Player Matchup

Bakasura
Bakasura
Aleessandroo
Bakasura
Level 16
God Stats
1W - 4L
1,325 SR
Queue Stats
20W - 19L
1,463 Elo+
Party 1
Nike
Nike
Febroniodomato
Nike
Level 9
God Stats
1W - 3L
1,686 SR
Queue Stats
6W - 10L
1,395 Elo+
Party 1
Zeus
Zeus
Pirotas
Zeus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ares
Ares
VNieto10
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thor
Thor
scvarii
Thor
Level 14
God Stats
2W - 1L
1,811 SR
Queue Stats
108W - 131L
1,368 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,445 Elo+

VS

Team Averages
Level 16
1,492 SR
1,353 Elo+
Guan Yu
Guan Yu
BallzaTH
Guan Yu
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 2
Nu Wa
Nu Wa
Darkarmondo
Nu Wa
Level 21
God Stats
4W - 5L
1,432 SR
Queue Stats
24W - 44L
1,327 Elo+
Party 2
Thor
Thor
LordOGorilla
Thor
Level 17
God Stats
2W - 0L
1,784 SR
Queue Stats
25W - 18L
1,560 Elo+
Solo
Athena
Athena
Maxmaxsss2
Athena
Level 13
God Stats
2W - 3L
1,245 SR
Queue Stats
12W - 21L
1,346 Elo+
Party 2
Medusa
Medusa
Mirrach
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aleessandroo
Bakasura
17
2 / 8 / 4
11,202
467
6,238
20,099
9,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 8 / 1
11,690
487
10,566
20,562
17,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
Pirotas
Zeus
13
0 / 11 / 5
8,983
374
12,216
15,460
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
13
0 / 13 / 3
8,018
334
3,297
20,272
9,783
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thor
scvarii
Thor
15
5 / 8 / 3
10,565
440
8,297
17,144
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BallzaTH
Guan Yu
16
9 / 3 / 18
10,999
458
10,366
20,352
22,819
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 5 / 19
11,774
491
16,987
13,211
5,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
17 / 2 / 7
15,498
646
22,599
15,157
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Maxmaxsss2
Athena
17
9 / 1 / 21
12,517
522
12,498
17,977
23,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Mirrach
Medusa
16
5 / 5 / 8
11,364
474
8,487
17,697
6,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
121
12
Kills
48
48
Deaths
16
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aleessandroo
Bakasura
2
8
4
0.5
W
Guan Yu
BallzaTH
Guan Yu
9
3
18
6
W
8
5
19
3.5
L
5
8
1
0.69
W
17
2
7
10.25
W
Athena
Maxmaxsss2
Athena
9
1
21
19.5
W
Medusa
Mirrach
Medusa
5
5
8
1.8
L
Zeus
Pirotas
Zeus
0
11
5
0.23
L
Ares
0
13
3
0.12
L
Thor
scvarii
Thor
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,614
Damage
70,937
93,537
Taken
84,394
49,260
Mitigated
65,460
9,056
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aleessandroo
Bakasura
6,238
4,188
0
5,392
20,099
9,446
2,884
4,058
16,041
0
69,244
W
Guan Yu
BallzaTH
Guan Yu
10,366
1,155
3,522
4,833
20,352
22,819
902
8,619
11,434
22
38,379
W
16,987
2,351
1,482
2,309
13,211
5,048
1,420
5,378
7,579
61,984
0
L
10,566
977
0
840
20,562
17,371
1,625
7,348
13,214
14,043
54,910
W
22,599
5,045
0
859
15,157
7,098
2,188
1,384
13,563
0
162,743
W
Athena
Maxmaxsss2
Athena
12,498
2,656
0
3,115
17,977
23,866
894
6,732
10,955
42,795
0
W
Medusa
Mirrach
Medusa
8,487
4,664
0
3,404
17,697
6,629
2,706
3,324
13,960
0
74,172
L
Zeus
Pirotas
Zeus
12,216
1,500
81
2,033
15,460
3,453
504
3,485
11,975
66,579
0
L
Ares
3,297
456
0
0
20,272
9,783
343
9,167
11,105
13,844
0
L
Thor
scvarii
Thor
8,297
2,059
0
710
17,144
9,207
0
5,857
11,287
0
37,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,458
Gold Earned
62,152
422
Minions Killed
558
0
Camps Cleared
0
1,945,554
Distance Traveled
2,236,098
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,202
467
128
5
0
480,785
1
W
Guan Yu
10,999
458
57
2
0
529,151
0
W
Nu Wa
11,774
491
92
4
0
365,711
0
L
Nike
11,690
487
106
4
0
367,433
1
W
Thor
15,498
646
220
9
0
475,252
2
W
Athena
12,517
522
73
3
0
518,809
0
W
Medusa
11,364
474
116
5
0
347,175
2
L
Zeus
8,983
374
104
4
0
341,505
0
L
Ares
8,018
334
34
1
0
383,884
2
L
Thor
10,565
440
50
2
0
371,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role