Player Matchup

Loki
Loki
AUT-LANDER88
Loki
Level 46
God Stats
6W - 3L
1,465 SR
Queue Stats
55W - 47L
1,443 Elo+
Party 1
Ymir
Ymir
DJ-Heck
Ymir
Level 120
God Stats
30W - 17L
1,634 SR
Queue Stats
362W - 361L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dark_wolf972
Morgan Le Fay
Level 147
God Stats
16W - 15L
1,438 SR
Queue Stats
397W - 399L
1,429 Elo+
Solo
Apollo
Apollo
kittymia
Apollo
Level 109
God Stats
7W - 2L
1,781 SR
Queue Stats
536W - 531L
1,478 Elo+
Party 1
Tyr
Tyr
tdotmerkz
Tyr
Level 66
God Stats
3W - 6L
1,353 SR
Queue Stats
313W - 316L
1,484 Elo+
Solo
Team Averages
Level 98
1,534 SR
1,460 Elo+

VS

Team Averages
Level 116
1,499 SR
1,512 Elo+
Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dires be HUNTIN
Fafnir
Level 100
God Stats
15W - 13L
1,530 SR
Queue Stats
179W - 191L
1,518 Elo+
Party 2
Ne Zha
Ne Zha
ECC Archer
Ne Zha
Level 118
God Stats
9W - 18L
1,428 SR
Queue Stats
555W - 572L
1,513 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ThyMurderMedic
Morgan Le Fay
Level 151
God Stats
5W - 8L
1,470 SR
Queue Stats
381W - 361L
1,510 Elo+
Party 2
Sol
Sol
WiseGuyHarrie
Sol
Level 108
God Stats
20W - 16L
1,565 SR
Queue Stats
1,093W - 1,129L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 4
7,434
676
5,862
7,288
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
DJ-Heck
Ymir
8
1 / 3 / 3
5,841
531
2,348
9,201
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Dark_wolf972
Morgan Le Fay
13
5 / 1 / 7
7,527
684
8,032
8,663
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
kittymia
Apollo
10
2 / 2 / 4
6,089
554
6,356
6,642
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 0
6,859
624
7,214
7,433
4,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 1
6,517
592
4,677
8,918
5,900
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 1 / 3
4,918
447
2,078
5,204
3,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
ECC Archer
Ne Zha
10
4 / 5 / 0
6,535
594
5,615
7,539
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ThyMurderMedic
Morgan Le Fay
11
2 / 7 / 1
6,585
599
6,556
10,610
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 4 / 0
5,969
543
4,597
8,523
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
8
8
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
1
0.5
W
9
2
4
5.5
W
Ymir
DJ-Heck
Ymir
1
3
3
0.83
W
Morgan Le Fay
Dark_wolf972
Morgan Le Fay
5
1
7
8.5
L
0
1
3
1.5
L
Ne Zha
ECC Archer
Ne Zha
4
5
0
0.8
L
Morgan Le Fay
ThyMurderMedic
Morgan Le Fay
2
7
1
0.36
L
2
4
0
0.5
W
Apollo
kittymia
Apollo
2
2
4
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,812
Damage
23,523
39,227
Taken
40,794
16,201
Mitigated
17,212
11,146
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,677
240
0
4,254
8,918
5,900
0
0
8,918
0
37,940
W
5,862
1,951
0
290
7,288
2,039
0
1,056
6,232
0
31,699
W
Ymir
DJ-Heck
Ymir
2,348
538
557
1,463
9,201
4,209
0
4,379
4,822
14,533
0
W
Morgan Le Fay
Dark_wolf972
Morgan Le Fay
8,032
934
220
2,375
8,663
3,093
0
4,400
4,263
40,182
0
L
2,078
630
357
1,664
5,204
3,987
0
1,425
3,779
6,837
0
L
Ne Zha
ECC Archer
Ne Zha
5,615
1,912
0
1,915
7,539
1,963
0
1,700
5,839
0
23,637
L
Morgan Le Fay
ThyMurderMedic
Morgan Le Fay
6,556
1,573
0
2,739
10,610
3,689
0
6,368
4,242
37,102
0
L
4,597
1,392
0
3,598
8,523
1,673
130
1,108
7,415
38,534
0
W
Apollo
kittymia
Apollo
6,356
3,384
0
2,151
6,642
2,020
709
3,396
3,246
0
32,498
W
7,214
1,118
0
4,090
7,433
4,840
0
0
7,433
0
38,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,750
Gold Earned
30,524
313
Minions Killed
276
0
Camps Cleared
0
1,063,375
Distance Traveled
997,165
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,517
592
74
7
0
244,025
8
W
Loki
7,434
676
65
6
0
240,262
2
W
Ymir
5,841
531
20
2
0
184,659
0
W
Morgan Le Fay
7,527
684
78
7
0
197,387
1
L
Fafnir
4,918
447
8
1
0
162,291
2
L
Ne Zha
6,535
594
53
5
0
222,267
4
L
Morgan Le Fay
6,585
599
65
6
0
171,153
2
L
Sol
5,969
543
76
7
0
197,429
2
W
Apollo
6,089
554
56
5
0
197,308
0
W
Tyr
6,859
624
94
9
0
243,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role