Player Matchup

Mercury
Mercury
Alcon845
Mercury
Level 122
God Stats
3W - 4L
1,398 SR
Queue Stats
184W - 169L
1,566 Elo+
Solo
Danzaburou
Danzaburou
BR000
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,533 Elo+
Solo
Sol
Sol
Footiix62
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Hel
Hel
magicalgirll
Hel
Level 109
God Stats
9W - 7L
1,604 SR
Queue Stats
406W - 370L
1,549 Elo+
Solo
Artemis
Artemis
tzaron
Artemis
Level 148
God Stats
8W - 16L
1,215 SR
Queue Stats
445W - 458L
1,532 Elo+
Solo
Team Averages
Level 106
1,443 SR
1,490 Elo+

VS

Team Averages
Level 133
1,659 SR
1,480 Elo+
Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DCdragon
He Bo
Level 157
God Stats
3W - 1L
1,839 SR
Queue Stats
107W - 110L
1,535 Elo+
Party 1
Chiron
Chiron
DobbyTheGardener
Chiron
Level 127
God Stats
1W - 1L
1,833 SR
Queue Stats
23W - 43L
1,387 Elo+
Party 2
Zhong Kui
Zhong Kui
cherokeey
Zhong Kui
Level 127
God Stats
16W - 15L
1,621 SR
Queue Stats
681W - 688L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alcon845
Mercury
18
5 / 5 / 11
10,793
675
13,586
18,320
7,047
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
BR000
Danzaburou
16
1 / 6 / 13
10,090
631
11,769
19,552
7,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 3 / 13
11,524
720
14,895
19,189
7,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

19
3 / 3 / 14
10,780
674
12,696
16,736
7,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
tzaron
Artemis
19
5 / 7 / 8
10,830
677
24,631
23,866
8,640
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 2 / 14
11,924
745
7,970
11,491
16,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
19
5 / 4 / 12
11,861
741
23,730
13,529
8,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
DCdragon
He Bo
19
6 / 5 / 4
11,612
726
16,276
14,867
8,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 4 / 8
12,175
761
23,358
18,566
11,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
cherokeey
Zhong Kui
18
3 / 3 / 13
11,035
690
20,077
30,992
36,476
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
74
18
Kills
23
24
Deaths
18
59
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
14
4.5
W
Scylla
 
Scylla
5
4
12
2.75
L
Mercury
Alcon845
Mercury
5
5
11
2.1
L
Danzaburou
BR000
Danzaburou
1
6
13
1.25
W
He Bo
DCdragon
He Bo
6
5
4
1.6
W
7
4
8
2.75
L
4
3
13
3.5
W
Zhong Kui
cherokeey
Zhong Kui
3
3
13
3.17
L
3
3
14
3.33
L
Artemis
tzaron
Artemis
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,577
Damage
91,411
97,663
Taken
89,445
37,732
Mitigated
81,164
50,720
Healing
38,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,970
689
17,588
5,027
11,491
16,250
815
3,124
8,367
15,350
0
W
Scylla
 
Scylla
23,730
1,456
1,342
1,462
13,529
8,466
1,743
4,450
9,079
42,405
0
L
Mercury
Alcon845
Mercury
13,586
3,432
702
803
18,320
7,047
221
13,398
4,922
0
21,539
L
Danzaburou
BR000
Danzaburou
11,769
3,773
1,291
4,661
19,552
7,136
683
11,323
8,229
0
26,679
W
He Bo
DCdragon
He Bo
16,276
430
1,036
679
14,867
8,479
78
2,585
12,282
25,842
0
W
23,358
4,075
2,259
3,507
18,566
11,493
1,181
5,469
13,062
0
62,152
L
14,895
3,937
253
6,301
19,189
7,195
748
12,524
6,665
37,555
0
W
Zhong Kui
cherokeey
Zhong Kui
20,077
1,146
770
4,884
30,992
36,476
1,011
11,959
19,033
34,589
0
L
12,696
496
25,288
10,206
16,736
7,714
506
11,780
4,956
26,728
0
L
Artemis
tzaron
Artemis
24,631
7,659
931
284
23,866
8,640
433
19,028
4,838
0
38,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,017
Gold Earned
58,607
164
Minions Killed
178
0
Camps Cleared
0
1,421,651
Distance Traveled
1,417,932
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,924
745
19
1
0
305,355
1
W
Scylla
11,861
741
47
3
0
273,805
2
L
Mercury
10,793
675
19
1
0
292,913
5
L
Danzaburou
10,090
631
34
2
0
253,767
4
W
He Bo
11,612
726
26
2
0
289,028
3
W
Chiron
12,175
761
62
4
0
272,705
4
L
Sol
11,524
720
46
3
0
295,799
1
W
Zhong Kui
11,035
690
24
2
0
277,039
0
L
Hel
10,780
674
30
2
0
332,819
5
L
Artemis
10,830
677
35
2
0
246,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role