732
518
63
5
0
258,750
0
L
Aphrodite
5,802
446
21
2
0
238,597
0
W
Merlin
7,343
565
56
4
0
237,824
1
W
Nike
7,308
562
21
2
0
274,926
4
W
Awilix
8,534
656
81
6
0
289,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role