Player Matchup

Ymir
Ymir
Leernaer
Ymir
Level 5
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nike
Nike
ReyBigotes
Nike
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
4W - 2L
1,307 Elo+
Solo
Nu Wa
Nu Wa
Sanctall
Nu Wa
Level 6
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Apollo
Apollo
ihateperry
Apollo
Level 27
God Stats
0W - 2L
1,328 SR
Queue Stats
66W - 78L
1,415 Elo+
Solo
Chang'e
Chang'e
pokji
Chang'e
Level 8
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Team Averages
Level 10
1,375 SR
1,378 Elo+

VS

Team Averages
Level 11
1,475 SR
1,459 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DuoWithKo0B3ar
Olorun
Level 5
God Stats
12W - 2L
1,500 SR
Queue Stats
75W - 45L
1,411 Elo+
Party 2
Yemoja
Yemoja
Ko0B3ar
Yemoja
Level 29
God Stats
6W - 6L
1,373 SR
Queue Stats
46W - 43L
1,386 Elo+
Party 2
Zeus
Zeus
NERFZEUSPLSXD
Zeus
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
raymesis
Fenrir
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 0
5,045
420
1,336
8,278
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 0
6,967
581
7,014
12,252
6,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Sanctall
Nu Wa
5
0 / 7 / 0
4,460
372
1,921
6,748
3,532
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
ihateperry
Apollo
8
1 / 5 / 3
5,519
460
3,929
9,366
3,008
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
pokji
Chang'e
9
2 / 6 / 2
5,620
468
3,850
10,235
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 1 / 9
7,629
636
9,894
6,990
2,309
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
13 / 2 / 2
8,677
723
13,866
8,090
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
Ko0B3ar
Yemoja
10
4 / 0 / 10
7,529
627
4,002
4,377
3,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 0
8,420
702
6,532
4,504
1,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
raymesis
Fenrir
8
1 / 4 / 2
5,917
493
2,545
8,159
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
8
Kills
27
27
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
9
10.5
W
13
2
2
7
W
Yemoja
Ko0B3ar
Yemoja
4
0
10
9
L
Ymir
0
6
0
0
W
3
2
0
1.5
L
5
3
0
1.67
L
Nu Wa
Sanctall
Nu Wa
0
7
0
0
L
Apollo
ihateperry
Apollo
1
5
3
0.5
L
Chang'e
pokji
Chang'e
2
6
2
0.5
W
Fenrir
raymesis
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,050
Damage
36,839
46,879
Taken
32,120
18,363
Mitigated
13,791
6,139
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,894
6,957
0
2,778
6,990
2,309
2,343
1,892
5,098
0
45,345
W
13,866
8,476
121
4,146
8,090
3,804
3,893
2,324
5,766
43,082
3,873
W
Yemoja
Ko0B3ar
Yemoja
4,002
1,093
1,812
1,237
4,377
3,893
1,033
2,071
2,306
12,451
0
L
Ymir
1,336
249
0
606
8,278
2,436
0
1,823
6,455
18,714
0
W
6,532
268
0
1,273
4,504
1,379
1,891
457
4,047
52,611
0
L
7,014
889
0
1,680
12,252
6,196
330
7,648
4,604
5,548
26,212
L
Nu Wa
Sanctall
Nu Wa
1,921
708
0
0
6,748
3,532
66
2,777
3,971
9,139
0
L
Apollo
ihateperry
Apollo
3,929
1,635
0
1,631
9,366
3,008
1,054
4,818
4,548
0
18,828
L
Chang'e
pokji
Chang'e
3,850
820
633
1,589
10,235
3,191
0
6,017
4,218
20,635
0
W
Fenrir
raymesis
Fenrir
2,545
909
0
2,482
8,159
2,406
0
2,084
6,075
0
21,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,611
Gold Earned
38,172
177
Minions Killed
314
0
Camps Cleared
0
1,044,246
Distance Traveled
1,052,475
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,629
636
85
7
0
214,274
1
W
Olorun
8,677
723
76
6
0
217,726
0
W
Yemoja
7,529
627
12
1
0
197,872
1
L
Ymir
5,045
420
35
3
0
187,646
0
W
Zeus
8,420
702
104
9
0
222,117
6
L
Nike
6,967
581
59
5
0
244,344
3
L
Nu Wa
4,460
372
13
1
0
179,671
0
L
Apollo
5,519
460
40
3
0
209,199
0
L
Chang'e
5,620
468
30
3
0
223,386
0
W
Fenrir
5,917
493
37
3
0
200,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role