Player Matchup

Kukulkan
Kukulkan
IvanZO_357
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
957 Elo+
Party 2
Bakasura
Bakasura
L2-Miguel11224
Bakasura
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
957 Elo+
Party 2
Ymir
Ymir
LGDY Granola
Ymir
Level 18
God Stats
4W - 5L
1,285 SR
Queue Stats
12W - 15L
1,247 Elo+
Solo
Arachne
Arachne
cHk0P_
Arachne
Level 24
God Stats
14W - 5L
1,500 SR
Queue Stats
127W - 149L
1,272 Elo+
Solo
Hades
Hades
dekiond
Hades
Level 10
God Stats
37W - 41L
1,397 SR
Queue Stats
114W - 127L
1,170 Elo+
Solo
Team Averages
Level 12
1,436 SR
1,121 Elo+

VS

Team Averages
Level 13
1,440 SR
1,428 Elo+
Ymir
Ymir
Big_Haache
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,500 Elo+
Party 1
Thor
Thor
Davidlp_170
Thor
Level 27
God Stats
2W - 3L
1,097 SR
Queue Stats
24W - 21L
1,324 Elo+
Solo
Anubis
Anubis
Mehdi-592i
Anubis
Level 29
God Stats
2W - 0L
1,603 SR
Queue Stats
5W - 5L
1,318 Elo+
Solo
Izanami
Izanami
Mommessfoi
Izanami
Level 3
God Stats
15W - 12L
1,500 SR
Queue Stats
63W - 63L
1,500 Elo+
Party 1
Neith
Neith
PapyAndrei91
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IvanZO_357
Kukulkan
11
2 / 17 / 8
7,609
448
6,811
15,562
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
13
8 / 15 / 4
9,342
550
7,886
17,547
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

5
0 / 1 / 0
6,249
368
262
1,263
394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
cHk0P_
Arachne
11
2 / 4 / 4
7,715
454
6,621
11,401
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
dekiond
Hades
12
4 / 8 / 9
8,158
480
11,715
14,744
9,352
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 17
10,182
599
6,397
15,585
13,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 1 / 7
10,445
614
5,659
8,272
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Mehdi-592i
Anubis
16
15 / 4 / 13
11,253
662
17,696
12,291
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Mommessfoi
Izanami
15
9 / 4 / 14
10,068
592
10,701
10,053
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 5 / 14
9,296
547
8,157
10,107
3,049
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
110
16
Kills
45
45
Deaths
20
25
Assists
65
Player
Kills
Deaths
Assists
KDA
W
6
6
17
2.42
W
9
1
7
12.5
L
Kukulkan
IvanZO_357
Kukulkan
2
17
8
0.35
L
Bakasura
8
15
4
0.67
L
0
1
0
0
W
Anubis
Mehdi-592i
Anubis
15
4
13
5.38
W
Izanami
Mommessfoi
Izanami
9
4
14
4
W
6
5
14
2.6
L
Arachne
cHk0P_
Arachne
2
4
4
1
L
Hades
dekiond
Hades
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
48,610
60,517
Taken
56,308
22,760
Mitigated
28,031
4,514
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,397
1,584
0
2,210
15,585
13,200
1,098
5,039
10,084
27,716
0
W
5,659
1,524
0
2,334
8,272
2,839
1,154
821
7,298
0
52,908
L
Kukulkan
IvanZO_357
Kukulkan
6,811
1,526
0
35
15,562
3,935
0
6,703
8,637
17,636
0
L
Bakasura
7,886
4,087
0
1,432
17,547
6,127
5
7,101
10,190
0
16,613
L
262
0
0
0
1,263
394
0
0
1,263
3,805
0
W
Anubis
Mehdi-592i
Anubis
17,696
968
450
5,374
12,291
5,447
2,634
4,222
7,684
57,849
0
W
Izanami
Mommessfoi
Izanami
10,701
8,794
0
2,337
10,053
3,496
4,669
4,250
5,603
0
50,980
W
8,157
2,696
0
1,092
10,107
3,049
2,764
3,956
5,838
0
33,293
L
Arachne
cHk0P_
Arachne
6,621
4,989
0
1,251
11,401
2,952
0
3,216
8,021
0
35,233
L
Hades
dekiond
Hades
11,715
1,060
144
1,652
14,744
9,352
0
6,128
8,313
27,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
51,244
148
Minions Killed
367
0
Camps Cleared
0
1,029,564
Distance Traveled
1,356,148
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,182
599
40
2
0
297,652
3
W
Thor
10,445
614
106
6
0
301,966
1
L
Kukulkan
7,609
448
13
1
0
257,361
1
L
Bakasura
9,342
550
23
1
0
279,034
3
L
Ymir
6,249
368
8
0
0
53,878
1
W
Anubis
11,253
662
92
5
0
252,262
3
W
Izanami
10,068
592
74
4
0
269,794
0
W
Neith
9,296
547
55
3
0
234,474
0
L
Arachne
7,715
454
62
4
0
262,030
0
L
Hades
8,158
480
42
2
0
177,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role