Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dreamyy TA
Loki
Level 38
God Stats
26W - 40L
1,373 SR
Queue Stats
609W - 612L
1,388 Elo+
Solo
Apollo
Apollo
YoaTl_BeLGiaN
Apollo
Level 57
God Stats
1W - 5L
1,500 SR
Queue Stats
239W - 255L
1,529 Elo+
Party 2
Ymir
Ymir
Zerocoins
Ymir
Level 18
God Stats
8W - 10L
1,454 SR
Queue Stats
29W - 20L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
lucdhaen
Cabrakan
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 241L
1,425 Elo+
Party 2
Team Averages
Level 65
1,465 SR
1,472 Elo+

VS

Team Averages
Level 96
1,422 SR
1,481 Elo+
Jormungandr
Jormungandr
ChocoThunder2897
Jormungandr
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Leprechaun1971
Danzaburou
Level 144
God Stats
82W - 80L
1,574 SR
Queue Stats
423W - 480L
1,492 Elo+
Party 1
Hel
Hel
LightWizard91
Hel
Level 65
God Stats
14W - 10L
1,322 SR
Queue Stats
82W - 62L
1,532 Elo+
Solo
Bastet
Bastet
Lilithlucifurr
Bastet
Level 149
God Stats
162W - 153L
1,490 SR
Queue Stats
564W - 641L
1,484 Elo+
Party 1
Gilgamesh
Gilgamesh
scalykarma
Gilgamesh
Level 83
God Stats
1W - 0L
1,224 SR
Queue Stats
7W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
1 / 6 / 11
12,473
959
22,720
22,855
9,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
1 / 1 / 3
10,491
807
3,309
5,914
1,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 7 / 6
13,710
1,055
19,774
28,578
13,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
0 / 5 / 8
12,338
949
11,065
26,684
39,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
lucdhaen
Cabrakan
19
6 / 10 / 6
13,830
1,064
23,030
35,097
51,538
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

9

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChocoThunder2897
Jormungandr
20
1 / 4 / 22
12,582
968
16,069
26,195
26,586
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Leprechaun1971
Danzaburou
20
16 / 2 / 10
15,866
1,220
40,120
14,313
6,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 3 / 18
12,984
999
21,496
17,310
11,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
2 / 2 / 15
12,462
959
15,196
9,795
5,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
scalykarma
Gilgamesh
20
6 / 3 / 13
14,746
1,134
21,068
18,925
13,607
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
14
Kills
29
29
Deaths
14
34
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
11
1.08
W
Jormungandr
ChocoThunder2897
Jormungandr
1
4
22
3
L
1
1
3
2.5
W
Danzaburou
Leprechaun1971
Danzaburou
16
2
10
10.5
W
4
3
18
4.33
W
2
2
15
4.75
L
6
7
6
1.29
L
Ymir
0
5
8
0.8
L
Cabrakan
lucdhaen
Cabrakan
6
10
6
0.9
W
Gilgamesh
scalykarma
Gilgamesh
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,898
Damage
113,949
119,128
Taken
86,538
115,894
Mitigated
63,537
13,027
Healing
33,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,720
9,123
358
5,284
22,855
9,017
0
8,180
14,675
49,505
0
W
Jormungandr
ChocoThunder2897
Jormungandr
16,069
6,278
0
30
26,195
26,586
0
18,653
7,542
37,969
0
L
3,309
1,136
407
302
5,914
1,953
0
2,510
3,404
0
9,958
W
Danzaburou
Leprechaun1971
Danzaburou
40,120
24,785
0
5,208
14,313
6,563
0
7,858
6,455
0
71,761
W
21,496
2,858
13,121
11,552
17,310
11,655
0
10,895
6,415
39,532
0
W
15,196
4,442
0
174
9,795
5,126
0
6,534
3,261
0
31,801
L
19,774
12,193
0
2,450
28,578
13,716
0
9,501
19,077
0
43,034
L
Ymir
11,065
455
0
1,011
26,684
39,670
0
8,321
18,363
27,621
0
L
Cabrakan
lucdhaen
Cabrakan
23,030
1,763
261
2,954
35,097
51,538
0
9,390
25,707
36,100
0
W
Gilgamesh
scalykarma
Gilgamesh
21,068
6,805
630
2,617
18,925
13,607
0
12,875
6,050
356
42,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,842
Gold Earned
68,640
208
Minions Killed
256
8
Camps Cleared
10
998,123
Distance Traveled
1,207,767
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,473
959
55
4
3
243,046
0
W
Jormungandr
12,582
968
39
3
0
228,277
0
L
Loki
10,491
807
18
1
2
92,389
0
W
Danzaburou
15,866
1,220
89
7
2
203,141
0
W
Hel
12,984
999
58
4
2
256,847
1
W
Bastet
12,462
959
35
3
0
264,962
2
L
Apollo
13,710
1,055
52
4
3
255,425
2
L
Ymir
12,338
949
49
4
0
203,335
0
L
Cabrakan
13,830
1,064
34
3
0
203,928
0
W
Gilgamesh
14,746
1,134
35
3
6
254,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role