Player Matchup

Heimdallr
Heimdallr
ElBabs_01
Heimdallr
Level 28
God Stats
2W - 0L
1,655 SR
Queue Stats
8W - 8L
1,120 Elo+
Solo
Da Ji
Da Ji
JOJOBrazzy
Da Ji
Level 28
God Stats
8W - 5L
1,656 SR
Queue Stats
99W - 106L
1,420 Elo+
Solo
Cerberus
Cerberus
SOCStepp
Cerberus
Level 6
God Stats
3W - 2L
1,686 SR
Queue Stats
11W - 17L
1,176 Elo+
Party 1
Bastet
Bastet
WhereD UWantIt
Bastet
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,213 Elo+
Party 1
Chang'e
Chang'e
msRockinRobin
Chang'e
Level 15
God Stats
2W - 3L
1,276 SR
Queue Stats
37W - 63L
1,324 Elo+
Solo
Team Averages
Level 37
1,555 SR
1,251 Elo+

VS

Team Averages
Level 22
1,375 SR
1,375 Elo+
Horus
Horus
CamoKablamo
Horus
Level 18
God Stats
16W - 16L
1,441 SR
Queue Stats
47W - 72L
1,291 Elo+
Solo
Izanami
Izanami
JJDMX
Izanami
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
19W - 25L
1,426 Elo+
Solo
Zeus
Zeus
Jozeelicious
Zeus
Level 29
God Stats
108W - 97L
1,509 SR
Queue Stats
528W - 564L
1,386 Elo+
Solo
Bakasura
Bakasura
bryce14058421
Bakasura
Level 29
God Stats
2W - 2L
1,167 SR
Queue Stats
156W - 139L
1,481 Elo+
Solo
Hou Yi
Hou Yi
mydol1229
Hou Yi
Level 16
God Stats
1W - 5L
1,258 SR
Queue Stats
18W - 21L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElBabs_01
Heimdallr
20
16 / 4 / 7
19,671
1,157
54,151
25,145
11,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
20
6 / 8 / 10
16,128
949
27,213
21,651
16,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
SOCStepp
Cerberus
20
0 / 7 / 9
14,044
826
8,401
21,095
10,890
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

20
1 / 9 / 7
14,183
834
20,857
24,796
10,618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
20
0 / 4 / 8
13,803
812
4,804
19,126
7,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 17
16,252
956
15,987
42,065
62,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
JJDMX
Izanami
20
16 / 10 / 11
18,922
1,113
47,945
34,401
15,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 4 / 16
17,113
1,007
22,412
16,363
12,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
bryce14058421
Bakasura
19
0 / 0 / 0
11,942
702
199
887
251
Hou Yi
mydol1229
Hou Yi
20
2 / 5 / 23
16,070
945
16,155
28,160
11,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
23
Kills
32
32
Deaths
23
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
5
4
17
3.38
W
Heimdallr
ElBabs_01
Heimdallr
16
4
7
4.88
L
Izanami
JJDMX
Izanami
16
10
11
2.15
W
Da Ji
6
8
10
1.38
L
9
4
16
4.25
W
Cerberus
SOCStepp
Cerberus
0
7
9
0.64
W
1
9
7
0.5
L
Bakasura
bryce14058421
Bakasura
0
0
0
0
W
Chang'e
0
4
8
1
L
Hou Yi
mydol1229
Hou Yi
2
5
23
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,426
Damage
102,698
111,813
Taken
121,876
56,236
Mitigated
102,600
22,448
Healing
21,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,987
7,359
541
11,985
42,065
62,439
0
5,337
36,728
0
41,239
W
Heimdallr
ElBabs_01
Heimdallr
54,151
32,682
0
8,916
25,145
11,066
0
3,040
22,083
0
125,350
L
Izanami
JJDMX
Izanami
47,945
28,382
0
5,482
34,401
15,174
0
1,092
33,303
0
86,219
W
Da Ji
27,213
6,483
1,308
2,526
21,651
16,292
0
6,351
15,300
0
37,205
L
22,412
1,512
0
1,165
16,363
12,751
0
2,377
13,986
55,244
0
W
Cerberus
SOCStepp
Cerberus
8,401
1,037
0
2,624
21,095
10,890
0
5,738
15,357
21,242
0
W
20,857
8,815
484
1,612
24,796
10,618
0
3,044
21,752
0
43,607
L
Bakasura
bryce14058421
Bakasura
199
96
0
77
887
251
0
0
887
0
221
W
Chang'e
4,804
1,136
1,760
3,218
19,126
7,370
0
4,239
14,887
26,350
0
L
Hou Yi
mydol1229
Hou Yi
16,155
8,051
0
2,665
28,160
11,985
0
4,399
23,758
0
42,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,829
Gold Earned
80,299
306
Minions Killed
304
5
Camps Cleared
11
1,339,377
Distance Traveled
1,223,918
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
16,252
956
64
4
0
321,312
1
W
Heimdallr
19,671
1,157
161
9
0
288,737
1
L
Izanami
18,922
1,113
83
5
8
301,843
1
W
Da Ji
16,128
949
22
1
3
295,240
0
L
Zeus
17,113
1,007
89
5
2
296,098
1
W
Cerberus
14,044
826
34
2
0
193,726
1
W
Bastet
14,183
834
40
2
1
276,303
0
L
Bakasura
11,942
702
1
0
0
7,864
0
W
Chang'e
13,803
812
49
3
1
285,371
0
L
Hou Yi
16,070
945
67
4
1
296,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role