Player Matchup

Guan Yu
Guan Yu
BubukaTheKing
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JackHagenbauer
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Izanami
Izanami
Kunjut01
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MRDREG
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
its-M4rkii13
Nemesis
Level 17
God Stats
10W - 11L
1,467 SR
Queue Stats
257W - 266L
1,357 Elo+
Solo
Team Averages
Level 5
1,493 SR
1,471 Elo+

VS

Team Averages
Level 29
1,401 SR
1,342 Elo+
Guan Yu
Guan Yu
Dr0chi
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
JulioGay
Scylla
Level 77
God Stats
13W - 11L
1,561 SR
Queue Stats
88W - 107L
1,461 Elo+
Party 1
Apollo
Apollo
Leonsanz
Apollo
Level 27
God Stats
1W - 1L
1,243 SR
Queue Stats
49W - 73L
1,371 Elo+
Party 1
Athena
Athena
Milicajac
Athena
Level 29
God Stats
2W - 3L
1,200 SR
Queue Stats
11W - 22L
1,222 Elo+
Solo
Izanami
Izanami
cru3lTMO
Izanami
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 8L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 12 / 4
8,461
423
6,839
20,085
17,478
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
JackHagenbauer
Jormungandr
10
2 / 4 / 2
8,241
412
4,995
10,084
4,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Kunjut01
Izanami
14
2 / 10 / 5
9,539
477
9,595
17,058
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MRDREG
Kukulkan
15
7 / 11 / 2
11,107
555
10,904
13,019
6,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
its-M4rkii13
Nemesis
14
3 / 5 / 3
9,265
463
8,040
20,691
9,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dr0chi
Guan Yu
15
7 / 2 / 11
10,498
525
6,489
16,750
20,004
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
JulioGay
Scylla
17
11 / 4 / 14
11,817
591
23,020
11,293
4,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Leonsanz
Apollo
16
9 / 3 / 10
11,084
554
13,566
16,541
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
Milicajac
Athena
14
3 / 3 / 20
10,111
506
7,381
15,704
17,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
cru3lTMO
Izanami
18
12 / 3 / 6
12,167
608
14,485
11,215
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
103
15
Kills
42
42
Deaths
15
16
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
12
4
0.25
W
Guan Yu
Dr0chi
Guan Yu
7
2
11
6.25
L
Jormungandr
JackHagenbauer
Jormungandr
2
4
2
0.75
W
Scylla
JulioGay
Scylla
11
4
14
4.5
L
Izanami
Kunjut01
Izanami
2
10
5
0.45
W
Apollo
Leonsanz
Apollo
9
3
10
4.67
L
Kukulkan
MRDREG
Kukulkan
7
11
2
0.73
W
Athena
Milicajac
Athena
3
3
20
4.33
W
Izanami
cru3lTMO
Izanami
12
3
6
5
L
Nemesis
its-M4rkii13
Nemesis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,373
Damage
64,941
80,937
Taken
71,503
42,604
Mitigated
52,934
8,896
Healing
25,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,839
2,269
672
1,368
20,085
17,478
238
7,370
12,551
0
30,721
W
Guan Yu
Dr0chi
Guan Yu
6,489
1,006
2,073
4,046
16,750
20,004
1,685
3,212
13,538
76
41,479
L
Jormungandr
JackHagenbauer
Jormungandr
4,995
2,038
0
1,500
10,084
4,600
0
6,044
3,794
18,337
0
W
Scylla
JulioGay
Scylla
23,020
2,150
0
2,413
11,293
4,251
608
2,464
8,829
84,743
0
L
Izanami
Kunjut01
Izanami
9,595
5,892
0
1,015
17,058
5,280
719
5,423
11,497
0
49,794
W
Apollo
Leonsanz
Apollo
13,566
7,916
0
7,139
16,541
6,398
4,202
4,403
12,138
0
72,057
L
Kukulkan
MRDREG
Kukulkan
10,904
1,209
0
861
13,019
6,049
336
6,734
5,851
25,973
0
W
Athena
Milicajac
Athena
7,381
2,856
699
4,466
15,704
17,024
373
3,626
12,078
20,102
0
W
Izanami
cru3lTMO
Izanami
14,485
8,655
0
4,568
11,215
5,257
4,407
2,194
9,021
0
85,270
L
Nemesis
its-M4rkii13
Nemesis
8,040
3,580
0
3,480
20,691
9,197
0
3,804
16,767
0
60,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
55,677
284
Minions Killed
477
0
Camps Cleared
0
1,548,719
Distance Traveled
1,781,832
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,461
423
58
3
0
346,389
0
W
Guan Yu
10,498
525
85
4
0
350,388
3
L
Jormungandr
8,241
412
20
1
0
257,868
1
W
Scylla
11,817
591
119
6
0
369,136
2
L
Izanami
9,539
477
81
4
0
313,684
4
W
Apollo
11,084
554
127
6
0
331,553
0
L
Kukulkan
11,107
555
33
2
0
232,862
0
W
Athena
10,111
506
20
1
0
377,826
0
W
Izanami
12,167
608
126
6
0
352,929
0
L
Nemesis
9,265
463
92
5
0
397,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role