Player Matchup

Fenrir
Fenrir
Kaηeh
Fenrir
Level 148
God Stats
2W - 1L
1,848 SR
Queue Stats
135W - 117L
1,617 Elo+
Solo
Chaac
Chaac
LiamFerris
Chaac
Level 146
God Stats
3W - 5L
1,752 SR
Queue Stats
230W - 230L
1,603 Elo+
Solo
Fafnir
Fafnir
PAXDEAD1
Fafnir
Level 89
God Stats
0W - 2L
1,541 SR
Queue Stats
256W - 260L
1,542 Elo+
Solo
Chiron
Chiron
Wonder222
Chiron
Level 99
God Stats
6W - 3L
1,797 SR
Queue Stats
401W - 418L
1,573 Elo+
Solo
Da Ji
Da Ji
wowdk
Da Ji
Level 128
God Stats
0W - 5L
1,123 SR
Queue Stats
113W - 113L
1,575 Elo+
Solo
Team Averages
Level 122
1,612 SR
1,582 Elo+

VS

Team Averages
Level 152
1,543 SR
1,541 Elo+
Ao Kuang
Ao Kuang
Driving Bus
Ao Kuang
Level 158
God Stats
15W - 13L
1,495 SR
Queue Stats
883W - 898L
1,504 Elo+
Solo
Xing Tian
Xing Tian
Egg And Veg
Xing Tian
Level 138
God Stats
3W - 6L
1,407 SR
Queue Stats
354W - 349L
1,612 Elo+
Solo
Jing Wei
Jing Wei
Henex
Jing Wei
Level 149
God Stats
4W - 1L
1,876 SR
Queue Stats
172W - 132L
1,599 Elo+
Solo
Danzaburou
Danzaburou
Invad3rer
Danzaburou
Level 155
God Stats
5W - 7L
1,435 SR
Queue Stats
429W - 439L
1,488 Elo+
Solo
Medusa
Medusa
abriot
Medusa
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kaηeh
Fenrir
16
5 / 4 / 11
10,384
692
12,529
19,142
16,106
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
18
5 / 4 / 11
11,315
754
22,326
30,441
35,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
PAXDEAD1
Fafnir
15
1 / 4 / 12
10,286
686
13,509
19,544
24,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Wonder222
Chiron
19
6 / 3 / 9
11,742
783
28,119
16,062
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
wowdk
Da Ji
17
3 / 3 / 12
10,334
689
6,690
15,459
15,223
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Driving Bus
Ao Kuang
19
7 / 3 / 8
11,391
759
21,103
18,725
16,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Egg And Veg
Xing Tian
18
4 / 4 / 9
11,592
773
11,911
27,333
31,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Henex
Jing Wei
15
1 / 7 / 12
9,925
662
15,558
19,042
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Invad3rer
Danzaburou
19
6 / 3 / 12
12,139
809
20,230
13,975
6,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
abriot
Medusa
17
0 / 3 / 12
10,291
686
14,199
17,935
16,309
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
71
20
Kills
18
18
Deaths
20
55
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Driving Bus
Ao Kuang
7
3
8
3.67
W
Xing Tian
Egg And Veg
Xing Tian
4
4
9
2.13
W
Jing Wei
Henex
Jing Wei
1
7
12
1
W
Danzaburou
Invad3rer
Danzaburou
6
3
12
4
L
Fenrir
Kaηeh
Fenrir
5
4
11
2.63
L
Chaac
5
4
11
2.63
L
Fafnir
PAXDEAD1
Fafnir
1
4
12
1.75
L
Chiron
Wonder222
Chiron
6
3
9
3.5
W
Medusa
abriot
Medusa
0
3
12
2
L
Da Ji
wowdk
Da Ji
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,173
Damage
83,001
100,648
Taken
97,010
101,576
Mitigated
79,473
40,405
Healing
35,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Driving Bus
Ao Kuang
21,103
2,218
1,696
7,041
18,725
16,791
1,038
3,834
13,851
28,375
0
W
Xing Tian
Egg And Veg
Xing Tian
11,911
969
1,007
7,060
27,333
31,547
0
4,267
21,896
19,459
0
W
Jing Wei
Henex
Jing Wei
15,558
12,404
1,488
5,038
19,042
7,988
1,125
2,223
16,034
0
24,458
W
Danzaburou
Invad3rer
Danzaburou
20,230
8,819
1,537
2,642
13,975
6,838
1,691
966
12,465
0
52,336
L
Fenrir
Kaηeh
Fenrir
12,529
2,333
376
2,134
19,142
16,106
1,291
7,694
11,448
0
20,315
L
Chaac
22,326
3,189
3,653
11,524
30,441
35,909
823
9,788
20,653
0
39,056
L
Fafnir
PAXDEAD1
Fafnir
13,509
3,256
3,247
4,127
19,544
24,242
440
6,511
13,033
22,212
0
L
Chiron
Wonder222
Chiron
28,119
6,710
3,525
4,949
16,062
10,096
2,387
3,865
12,197
0
53,241
W
Medusa
abriot
Medusa
14,199
5,419
2,678
5,065
17,935
16,309
1,257
2,219
14,760
0
35,707
L
Da Ji
wowdk
Da Ji
6,690
1,107
4,232
2,638
15,459
15,223
1,074
5,156
10,303
0
11,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,061
Gold Earned
55,338
149
Minions Killed
144
0
Camps Cleared
0
1,379,349
Distance Traveled
1,298,789
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,391
759
15
1
0
271,734
0
W
Xing Tian
11,592
773
8
1
0
257,804
0
W
Jing Wei
9,925
662
17
1
0
239,254
1
W
Danzaburou
12,139
809
58
4
0
254,184
0
L
Fenrir
10,384
692
22
1
0
286,579
4
L
Chaac
11,315
754
24
2
0
290,269
4
L
Fafnir
10,286
686
23
2
0
275,675
0
L
Chiron
11,742
783
70
5
0
248,761
3
W
Medusa
10,291
686
46
3
0
275,813
0
L
Da Ji
10,334
689
10
1
0
278,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role