Player Matchup

Ah Puch
Ah Puch
Colrezz
Ah Puch
Level 127
God Stats
9W - 5L
1,773 SR
Queue Stats
95W - 64L
1,723 Elo+
Party 2
Sylvanus
Sylvanus
D7ominator
Sylvanus
Level 160
God Stats
13W - 3L
1,836 SR
Queue Stats
290W - 153L
1,745 Elo+
Party 2
Danzaburou
Danzaburou
sullllyishere
Danzaburou
Level 139
God Stats
7W - 2L
1,620 SR
Queue Stats
209W - 85L
1,790 Elo+
Party 2
Team Averages
Level 142
1,743 SR
1,752 Elo+

VS

Team Averages
Level 144
1,459 SR
1,626 Elo+
Tsukuyomi
Tsukuyomi
CrySpawn
Tsukuyomi
Level 153
God Stats
7W - 13L
1,437 SR
Queue Stats
365W - 335L
1,621 Elo+
Party 1
Sun Wukong
Sun Wukong
JuanIsThere
Sun Wukong
Level 127
God Stats
0W - 1L
1,508 SR
Queue Stats
10W - 10L
1,569 Elo+
Solo
Raijin
Raijin
MiniSpaps
Raijin
Level 152
God Stats
11W - 12L
1,431 SR
Queue Stats
462W - 424L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Colrezz
Ah Puch
18
7 / 4 / 10
13,792
690
21,285
19,513
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
D7ominator
Sylvanus
17
4 / 1 / 12
13,314
666
14,605
22,640
28,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
sullllyishere
Danzaburou
17
7 / 7 / 9
13,905
695
16,162
23,694
12,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrySpawn
Tsukuyomi
17
4 / 8 / 6
13,780
689
12,820
19,300
15,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
JuanIsThere
Sun Wukong
16
1 / 7 / 5
11,793
590
10,230
22,150
23,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
MiniSpaps
Raijin
20
7 / 3 / 3
14,147
707
25,002
17,309
7,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
18
Kills
12
12
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Colrezz
Ah Puch
7
4
10
3
L
Tsukuyomi
CrySpawn
Tsukuyomi
4
8
6
0.88
W
Sylvanus
D7ominator
Sylvanus
4
1
12
10
L
Sun Wukong
JuanIsThere
Sun Wukong
1
7
5
0.5
L
Raijin
MiniSpaps
Raijin
7
3
3
2.83
W
Danzaburou
sullllyishere
Danzaburou
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,052
Damage
48,052
65,847
Taken
58,759
50,321
Mitigated
46,443
25,121
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Colrezz
Ah Puch
21,285
974
0
4,480
19,513
9,392
959
7,369
11,498
56,294
0
L
Tsukuyomi
CrySpawn
Tsukuyomi
12,820
3,192
0
975
19,300
15,360
2,018
9,530
9,402
0
34,147
W
Sylvanus
D7ominator
Sylvanus
14,605
2,800
6,553
7,560
22,640
28,232
1,092
9,303
12,793
36,579
0
L
Sun Wukong
JuanIsThere
Sun Wukong
10,230
782
0
1,623
22,150
23,954
68
13,341
7,881
0
33,780
L
Raijin
MiniSpaps
Raijin
25,002
602
191
4,881
17,309
7,129
544
11,301
5,586
99,353
0
W
Danzaburou
sullllyishere
Danzaburou
16,162
8,251
0
6,528
23,694
12,697
1,461
8,330
15,138
0
73,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,011
Gold Earned
39,720
227
Minions Killed
260
0
Camps Cleared
0
1,044,282
Distance Traveled
1,131,361
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,792
690
71
4
0
341,080
0
L
Tsukuyomi
13,780
689
44
2
0
391,220
1
W
Sylvanus
13,314
666
26
1
0
376,993
1
L
Sun Wukong
11,793
590
50
3
0
369,066
3
L
Raijin
14,147
707
166
8
0
371,075
3
W
Danzaburou
13,905
695
130
7
0
326,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role