Player Matchup

Ratatoskr
Ratatoskr
Aexo--
Ratatoskr
Level 68
God Stats
0W - 2L
1,860 SR
Queue Stats
20W - 32L
1,205 Elo+
Solo
Neith
Neith
Aj_mickey22
Neith
Level 88
God Stats
162W - 193L
1,492 SR
Queue Stats
287W - 325L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
DerekDepouillo
Baron Samedi
Level 69
God Stats
8W - 4L
1,867 SR
Queue Stats
230W - 250L
1,407 Elo+
Solo
Geb
Geb
Dzordz25
Geb
Level 88
God Stats
8W - 19L
1,453 SR
Queue Stats
381W - 460L
1,341 Elo+
Solo
Zhong Kui
Zhong Kui
RzN_FL0R3S7
Zhong Kui
Level 46
God Stats
17W - 11L
1,555 SR
Queue Stats
139W - 173L
1,361 Elo+
Solo
Team Averages
Level 72
1,646 SR
1,345 Elo+

VS

Team Averages
Level 96
1,388 SR
1,396 Elo+
Chaac
Chaac
ChaX270
Chaac
Level 84
God Stats
1W - 0L
1,294 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XGalaxy_Hyper1X
Danzaburou
Level 86
God Stats
31W - 32L
1,351 SR
Queue Stats
655W - 650L
1,474 Elo+
Solo
Hera
Hera
ZURG007
Hera
Level 127
God Stats
3W - 0L
1,421 SR
Queue Stats
22W - 34L
1,305 Elo+
Solo
Terra
Terra
death666rip
Terra
Level 119
God Stats
1W - 1L
1,550 SR
Queue Stats
59W - 64L
1,356 Elo+
Solo
Nemesis
Nemesis
tutaking01
Nemesis
Level 62
God Stats
1W - 1L
1,324 SR
Queue Stats
54W - 77L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aexo--
Ratatoskr
20
8 / 3 / 6
13,701
507
15,383
20,469
13,642
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 7 / 3
11,155
413
12,930
16,537
6,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DerekDepouillo
Baron Samedi
19
5 / 5 / 3
12,651
469
16,176
19,996
14,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 3
12,013
445
9,909
21,719
25,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Zhong Kui
RzN_FL0R3S7
Zhong Kui
20
6 / 2 / 4
14,422
534
25,255
25,466
20,453
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChaX270
Chaac
17
1 / 7 / 2
11,724
434
7,825
26,837
29,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
XGalaxy_Hyper1X
Danzaburou
20
13 / 4 / 4
16,322
605
25,335
26,483
11,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
ZURG007
Hera
20
7 / 3 / 3
15,390
570
28,470
17,974
7,723
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 2 / 13
13,307
493
4,502
18,976
18,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
tutaking01
Nemesis
18
1 / 6 / 9
12,362
458
6,652
21,440
8,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
22
Kills
22
22
Deaths
22
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Aexo--
Ratatoskr
8
3
6
3.67
L
2
7
3
0.5
W
Chaac
ChaX270
Chaac
1
7
2
0.29
L
Baron Samedi
DerekDepouillo
Baron Samedi
5
5
3
1.3
L
1
5
3
0.5
L
Zhong Kui
RzN_FL0R3S7
Zhong Kui
6
2
4
4
W
Danzaburou
XGalaxy_Hyper1X
Danzaburou
13
4
4
3.75
W
Hera
ZURG007
Hera
7
3
3
2.83
W
0
2
13
3.25
W
Nemesis
tutaking01
Nemesis
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,653
Damage
72,784
104,187
Taken
111,710
79,904
Mitigated
76,495
32,504
Healing
34,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Aexo--
Ratatoskr
15,383
5,074
0
919
20,469
13,642
0
4,723
15,746
0
114,207
L
12,930
5,558
159
4,676
16,537
6,287
691
2,921
13,616
0
79,776
W
Chaac
ChaX270
Chaac
7,825
1,531
0
6,320
26,837
29,462
881
13,879
12,958
0
56,920
L
Baron Samedi
DerekDepouillo
Baron Samedi
16,176
910
2,111
6,850
19,996
14,225
2,193
7,197
12,799
81,982
0
L
9,909
1,028
138
2,303
21,719
25,297
0
8,431
13,288
39,594
0
L
Zhong Kui
RzN_FL0R3S7
Zhong Kui
25,255
2,278
337
15,011
25,466
20,453
648
10,337
15,129
143,640
0
W
Danzaburou
XGalaxy_Hyper1X
Danzaburou
25,335
16,262
0
13,526
26,483
11,793
5,616
10,265
16,218
0
125,532
W
Hera
ZURG007
Hera
28,470
7,860
42
5,393
17,974
7,723
2,737
9,294
8,680
125,501
0
W
4,502
894
3,167
4,118
18,976
18,919
671
8,793
10,183
24,804
0
W
Nemesis
tutaking01
Nemesis
6,652
2,529
0
1,779
21,440
8,598
1,924
9,638
11,802
0
68,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,942
Gold Earned
69,105
661
Minions Killed
606
0
Camps Cleared
0
2,298,920
Distance Traveled
2,320,592
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
13,701
507
149
6
0
555,272
1
L
Neith
11,155
413
127
5
0
404,151
2
W
Chaac
11,724
434
95
4
0
456,073
0
L
Baron Samedi
12,651
469
135
5
0
439,844
1
L
Geb
12,013
445
35
1
0
422,966
0
L
Zhong Kui
14,422
534
215
8
0
476,687
2
W
Danzaburou
16,322
605
159
6
0
429,879
2
W
Hera
15,390
570
210
8
0
434,763
6
W
Terra
13,307
493
37
1
0
467,422
5
W
Nemesis
12,362
458
105
4
0
532,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role