Player Matchup

Baba Yaga
Baba Yaga
DerDealo
Baba Yaga
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
Neith
Neith
Grimdur
Neith
Level 13
God Stats
4W - 6L
1,189 SR
Queue Stats
37W - 43L
1,205 Elo+
Solo
Jing Wei
Jing Wei
KillerWhalee
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 2
Da Ji
Da Ji
KingFalcon2142
Da Ji
Level 29
God Stats
1W - 3L
1,295 SR
Queue Stats
216W - 240L
1,495 Elo+
Solo
Nike
Nike
Yoz4N
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,395 Elo+
Solo
Team Averages
Level 13
1,397 SR
1,300 Elo+

VS

Team Averages
Level 19
1,597 SR
1,572 Elo+
Cthulhu
Cthulhu
AlkoHolger
Cthulhu
Level 8
God Stats
9W - 1L
1,900 SR
Queue Stats
10W - 3L
1,673 Elo+
Party 3
Bakasura
Bakasura
Asolto
Bakasura
Level 15
God Stats
3W - 3L
1,290 SR
Queue Stats
29W - 23L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Sch1zoafective
Danzaburou
Level 13
God Stats
5W - 0L
1,882 SR
Queue Stats
21W - 13L
1,658 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Walkingbomb
Morgan Le Fay
Level 29
God Stats
11W - 15L
1,415 SR
Queue Stats
52W - 42L
1,528 Elo+
Party 3
Thanatos
Thanatos
brokebooy
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DerDealo
Baba Yaga
8
0 / 10 / 1
5,354
357
2,366
9,542
2,510
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Grimdur
Neith
10
1 / 2 / 0
6,230
415
2,053
4,873
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
KillerWhalee
Jing Wei
8
0 / 9 / 0
5,134
342
1,191
8,491
2,000
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 2 / 4
8,007
534
2,773
6,464
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nike
Yoz4N
Nike
13
9 / 6 / 1
8,835
589
11,051
15,240
8,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlkoHolger
Cthulhu
11
3 / 2 / 7
7,846
523
3,129
7,323
6,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
Asolto
Bakasura
14
7 / 2 / 3
8,830
589
4,785
6,155
2,664
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Sch1zoafective
Danzaburou
12
2 / 1 / 7
7,906
527
5,596
7,124
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Walkingbomb
Morgan Le Fay
15
12 / 1 / 6
9,437
629
14,010
7,033
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
brokebooy
Thanatos
11
3 / 7 / 4
7,073
472
3,281
8,960
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
13
Kills
27
29
Deaths
13
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlkoHolger
Cthulhu
3
2
7
3.25
W
Bakasura
Asolto
Bakasura
7
2
3
4.25
L
Baba Yaga
DerDealo
Baba Yaga
0
10
1
0.05
L
Neith
Grimdur
Neith
1
2
0
0.5
L
Jing Wei
KillerWhalee
Jing Wei
0
9
0
0
L
3
2
4
2.5
W
Danzaburou
Sch1zoafective
Danzaburou
2
1
7
5.5
W
Morgan Le Fay
Walkingbomb
Morgan Le Fay
12
1
6
15
L
Nike
Yoz4N
Nike
9
6
1
1.58
W
Thanatos
brokebooy
Thanatos
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,434
Damage
30,801
44,610
Taken
36,595
16,860
Mitigated
16,492
8,484
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlkoHolger
Cthulhu
3,129
341
0
330
7,323
6,099
69
1,505
5,818
20,925
0
W
Bakasura
Asolto
Bakasura
4,785
3,240
0
2,824
6,155
2,664
0
233
5,922
0
37,907
L
Baba Yaga
DerDealo
Baba Yaga
2,366
452
0
1,371
9,542
2,510
681
5,192
4,000
17,662
0
L
Neith
Grimdur
Neith
2,053
757
0
1,628
4,873
1,467
882
1,753
3,120
0
27,690
L
Jing Wei
KillerWhalee
Jing Wei
1,191
905
0
46
8,491
2,000
309
3,329
4,931
0
9,436
L
2,773
260
0
2,659
6,464
2,414
0
185
6,279
0
37,865
W
Danzaburou
Sch1zoafective
Danzaburou
5,596
2,337
0
2,718
7,124
2,309
563
586
6,538
0
51,219
W
Morgan Le Fay
Walkingbomb
Morgan Le Fay
14,010
1,118
0
1,550
7,033
2,784
660
1,666
5,367
62,937
0
L
Nike
Yoz4N
Nike
11,051
1,336
0
2,780
15,240
8,469
188
6,680
8,479
9,665
44,154
W
Thanatos
brokebooy
Thanatos
3,281
882
0
2,833
8,960
2,636
205
546
8,414
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,560
Gold Earned
41,092
291
Minions Killed
343
0
Camps Cleared
0
1,260,369
Distance Traveled
1,454,245
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,846
523
35
2
0
285,152
4
W
Bakasura
8,830
589
101
7
0
333,635
0
L
Baba Yaga
5,354
357
25
2
0
220,610
1
L
Neith
6,230
415
63
4
0
260,017
5
L
Jing Wei
5,134
342
23
2
0
243,963
2
L
Da Ji
8,007
534
82
5
0
281,595
0
W
Danzaburou
7,906
527
76
5
0
264,749
0
W
Morgan Le Fay
9,437
629
98
7
0
295,535
1
L
Nike
8,835
589
98
7
0
254,184
3
W
Thanatos
7,073
472
33
2
0
275,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role