Player Matchup

Horus
Horus
 
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Peace213
Izanami
Level 17
God Stats
1W - 1L
1,735 SR
Queue Stats
11W - 12L
1,572 Elo+
Party 2
Scylla
Scylla
Yeah8BaBy
Scylla
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 182L
1,492 Elo+
Solo
Arachne
Arachne
Zylleophone
Arachne
Level 16
God Stats
10W - 7L
1,737 SR
Queue Stats
30W - 25L
1,562 Elo+
Party 2
Bellona
Bellona
namotasa2514
Bellona
Level 7
God Stats
0W - 2L
1,526 SR
Queue Stats
3W - 4L
1,485 Elo+
Solo
Team Averages
Level 17
1,600 SR
1,522 Elo+

VS

Team Averages
Level 18
1,494 SR
1,447 Elo+
Cerberus
Cerberus
AppaTheory
Cerberus
Level 25
God Stats
2W - 5L
1,470 SR
Queue Stats
164W - 162L
1,528 Elo+
Solo
Discordia
Discordia
Bratixs
Discordia
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 64L
1,536 Elo+
Solo
Bellona
Bellona
Leernaer
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1
Hel
Hel
Sanctall
Hel
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,257 Elo+
Party 1
Artemis
Artemis
xDragonofTheWest
Artemis
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 128L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
3 / 2 / 2
5,886
491
1,680
8,711
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Peace213
Izanami
9
2 / 5 / 0
5,926
494
1,841
7,295
1,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Yeah8BaBy
Scylla
9
0 / 5 / 5
5,583
465
2,946
6,514
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Zylleophone
Arachne
8
2 / 1 / 3
5,613
468
1,738
6,973
2,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
namotasa2514
Bellona
8
0 / 5 / 1
5,010
418
4,049
8,738
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AppaTheory
Cerberus
11
4 / 0 / 0
7,133
594
6,293
5,689
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Bratixs
Discordia
14
6 / 0 / 1
8,199
683
5,568
3,178
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Leernaer
Bellona
8
0 / 4 / 3
5,672
473
1,652
7,168
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 3 / 0
4,744
395
366
3,839
658
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 0 / 1
8,549
712
10,682
6,407
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
17
18
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
2
2
W
Cerberus
AppaTheory
Cerberus
4
0
0
4
W
Discordia
Bratixs
Discordia
6
0
1
6.5
W
Bellona
Leernaer
Bellona
0
4
3
0.38
L
Izanami
Peace213
Izanami
2
5
0
0.4
W
0
3
0
0
L
Scylla
Yeah8BaBy
Scylla
0
5
5
0.5
L
Arachne
Zylleophone
Arachne
2
1
3
3.5
L
Bellona
namotasa2514
Bellona
0
5
1
0.1
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,254
Damage
24,561
38,231
Taken
26,281
12,941
Mitigated
11,801
7,356
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,680
540
253
849
8,711
3,719
0
1,337
7,268
0
7,521
W
Cerberus
AppaTheory
Cerberus
6,293
501
0
1,058
5,689
5,377
235
0
5,689
28,306
0
W
Discordia
Bratixs
Discordia
5,568
349
0
606
3,178
1,065
245
349
2,829
51,319
0
W
Bellona
Leernaer
Bellona
1,652
395
0
140
7,168
2,864
55
1,049
6,119
0
22,709
L
Izanami
Peace213
Izanami
1,841
1,151
0
1,575
7,295
1,623
434
199
7,050
0
34,152
W
366
250
1,873
1,248
3,839
658
66
616
3,223
4,489
0
L
Scylla
Yeah8BaBy
Scylla
2,946
276
0
250
6,514
1,747
0
2,001
4,331
25,822
0
L
Arachne
Zylleophone
Arachne
1,738
982
0
2,374
6,973
2,372
0
2,080
4,757
0
26,425
L
Bellona
namotasa2514
Bellona
4,049
997
0
2,055
8,738
3,480
0
6,098
2,598
0
16,377
W
10,682
7,046
0
3,260
6,407
1,837
0
993
5,414
0
61,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
34,297
208
Minions Killed
307
0
Camps Cleared
0
1,078,209
Distance Traveled
993,029
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,886
491
9
1
0
240,714
8
W
Cerberus
7,133
594
64
5
0
171,637
0
W
Discordia
8,199
683
96
8
0
230,814
4
W
Bellona
5,672
473
37
3
0
174,751
0
L
Izanami
5,926
494
72
6
0
218,139
0
W
Hel
4,744
395
10
1
0
177,682
0
L
Scylla
5,583
465
51
4
0
194,608
2
L
Arachne
5,613
468
52
4
0
188,240
0
L
Bellona
5,010
418
24
2
0
236,508
0
W
Artemis
8,549
712
100
8
0
238,145
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role