Player Matchup

Loki
Loki
EUNJ-i
Loki
Level 124
God Stats
79W - 59L
1,649 SR
Queue Stats
623W - 558L
1,576 Elo+
Party 1
Bacchus
Bacchus
hammod_5555
Bacchus
Level 49
God Stats
42W - 38L
1,567 SR
Queue Stats
154W - 147L
1,515 Elo+
Party 1
Chaac
Chaac
iBlack_BLOOD_KWT
Chaac
Level 128
God Stats
13W - 8L
1,542 SR
Queue Stats
636W - 572L
1,546 Elo+
Party 1
Apollo
Apollo
xF1SCHx
Apollo
Level 84
God Stats
4W - 4L
1,223 SR
Queue Stats
465W - 461L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
xFR3YRx
Nu Wa
Level 106
God Stats
15W - 16L
1,696 SR
Queue Stats
381W - 382L
1,450 Elo+
Party 3
Team Averages
Level 98
1,535 SR
1,507 Elo+

VS

Team Averages
Level 61
1,376 SR
1,431 Elo+
Izanami
Izanami
GunTom8
Izanami
Level 102
God Stats
4W - 4L
1,433 SR
Queue Stats
437W - 394L
1,436 Elo+
Party 4
Yemoja
Yemoja
LOLplayer_25
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,531 Elo+
Party 2
Cerberus
Cerberus
enorm_bob
Cerberus
Level 38
God Stats
4W - 4L
1,270 SR
Queue Stats
134W - 157L
1,418 Elo+
Party 2
Freya
Freya
xD_Daniel2010
Freya
Level 60
God Stats
4W - 4L
1,445 SR
Queue Stats
218W - 199L
1,365 Elo+
Party 2
Rama
Rama
xzVenom-
Rama
Level 87
God Stats
10W - 14L
1,234 SR
Queue Stats
317W - 304L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
EUNJ-i
Loki
16
6 / 4 / 12
10,198
537
14,491
13,381
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
hammod_5555
Bacchus
14
3 / 1 / 11
8,350
439
6,812
13,771
12,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 4 / 6
10,368
546
12,220
17,818
13,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
xF1SCHx
Apollo
16
7 / 4 / 6
10,367
546
12,277
12,996
4,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
xFR3YRx
Nu Wa
17
6 / 1 / 10
10,392
547
16,372
8,528
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GunTom8
Izanami
17
4 / 3 / 1
10,294
542
8,976
13,677
4,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
13
4 / 4 / 4
8,576
451
11,259
13,512
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
enorm_bob
Cerberus
12
0 / 5 / 3
7,802
411
7,104
16,328
11,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 8 / 0
8,751
461
8,372
15,888
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
14
2 / 7 / 2
8,667
456
6,378
17,582
5,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
27
Kills
14
14
Deaths
27
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
EUNJ-i
Loki
6
4
12
3
L
Izanami
GunTom8
Izanami
4
3
1
1.5
L
Yemoja
4
4
4
1.5
L
Cerberus
enorm_bob
Cerberus
0
5
3
0.3
W
Bacchus
hammod_5555
Bacchus
3
1
11
8.5
W
5
4
6
2
L
4
8
0
0.5
W
Apollo
xF1SCHx
Apollo
7
4
6
2.5
W
Nu Wa
xFR3YRx
Nu Wa
6
1
10
11
L
Rama
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,172
Damage
42,089
66,494
Taken
76,987
38,006
Mitigated
37,232
19,031
Healing
21,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
EUNJ-i
Loki
14,491
5,179
0
4,933
13,381
4,701
0
3,832
9,297
0
61,887
L
Izanami
GunTom8
Izanami
8,976
6,332
0
4,361
13,677
4,234
0
6,014
7,383
0
93,812
L
Yemoja
11,259
875
754
2,635
13,512
10,124
522
6,121
7,020
33,412
0
L
Cerberus
enorm_bob
Cerberus
7,104
540
0
4,445
16,328
11,968
0
2,507
13,480
37,828
0
W
Bacchus
hammod_5555
Bacchus
6,812
487
0
2,275
13,771
12,001
0
5,492
7,667
22,037
0
W
12,220
2,661
0
6,899
17,818
13,932
150
11,032
6,596
1,320
62,745
L
8,372
2,405
0
2,951
15,888
5,608
0
2,822
12,876
49,593
0
W
Apollo
xF1SCHx
Apollo
12,277
5,934
0
3,355
12,996
4,282
1,489
2,482
10,184
0
70,368
W
Nu Wa
xFR3YRx
Nu Wa
16,372
2,598
0
1,569
8,528
3,090
980
2,606
5,788
77,561
0
L
Rama
6,378
4,342
0
5,961
17,582
5,298
0
4,887
12,551
0
47,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
44,090
498
Minions Killed
488
0
Camps Cleared
0
1,807,757
Distance Traveled
1,710,546
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,198
537
102
5
0
381,377
4
L
Izanami
10,294
542
179
9
0
352,431
4
L
Yemoja
8,576
451
41
2
0
362,048
1
L
Cerberus
7,802
411
101
5
0
335,278
0
W
Bacchus
8,350
439
25
1
0
354,675
2
W
Chaac
10,368
546
117
6
0
345,350
4
L
Freya
8,751
461
82
4
0
346,492
0
W
Apollo
10,367
546
107
6
0
362,073
4
W
Nu Wa
10,392
547
147
8
0
364,282
6
L
Rama
8,667
456
85
4
0
314,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role