Player Matchup

Morgan Le Fay
Morgan Le Fay
BangoHitta808
Morgan Le Fay
Level 61
God Stats
26W - 15L
1,667 SR
Queue Stats
119W - 115L
1,519 Elo+
Solo
Merlin
Merlin
DebuffWookie
Merlin
Level 98
God Stats
1W - 2L
1,281 SR
Queue Stats
135W - 144L
1,593 Elo+
Solo
Skadi
Skadi
ONSYTE33
Skadi
Level 154
God Stats
16W - 17L
1,425 SR
Queue Stats
923W - 976L
1,479 Elo+
Solo
Jormungandr
Jormungandr
SilentkillSZ156
Jormungandr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 148L
1,523 Elo+
Party 2
Vamana
Vamana
SillyBunny74127
Vamana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,502 Elo+
Party 2
Team Averages
Level 84
1,475 SR
1,523 Elo+

VS

Team Averages
Level 99
1,516 SR
1,483 Elo+
Ao Kuang
Ao Kuang
BoughtenPants31
Ao Kuang
Level 86
God Stats
4W - 5L
1,359 SR
Queue Stats
575W - 558L
1,542 Elo+
Solo
Cthulhu
Cthulhu
CheesePlatters
Cthulhu
Level 58
God Stats
13W - 11L
1,624 SR
Queue Stats
106W - 116L
1,443 Elo+
Party 1
Zeus
Zeus
MONKEY_D_JON
Zeus
Level 112
God Stats
49W - 37L
1,555 SR
Queue Stats
211W - 223L
1,492 Elo+
Solo
Chernobog
Chernobog
S7N_GHOST
Chernobog
Level 133
God Stats
11W - 0L
1,604 SR
Queue Stats
268W - 284L
1,523 Elo+
Party 1
Persephone
Persephone
TernarySquid7
Persephone
Level 105
God Stats
2W - 0L
1,435 SR
Queue Stats
7W - 9L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BangoHitta808
Morgan Le Fay
15
1 / 2 / 2
9,192
919
11,101
7,609
2,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
15
0 / 3 / 2
8,980
898
5,071
7,914
2,718
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
ONSYTE33
Skadi
15
0 / 3 / 2
8,721
872
6,403
5,070
1,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SilentkillSZ156
Jormungandr
15
4 / 2 / 0
10,083
1,008
2,930
11,101
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 5 / 2
8,161
816
3,386
10,761
4,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

206

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
11 / 0 / 1
10,884
1,088
11,608
6,916
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 1 / 7
9,476
948
6,201
11,034
8,250
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 8
9,573
957
14,894
5,327
1,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
S7N_GHOST
Chernobog
15
0 / 1 / 5
8,538
854
1,628
3,873
1,373
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
TernarySquid7
Persephone
15
0 / 1 / 4
9,209
921
4,294
4,957
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
15
15
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BangoHitta808
Morgan Le Fay
1
2
2
1
W
Ao Kuang
11
0
1
11.5
W
2
1
7
5.5
L
Merlin
0
3
2
0.33
W
2
2
8
3
L
Skadi
ONSYTE33
Skadi
0
3
2
0.33
W
Chernobog
S7N_GHOST
Chernobog
0
1
5
2.5
L
Jormungandr
SilentkillSZ156
Jormungandr
4
2
0
2
L
0
5
2
0.2
W
Persephone
TernarySquid7
Persephone
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,891
Damage
38,625
42,455
Taken
32,107
20,533
Mitigated
15,462
2,092
Healing
8,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BangoHitta808
Morgan Le Fay
11,101
1,703
0
345
7,609
2,678
0
6,514
1,095
36,681
0
W
Ao Kuang
11,608
4,296
0
2,722
6,916
2,623
0
4,191
2,725
16,109
2,191
W
6,201
264
414
3,616
11,034
8,250
0
7,337
3,697
18,333
0
L
Merlin
5,071
97
0
0
7,914
2,718
0
6,561
1,353
35,919
0
W
14,894
520
0
160
5,327
1,655
0
3,261
2,066
28,305
0
L
Skadi
ONSYTE33
Skadi
6,403
3,085
0
0
5,070
1,535
0
4,207
863
0
21,837
W
Chernobog
S7N_GHOST
Chernobog
1,628
729
0
0
3,873
1,373
0
1,980
1,893
0
18,101
L
Jormungandr
SilentkillSZ156
Jormungandr
2,930
248
0
718
11,101
9,285
0
9,501
1,600
12,433
0
L
3,386
1,519
0
1,029
10,761
4,317
0
9,359
1,402
0
7,349
W
Persephone
TernarySquid7
Persephone
4,294
282
153
1,041
4,957
1,561
0
2,332
2,624
34,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
47,680
194
Minions Killed
209
7
Camps Cleared
5
802,152
Distance Traveled
919,944
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,192
919
51
5
1
173,978
0
W
Ao Kuang
10,884
1,088
17
2
3
211,687
1
W
Cthulhu
9,476
948
37
4
0
194,068
0
L
Merlin
8,980
898
78
8
1
179,451
0
W
Zeus
9,573
957
23
2
1
155,000
0
L
Skadi
8,721
872
32
3
4
124,934
2
W
Chernobog
8,538
854
63
6
0
191,055
0
L
Jormungandr
10,083
1,008
27
3
1
181,395
0
L
Vamana
8,161
816
6
1
0
142,394
0
W
Persephone
9,209
921
69
7
1
168,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role