Player Matchup

Janus
Janus
 
Janus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
V1T3R-_
Artemis
Level 80
God Stats
11W - 13L
1,209 SR
Queue Stats
259W - 223L
1,448 Elo+
Party 1
Aphrodite
Aphrodite
cattycat31-catty
Aphrodite
Level 148
God Stats
15W - 10L
1,605 SR
Queue Stats
117W - 142L
1,380 Elo+
Solo
Kali
Kali
frigo46
Kali
Level 67
God Stats
0W - 2L
1,262 SR
Queue Stats
232W - 227L
1,472 Elo+
Party 1
Bacchus
Bacchus
minmax59132
Bacchus
Level 70
God Stats
0W - 3L
1,586 SR
Queue Stats
165W - 169L
1,487 Elo+
Solo
Team Averages
Level 86
1,432 SR
1,457 Elo+

VS

Team Averages
Level 98
1,474 SR
1,431 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Not_Anonymus0
Medusa
Level 118
God Stats
11W - 8L
1,597 SR
Queue Stats
200W - 163L
1,563 Elo+
Party 2
Amaterasu
Amaterasu
SkyNesh YT
Amaterasu
Level 68
God Stats
17W - 15L
1,483 SR
Queue Stats
203W - 215L
1,444 Elo+
Solo
Pele
Pele
alexis18938
Pele
Level 57
God Stats
5W - 2L
1,286 SR
Queue Stats
183W - 188L
1,288 Elo+
Party 2
Chang'e
Chang'e
cris109x
Chang'e
Level 98
God Stats
52W - 49L
1,502 SR
Queue Stats
236W - 282L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 7 / 3
8,792
550
10,518
11,423
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
V1T3R-_
Artemis
11
0 / 7 / 3
6,711
419
7,813
10,590
2,827
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
15
2 / 2 / 0
9,094
568
8,020
8,354
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
frigo46
Kali
12
5 / 7 / 4
8,985
562
7,395
14,090
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
minmax59132
Bacchus
10
1 / 6 / 2
7,039
440
5,736
12,614
11,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
6 / 1 / 10
8,718
545
6,964
12,548
9,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 1 / 7
9,763
610
12,643
12,390
4,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
SkyNesh YT
Amaterasu
15
0 / 1 / 5
9,643
603
4,871
12,860
7,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
11 / 5 / 6
9,874
617
11,315
11,460
3,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
cris109x
Chang'e
13
3 / 6 / 11
8,000
500
6,762
12,516
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
14
Kills
29
29
Deaths
14
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
7
3
1.07
W
Cabrakan
 
Cabrakan
6
1
10
11
W
9
1
7
12.5
W
Amaterasu
SkyNesh YT
Amaterasu
0
1
5
2.5
L
Artemis
V1T3R-_
Artemis
0
7
3
0.21
W
11
5
6
2.8
L
Aphrodite
2
2
0
1
W
Chang'e
cris109x
Chang'e
3
6
11
1.42
L
Kali
frigo46
Kali
5
7
4
1
L
Bacchus
minmax59132
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,482
Damage
42,555
57,071
Taken
61,774
29,174
Mitigated
28,630
14,582
Healing
25,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,518
1,763
0
1,150
11,423
3,811
0
3,567
7,856
51,727
0
W
Cabrakan
 
Cabrakan
6,964
841
1,161
4,272
12,548
9,047
850
5,082
7,372
32,474
0
W
12,643
5,655
0
3,913
12,390
4,474
1,619
3,195
9,173
0
71,299
W
Amaterasu
SkyNesh YT
Amaterasu
4,871
1,602
0
4,411
12,860
7,581
0
5,632
7,228
0
51,422
L
Artemis
V1T3R-_
Artemis
7,813
3,599
0
1,795
10,590
2,827
108
1,885
8,705
0
37,633
W
11,315
3,537
197
2,656
11,460
3,748
2,733
3,628
7,708
0
50,159
L
Aphrodite
8,020
1,284
974
5,030
8,354
4,411
606
239
8,115
56,079
0
W
Chang'e
cris109x
Chang'e
6,762
596
4,123
5,175
12,516
3,780
1,229
6,423
5,802
29,546
0
L
Kali
frigo46
Kali
7,395
3,339
0
2,831
14,090
6,796
0
3,059
11,031
0
45,819
L
Bacchus
minmax59132
Bacchus
5,736
119
292
2,510
12,614
11,329
0
4,976
7,638
16,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
45,998
364
Minions Killed
400
0
Camps Cleared
0
1,365,740
Distance Traveled
1,525,322
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,792
550
98
6
0
257,964
1
W
Cabrakan
8,718
545
53
3
0
304,515
0
W
Medusa
9,763
610
113
7
0
296,110
2
W
Amaterasu
9,643
603
100
6
0
336,849
0
L
Artemis
6,711
419
64
4
0
263,285
2
W
Pele
9,874
617
90
6
0
331,028
0
L
Aphrodite
9,094
568
127
8
0
209,395
0
W
Chang'e
8,000
500
44
3
0
256,820
0
L
Kali
8,985
562
61
4
0
332,755
1
L
Bacchus
7,039
440
14
1
0
302,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role