Player Matchup

Hachiman
Hachiman
Dream Leeroy
Hachiman
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 51L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
GrowingAcrobat3
Gilgamesh
Level 29
God Stats
2W - 4L
1,151 SR
Queue Stats
33W - 30L
1,415 Elo+
Solo
Artemis
Artemis
MachadoPower
Artemis
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
61W - 71L
1,454 Elo+
Solo
Guan Yu
Guan Yu
majed_ksa_2y
Guan Yu
Level 14
God Stats
76W - 76L
1,553 SR
Queue Stats
296W - 321L
1,384 Elo+
Solo
Yemoja
Yemoja
wiccano143
Yemoja
Level 20
God Stats
1W - 0L
1,160 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Team Averages
Level 17
1,373 SR
1,445 Elo+

VS

Team Averages
Level 11
1,529 SR
1,507 Elo+
Fenrir
Fenrir
FEARDIEGO334
Fenrir
Level 6
God Stats
4W - 9L
1,520 SR
Queue Stats
13W - 14L
1,438 Elo+
Solo
Loki
Loki
Gianpinolo_Gelso
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
PetersonLeRoy
Sobek
Level 14
God Stats
1W - 1L
1,627 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
pandagamer-fers-
Jormungandr
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 42L
1,597 Elo+
Solo
Thor
Thor
spinjitzu_player
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dream Leeroy
Hachiman
20
6 / 0 / 1
14,126
614
7,159
15,994
7,200
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
GrowingAcrobat3
Gilgamesh
15
4 / 2 / 8
10,772
468
5,325
9,349
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
MachadoPower
Artemis
15
5 / 3 / 6
10,989
478
9,654
12,904
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
majed_ksa_2y
Guan Yu
17
9 / 6 / 4
12,043
524
7,632
18,418
10,185
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
wiccano143
Yemoja
18
3 / 0 / 3
12,189
530
5,924
7,143
8,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 5 / 2
8,129
353
5,909
10,346
7,289
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 5 / 5
10,928
475
6,255
12,015
3,924
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 4 / 5
10,406
452
9,639
14,872
10,946
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
pandagamer-fers-
Jormungandr
15
0 / 2 / 0
8,801
383
4,659
12,078
13,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 14 / 0
6,282
273
652
11,977
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
27
Kills
11
11
Deaths
30
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Dream Leeroy
Hachiman
6
0
1
6.5
L
Fenrir
2
5
2
0.6
L
4
5
5
1.3
W
Gilgamesh
GrowingAcrobat3
Gilgamesh
4
2
8
4
W
Artemis
MachadoPower
Artemis
5
3
6
2.67
L
5
4
5
1.88
W
Guan Yu
majed_ksa_2y
Guan Yu
9
6
4
1.83
L
Jormungandr
pandagamer-fers-
Jormungandr
0
2
0
0
L
0
14
0
0
W
Yemoja
wiccano143
Yemoja
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,694
Damage
27,114
63,808
Taken
61,288
38,735
Mitigated
38,404
20,351
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Dream Leeroy
Hachiman
7,159
4,126
0
9,995
15,994
7,200
6,772
242
15,752
0
137,816
L
Fenrir
5,909
1,746
0
840
10,346
7,289
306
1,178
9,085
0
22,168
L
6,255
1,585
0
0
12,015
3,924
623
0
11,894
0
63,516
W
Gilgamesh
GrowingAcrobat3
Gilgamesh
5,325
1,108
0
1,142
9,349
8,152
390
2,631
6,718
0
40,522
W
Artemis
MachadoPower
Artemis
9,654
3,697
0
2,628
12,904
4,918
2,143
2,911
9,993
0
55,299
L
9,639
1,157
0
2,584
14,872
10,946
701
0
14,530
44,046
0
W
Guan Yu
majed_ksa_2y
Guan Yu
7,632
1,936
594
3,478
18,418
10,185
1,872
4,904
13,514
0
47,948
L
Jormungandr
pandagamer-fers-
Jormungandr
4,659
1,083
0
2,612
12,078
13,500
120
3,849
8,229
51,823
0
L
652
380
0
0
11,977
2,745
50
897
10,996
0
4,991
W
Yemoja
wiccano143
Yemoja
5,924
901
2,148
366
7,143
8,280
1,555
3,610
3,533
49,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,119
Gold Earned
44,546
497
Minions Killed
300
0
Camps Cleared
0
1,857,215
Distance Traveled
1,868,648
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,126
614
196
9
0
395,176
7
L
Fenrir
8,129
353
35
2
0
354,724
0
L
Loki
10,928
475
112
5
0
425,943
0
W
Gilgamesh
10,772
468
57
2
0
314,229
0
W
Artemis
10,989
478
100
4
0
364,171
0
L
Sobek
10,406
452
73
3
0
424,803
3
W
Guan Yu
12,043
524
65
3
0
402,991
0
L
Jormungandr
8,801
383
74
3
0
354,812
3
L
Thor
6,282
273
6
0
0
308,366
3
W
Yemoja
12,189
530
79
3
0
380,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role